Player Matchup

Gilgamesh
Gilgamesh
Deceirux
Gilgamesh
Level 127
God Stats
8W - 9L
1,572 SR
Queue Stats
132W - 83L
1,654 Elo+
Party 2
Chiron
Chiron
Sinatraaa13
Chiron
Level 146
God Stats
12W - 0L
1,646 SR
Queue Stats
101W - 55L
1,666 Elo+
Party 2
Scylla
Scylla
SwaggaMane
Scylla
Level 28
God Stats
5W - 0L
1,978 SR
Queue Stats
116W - 78L
1,645 Elo+
Party 2
Team Averages
Level 100
1,732 SR
1,655 Elo+

VS

Team Averages
Level 75
1,504 SR
1,448 Elo+
King Arthur
King Arthur
Dadvil_PM
King Arthur
Level 107
God Stats
29W - 36L
1,543 SR
Queue Stats
385W - 443L
1,491 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GetThisD23
Tsukuyomi
Level 102
God Stats
14W - 12L
1,500 SR
Queue Stats
301W - 370L
1,493 Elo+
Party 1
Anubis
Anubis
JuaMos1505
Anubis
Level 16
God Stats
25W - 25L
1,468 SR
Queue Stats
28W - 31L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Deceirux
Gilgamesh
16
6 / 2 / 11
12,441
732
11,619
15,520
13,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
16
8 / 6 / 9
12,664
745
15,839
14,877
5,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
SwaggaMane
Scylla
16
6 / 6 / 6
12,333
725
14,098
11,223
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dadvil_PM
King Arthur
16
5 / 5 / 8
11,512
677
13,171
23,667
20,994
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tsukuyomi
GetThisD23
Tsukuyomi
16
8 / 9 / 5
12,242
720
13,104
16,755
8,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Anubis
JuaMos1505
Anubis
12
1 / 6 / 4
10,003
588
3,460
8,468
3,837
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
31
20
Kills
14
14
Deaths
20
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Dadvil_PM
King Arthur
5
5
8
1.8
W
Gilgamesh
Deceirux
Gilgamesh
6
2
11
5.75
L
Tsukuyomi
GetThisD23
Tsukuyomi
8
9
5
1.17
L
Anubis
JuaMos1505
Anubis
1
6
4
0.5
W
Chiron
8
6
9
2.08
W
Scylla
SwaggaMane
Scylla
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,556
Damage
29,735
41,620
Taken
48,890
21,418
Mitigated
33,642
9,415
Healing
10,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Dadvil_PM
King Arthur
13,171
1,907
256
6,550
23,667
20,994
0
7,118
16,549
365
35,599
W
Gilgamesh
Deceirux
Gilgamesh
11,619
3,179
186
3,299
15,520
13,166
535
2,483
12,079
0
33,011
L
Tsukuyomi
GetThisD23
Tsukuyomi
13,104
2,804
0
2,937
16,755
8,811
13
4,807
11,948
0
48,005
L
Anubis
JuaMos1505
Anubis
3,460
48
0
485
8,468
3,837
0
2,409
6,059
18,890
0
W
Chiron
15,839
5,440
667
4,252
14,877
5,549
1,686
1,533
12,689
0
59,763
W
Scylla
SwaggaMane
Scylla
14,098
1,316
0
1,011
11,223
2,703
499
507
9,994
48,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,438
Gold Earned
33,757
194
Minions Killed
158
10
Camps Cleared
5
848,090
Distance Traveled
794,109
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,512
677
61
4
1
305,022
3
W
Gilgamesh
12,441
732
33
2
4
313,474
1
L
Tsukuyomi
12,242
720
58
3
4
299,975
2
L
Anubis
10,003
588
39
2
0
189,112
0
W
Chiron
12,664
745
74
4
5
279,956
5
W
Scylla
12,333
725
87
5
1
254,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role