Player Matchup

Charybdis
Charybdis
Cel83rd
Charybdis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,263 Elo+
Solo
Eset
Eset
PH ZUMMM
Eset
Level 27
God Stats
2W - 2L
1,829 SR
Queue Stats
47W - 44L
1,408 Elo+
Solo
Neith
Neith
RentableTrash42
Neith
Level 13
God Stats
1W - 4L
1,121 SR
Queue Stats
20W - 23L
1,299 Elo+
Solo
Mercury
Mercury
SeventeenHen915
Mercury
Level 18
God Stats
2W - 1L
1,266 SR
Queue Stats
26W - 41L
1,264 Elo+
Solo
Ares
Ares
sinesra
Ares
Level 25
God Stats
47W - 43L
1,537 SR
Queue Stats
206W - 280L
1,262 Elo+
Solo
Team Averages
Level 20
1,451 SR
1,299 Elo+

VS

Team Averages
Level 20
1,429 SR
1,333 Elo+
Cthulhu
Cthulhu
Ic1ngdth
Cthulhu
Level 23
God Stats
30W - 32L
1,424 SR
Queue Stats
117W - 162L
1,308 Elo+
Solo
Tiamat
Tiamat
Insert_Sanity51
Tiamat
Level 18
God Stats
9W - 7L
1,598 SR
Queue Stats
23W - 23L
1,338 Elo+
Solo
Tsukuyomi
Tsukuyomi
linszn
Tsukuyomi
Level 20
God Stats
4W - 5L
1,510 SR
Queue Stats
21W - 29L
1,390 Elo+
Solo
Zeus
Zeus
matrix2318
Zeus
Level 18
God Stats
2W - 6L
1,203 SR
Queue Stats
24W - 32L
1,273 Elo+
Solo
Skadi
Skadi
thriftyegg
Skadi
Level 20
God Stats
27W - 32L
1,409 SR
Queue Stats
67W - 70L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cel83rd
Charybdis
20
26 / 0 / 12
17,396
1,338
51,597
15,766
6,911
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
20
5 / 5 / 23
13,584
1,045
21,221
18,409
7,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

20
0 / 2 / 23
12,848
988
7,573
10,891
5,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
6 / 9 / 22
12,980
998
25,560
21,911
9,322
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
sinesra
Ares
20
4 / 8 / 31
14,428
1,110
12,861
28,631
37,116
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

138

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ic1ngdth
Cthulhu
19
4 / 13 / 16
12,420
955
13,888
52,222
46,567
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 7 / 11
12,102
931
21,246
21,719
25,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
linszn
Tsukuyomi
19
8 / 11 / 11
13,024
1,002
25,209
25,971
12,316
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
1 / 5 / 15
11,227
864
9,425
9,344
4,590
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
19
5 / 5 / 15
12,922
994
18,472
15,778
7,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
92
41
Kills
24
24
Deaths
41
111
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Cel83rd
Charybdis
26
0
12
32
L
Cthulhu
Ic1ngdth
Cthulhu
4
13
16
0.92
L
6
7
11
1.64
W
Eset
5
5
23
3.3
W
0
2
23
5.75
W
6
9
22
1.89
L
Tsukuyomi
linszn
Tsukuyomi
8
11
11
1.23
L
1
5
15
1.7
W
Ares
sinesra
Ares
4
8
31
2.44
L
Skadi
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,812
Damage
88,240
95,608
Taken
125,034
66,369
Mitigated
95,849
18,620
Healing
19,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Cel83rd
Charybdis
51,597
28,008
0
2,992
15,766
6,911
0
7,068
8,698
0
77,299
L
Cthulhu
Ic1ngdth
Cthulhu
13,888
1,996
1,028
10,408
52,222
46,567
0
11,174
41,012
27,340
0
L
21,246
2,378
0
3,488
21,719
25,027
0
6,903
14,780
36,425
0
W
Eset
21,221
2,851
2,626
4,482
18,409
7,239
0
9,449
8,960
49,022
0
W
7,573
1,967
0
1,679
10,891
5,781
0
3,144
7,747
0
23,076
W
25,560
21,914
0
2,508
21,911
9,322
0
11,049
10,862
0
33,523
L
Tsukuyomi
linszn
Tsukuyomi
25,209
11,076
0
2,493
25,971
12,316
0
10,086
15,821
0
35,426
L
9,425
1,130
0
987
9,344
4,590
0
2,206
7,138
24,947
0
W
Ares
sinesra
Ares
12,861
1,374
2,469
1,864
28,631
37,116
0
13,849
14,782
38,944
0
L
Skadi
18,472
9,468
0
1,095
15,778
7,349
0
3,561
12,201
0
55,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,236
Gold Earned
61,695
221
Minions Killed
190
6
Camps Cleared
3
1,129,591
Distance Traveled
1,017,742
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
17,396
1,338
67
5
0
213,228
0
L
Cthulhu
12,420
955
35
3
0
185,385
0
L
Tiamat
12,102
931
20
2
1
213,401
0
W
Eset
13,584
1,045
67
5
3
234,569
0
W
Neith
12,848
988
25
2
1
199,494
0
W
Mercury
12,980
998
18
1
2
269,114
0
L
Tsukuyomi
13,024
1,002
18
1
0
236,901
0
L
Zeus
11,227
864
35
3
0
157,883
1
W
Ares
14,428
1,110
44
3
0
213,186
0
L
Skadi
12,922
994
82
6
2
224,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role