Player Matchup

Sol
Sol
ArielizFez1030
Sol
Level 122
God Stats
30W - 22L
1,682 SR
Queue Stats
397W - 348L
1,578 Elo+
Party 3
Bakasura
Bakasura
ColoredJak
Bakasura
Level 127
God Stats
0W - 1L
1,663 SR
Queue Stats
38W - 38L
1,511 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Taechii_
Morgan Le Fay
Level 57
God Stats
76W - 135L
1,375 SR
Queue Stats
206W - 330L
1,241 Elo+
Party 1
Khepri
Khepri
Wyso810
Khepri
Level 121
God Stats
9W - 7L
1,614 SR
Queue Stats
212W - 206L
1,487 Elo+
Party 3
Bellona
Bellona
blinkynyyy
Bellona
Level 65
God Stats
33W - 70L
1,293 SR
Queue Stats
222W - 398L
1,313 Elo+
Party 1
Team Averages
Level 98
1,525 SR
1,426 Elo+

VS

Team Averages
Level 99
1,531 SR
1,464 Elo+
Artio
Artio
DazeSurhana
Artio
Level 94
God Stats
16W - 13L
1,405 SR
Queue Stats
145W - 221L
1,332 Elo+
Solo
Gilgamesh
Gilgamesh
EuroKid89
Gilgamesh
Level 85
God Stats
9W - 11L
1,399 SR
Queue Stats
100W - 98L
1,396 Elo+
Solo
Jing Wei
Jing Wei
IronSerpant
Jing Wei
Level 67
God Stats
6W - 9L
1,340 SR
Queue Stats
263W - 247L
1,511 Elo+
Party 2
Anubis
Anubis
TentedTiger3
Anubis
Level 123
God Stats
1W - 1L
1,813 SR
Queue Stats
190W - 192L
1,567 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WildOO7
Tsukuyomi
Level 126
God Stats
3W - 0L
1,697 SR
Queue Stats
270W - 272L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 1
9,216
461
7,299
9,191
3,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
ColoredJak
Bakasura
14
0 / 5 / 4
8,917
446
3,470
14,865
4,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
Taechii_
Morgan Le Fay
15
5 / 4 / 0
9,871
494
9,380
14,176
6,005
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
Wyso810
Khepri
14
0 / 1 / 1
8,817
441
3,412
9,849
8,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
blinkynyyy
Bellona
14
2 / 6 / 1
9,253
463
10,911
26,051
15,064
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
8,241
412
3,517
12,359
9,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
EuroKid89
Gilgamesh
17
3 / 2 / 5
10,650
533
16,382
16,092
16,846
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
IronSerpant
Jing Wei
15
2 / 0 / 2
8,988
449
5,784
10,321
3,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
16
4 / 0 / 1
9,752
488
8,368
6,189
3,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
WildOO7
Tsukuyomi
19
7 / 2 / 2
10,713
536
13,231
14,087
6,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
7
Kills
16
17
Deaths
7
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Bakasura
ColoredJak
Bakasura
0
5
4
0.4
W
0
3
1
0.17
W
Gilgamesh
EuroKid89
Gilgamesh
3
2
5
2.75
W
Jing Wei
IronSerpant
Jing Wei
2
0
2
3
L
Morgan Le Fay
Taechii_
Morgan Le Fay
5
4
0
1.25
W
Anubis
4
0
1
4.5
W
Tsukuyomi
WildOO7
Tsukuyomi
7
2
2
4
L
Khepri
Wyso810
Khepri
0
1
1
0.5
L
Bellona
blinkynyyy
Bellona
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,472
Damage
47,282
74,132
Taken
59,048
38,618
Mitigated
40,375
24,545
Healing
24,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,299
778
0
4,969
9,191
3,702
1,133
3,587
5,218
86,094
10,288
L
Bakasura
ColoredJak
Bakasura
3,470
2,802
0
3,127
14,865
4,932
0
1,728
13,057
0
46,212
W
3,517
0
197
3,464
12,359
9,901
140
6,232
6,087
38,779
0
W
Gilgamesh
EuroKid89
Gilgamesh
16,382
7,098
0
6,711
16,092
16,846
384
1,209
14,828
0
76,621
W
Jing Wei
IronSerpant
Jing Wei
5,784
2,934
0
5,092
10,321
3,617
1,655
5,165
5,156
0
59,503
L
Morgan Le Fay
Taechii_
Morgan Le Fay
9,380
1,514
159
5,768
14,176
6,005
518
3,032
11,104
60,418
0
W
Anubis
8,368
89
0
2,610
6,189
3,311
367
3,828
2,361
51,293
0
W
Tsukuyomi
WildOO7
Tsukuyomi
13,231
3,333
0
6,231
14,087
6,700
0
3,501
10,401
0
93,031
L
Khepri
Wyso810
Khepri
3,412
187
0
2,776
9,849
8,915
195
2,333
7,184
26,426
0
L
Bellona
blinkynyyy
Bellona
10,911
3,848
0
7,746
26,051
15,064
0
667
25,342
0
56,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,074
Gold Earned
48,344
518
Minions Killed
544
0
Camps Cleared
0
1,954,840
Distance Traveled
1,960,099
33
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,216
461
179
9
0
371,373
7
L
Bakasura
8,917
446
105
5
0
460,575
13
W
Artio
8,241
412
62
3
0
327,917
0
W
Gilgamesh
10,650
533
121
6
0
426,097
3
W
Jing Wei
8,988
449
98
5
0
391,779
6
L
Morgan Le Fay
9,871
494
107
5
0
355,934
7
W
Anubis
9,752
488
116
6
0
357,547
4
W
Tsukuyomi
10,713
536
147
7
0
456,759
7
L
Khepri
8,817
441
30
2
0
383,036
4
L
Bellona
9,253
463
97
5
0
383,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role