Player Matchup

Yemoja
Yemoja
DeusDaPacoca
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,382 Elo+
Party 1
Charybdis
Charybdis
Elmatson
Charybdis
Level 15
God Stats
0W - 2L
1,282 SR
Queue Stats
8W - 9L
1,290 Elo+
Party 1
Nox
Nox
oliversacamierda
Nox
Level 27
God Stats
1W - 1L
1,839 SR
Queue Stats
4W - 9L
1,320 Elo+
Solo
Scylla
Scylla
parplan
Scylla
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
11W - 11L
1,374 Elo+
Party 1
Neith
Neith
trUtake
Neith
Level 11
God Stats
0W - 2L
1,877 SR
Queue Stats
8W - 5L
1,621 Elo+
Solo
Team Averages
Level 18
1,600 SR
1,398 Elo+

VS

Team Averages
Level 14
1,542 SR
1,514 Elo+
Geb
Geb
Mello198
Geb
Level 18
God Stats
36W - 24L
1,498 SR
Queue Stats
112W - 135L
1,438 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Scarcel367
Morgan Le Fay
Level 8
God Stats
6W - 4L
1,397 SR
Queue Stats
11W - 12L
1,385 Elo+
Solo
Jing Wei
Jing Wei
lovelipse
Jing Wei
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,629 Elo+
Solo
Kukulkan
Kukulkan
pMACHADO
Kukulkan
Level 25
God Stats
15W - 4L
1,817 SR
Queue Stats
33W - 14L
1,619 Elo+
Solo
Rama
Rama
soziinho
Rama
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
19
1 / 2 / 10
13,035
1,003
9,137
21,047
28,355
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charybdis
Elmatson
Charybdis
15
0 / 0 / 0
9,650
742
0
0
0
17
5 / 0 / 4
12,199
938
4,116
4,956
1,990
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
parplan
Scylla
18
2 / 6 / 3
11,665
897
9,036
22,194
8,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
trUtake
Neith
19
8 / 4 / 7
13,629
1,048
22,244
22,508
9,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

80

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 0 / 3
11,694
900
4,982
4,574
4,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Scarcel367
Morgan Le Fay
18
2 / 4 / 6
11,764
905
9,988
13,631
5,153
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
lovelipse
Jing Wei
19
2 / 5 / 4
11,810
908
16,185
12,318
3,923
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
pMACHADO
Kukulkan
19
3 / 1 / 5
12,743
980
17,991
5,449
1,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
19
5 / 6 / 4
13,021
1,002
18,255
13,666
4,760
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
34
16
Kills
12
12
Deaths
16
24
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
2
10
3
L
Charybdis
Elmatson
Charybdis
0
0
0
0
W
0
0
3
1.5
W
Morgan Le Fay
Scarcel367
Morgan Le Fay
2
4
6
1.25
W
Jing Wei
lovelipse
Jing Wei
2
5
4
0.8
L
5
0
4
7
W
Kukulkan
pMACHADO
Kukulkan
3
1
5
5.5
L
Scylla
parplan
Scylla
2
6
3
0.58
W
Rama
5
6
4
1.17
L
Neith
trUtake
Neith
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,533
Damage
67,401
70,705
Taken
49,638
47,564
Mitigated
20,130
9,741
Healing
5,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
9,137
1,148
1,726
4,299
21,047
28,355
0
11,232
9,815
18,371
0
L
Charybdis
Elmatson
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
4,982
48
0
693
4,574
4,383
0
1,749
2,785
20,661
0
W
Morgan Le Fay
Scarcel367
Morgan Le Fay
9,988
1,101
0
1,514
13,631
5,153
0
5,471
7,926
26,916
0
W
Jing Wei
lovelipse
Jing Wei
16,185
9,746
0
1,391
12,318
3,923
0
6,614
5,476
0
26,477
L
4,116
874
0
201
4,956
1,990
0
1,778
3,178
27,080
0
W
Kukulkan
pMACHADO
Kukulkan
17,991
669
0
735
5,449
1,911
0
1,992
3,417
59,539
0
L
Scylla
parplan
Scylla
9,036
924
0
462
22,194
8,148
0
8,946
13,248
24,566
0
W
Rama
18,255
13,474
0
1,593
13,666
4,760
0
5,729
7,745
0
47,187
L
Neith
trUtake
Neith
22,244
10,068
0
3,053
22,508
9,071
0
11,005
11,503
0
54,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,178
Gold Earned
61,032
192
Minions Killed
271
7
Camps Cleared
10
949,256
Distance Traveled
1,316,149
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,035
1,003
20
2
0
260,896
0
L
Charybdis
9,650
742
0
0
0
0
0
W
Geb
11,694
900
45
3
1
274,289
0
W
Morgan Le Fay
11,764
905
40
3
0
257,956
0
W
Jing Wei
11,810
908
25
2
2
264,399
0
L
Nox
12,199
938
53
4
1
193,746
2
W
Kukulkan
12,743
980
90
7
6
287,528
2
L
Scylla
11,665
897
41
3
1
245,067
0
W
Rama
13,021
1,002
71
5
1
231,977
1
L
Neith
13,629
1,048
78
6
5
249,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role