Player Matchup

Tyr
Tyr
BigBearHug
Tyr
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 21L
1,154 Elo+
Party 1
Baron Samedi
Baron Samedi
Krischtian
Baron Samedi
Level 159
God Stats
9W - 3L
1,841 SR
Queue Stats
504W - 179L
1,897 Elo+
Solo
Mercury
Mercury
Treehuggerr
Mercury
Level 79
God Stats
3W - 8L
1,067 SR
Queue Stats
15W - 28L
1,061 Elo+
Party 1
Team Averages
Level 96
1,469 SR
1,371 Elo+

VS

Team Averages
Level 107
1,616 SR
1,639 Elo+
Charybdis
Charybdis
 
Charybdis
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Awua
Bacchus
Level 126
God Stats
5W - 7L
1,718 SR
Queue Stats
281W - 168L
1,658 Elo+
Party 2
Sylvanus
Sylvanus
Harzark
Sylvanus
Level 149
God Stats
9W - 4L
1,632 SR
Queue Stats
313W - 186L
1,758 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 3
8,972
598
7,684
13,801
10,037
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Krischtian
Baron Samedi
15
3 / 3 / 3
9,689
646
16,797
12,300
10,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
Treehuggerr
Mercury
11
0 / 6 / 4
8,109
541
2,931
10,925
3,808
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
4 / 3 / 7
9,847
656
6,687
11,721
3,662
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
Awua
Bacchus
14
4 / 2 / 9
10,051
670
11,196
10,078
11,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Harzark
Sylvanus
15
6 / 1 / 8
10,421
695
12,621
12,166
5,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
6
Kills
14
14
Deaths
6
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
3
7
2.5
W
Bacchus
Awua
Bacchus
4
2
9
4.25
L
3
5
3
0.9
W
Sylvanus
Harzark
Sylvanus
6
1
8
10
L
Baron Samedi
Krischtian
Baron Samedi
3
3
3
1.5
L
Mercury
Treehuggerr
Mercury
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,412
Damage
30,504
37,026
Taken
33,965
23,885
Mitigated
20,703
7,761
Healing
13,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,687
4,029
315
2,738
11,721
3,662
406
6,389
4,959
0
29,804
W
Bacchus
Awua
Bacchus
11,196
1,944
0
541
10,078
11,839
0
3,308
6,237
20,119
0
L
7,684
623
0
1,816
13,801
10,037
0
8,453
5,348
0
15,815
W
Sylvanus
Harzark
Sylvanus
12,621
3,472
4,241
5,999
12,166
5,202
297
5,658
5,856
46,094
7,250
L
Baron Samedi
Krischtian
Baron Samedi
16,797
2,296
1,262
4,033
12,300
10,040
0
8,345
3,955
58,615
0
L
Mercury
Treehuggerr
Mercury
2,931
1,161
0
650
10,925
3,808
0
6,752
4,173
0
13,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,770
Gold Earned
30,319
142
Minions Killed
179
5
Camps Cleared
7
851,109
Distance Traveled
720,938
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,847
656
56
4
1
261,204
5
W
Bacchus
10,051
670
26
2
0
223,364
6
L
Tyr
8,972
598
21
1
1
283,885
2
W
Sylvanus
10,421
695
97
6
6
236,370
2
L
Baron Samedi
9,689
646
102
7
3
263,802
5
L
Mercury
8,109
541
19
1
1
303,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role