Player Matchup

Ne Zha
Ne Zha
Bronze I
Cpt_Tux
Ne Zha
Bronze I
Level 80
God Stats
1W - 1L
1,279 SR
Queue Stats
64W - 89L
405 MMR
Solo
Izanami
Izanami
Silver V
JayGR v
Izanami
Silver V
Level 129
God Stats
8W - 4L
1,429 SR
Queue Stats
129W - 152L
574 MMR
Solo
Gilgamesh
Gilgamesh
Silver V
Kchiporra4050
Gilgamesh
Silver V
Level 123
God Stats
18W - 10L
1,610 SR
Queue Stats
393W - 406L
454 MMR
Solo
Baba Yaga
Baba Yaga
Silver IV
Plastique_Tiara-
Baba Yaga
Silver IV
Level 160
God Stats
13W - 12L
1,485 SR
Queue Stats
688W - 711L
609 MMR
Party 1
Tyr
Tyr
Bronze I
Trump2DeSantis4
Tyr
Bronze I
Level 148
God Stats
8W - 8L
1,525 SR
Queue Stats
1,095W - 1,100L
341 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 128
1,466 SR
476 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 93
1,414 SR
476 MMR
Fenrir
Fenrir
Silver V
AppearedToast50
Fenrir
Silver V
Level 63
God Stats
2W - 8L
1,352 SR
Queue Stats
56W - 75L
538 MMR
Solo
Heimdallr
Heimdallr
Silver V
Juicymeatsak
Heimdallr
Silver V
Level 76
God Stats
0W - 3L
1,361 SR
Queue Stats
165W - 194L
530 MMR
Solo
Achilles
Achilles
Bronze I
OBTHEM3NACE
Achilles
Bronze I
Level 114
God Stats
1W - 4L
1,490 SR
Queue Stats
65W - 91L
406 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver V
Zack1100
Morgan Le Fay
Silver V
Level 129
God Stats
14W - 19L
1,481 SR
Queue Stats
646W - 653L
518 MMR
Solo
Sylvanus
Sylvanus
Bronze II
ZooTopy
Sylvanus
Bronze II
Level 82
God Stats
2W - 1L
1,383 SR
Queue Stats
18W - 45L
389 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cpt_Tux
Ne Zha
20
5 / 4 / 11
13,148
598
15,360
25,278
11,537
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
JayGR v
Izanami
20
7 / 4 / 1
13,380
608
19,035
22,619
7,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
Kchiporra4050
Gilgamesh
19
9 / 5 / 6
13,650
620
22,139
23,587
25,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baba Yaga
19
5 / 1 / 7
12,363
562
16,118
12,864
5,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 2 / 11
11,911
541
8,636
24,226
28,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
DanzaburouMulanArachne

VS

Bans
CliodhnaTsukuyomiLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 6
10,122
460
12,709
23,389
9,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Juicymeatsak
Heimdallr
11
0 / 3 / 0
7,791
354
5,414
8,649
2,400
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
OBTHEM3NACE
Achilles
18
4 / 5 / 7
10,821
492
15,702
28,436
27,832
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Zack1100
Morgan Le Fay
19
7 / 5 / 5
11,965
544
22,785
20,487
8,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
ZooTopy
Sylvanus
15
3 / 5 / 6
9,955
453
9,939
20,448
21,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
40
28
Kills
16
16
Deaths
28
36
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
10
6
0.5
W
Ne Zha
Cpt_Tux
Ne Zha
5
4
11
2.63
W
Izanami
JayGR v
Izanami
7
4
1
1.88
L
Heimdallr
Juicymeatsak
Heimdallr
0
3
0
0
W
Gilgamesh
Kchiporra4050
Gilgamesh
9
5
6
2.4
L
Achilles
OBTHEM3NACE
Achilles
4
5
7
1.5
W
Baba Yaga
5
1
7
8.5
W
2
2
11
3.75
L
Morgan Le Fay
Zack1100
Morgan Le Fay
7
5
5
1.9
L
Sylvanus
ZooTopy
Sylvanus
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,288
Damage
66,549
108,574
Taken
101,409
79,052
Mitigated
69,605
41,314
Healing
31,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,709
3,311
0
7,783
23,389
9,264
0
3,600
19,327
0
66,488
W
Ne Zha
Cpt_Tux
Ne Zha
15,360
7,242
0
11,783
25,278
11,537
399
2,773
22,505
0
121,902
W
Izanami
JayGR v
Izanami
19,035
14,337
0
9,211
22,619
7,994
3,370
9,111
13,508
0
125,208
L
Heimdallr
Juicymeatsak
Heimdallr
5,414
1,784
0
1,165
8,649
2,400
0
69
8,535
0
42,282
W
Gilgamesh
Kchiporra4050
Gilgamesh
22,139
6,152
0
3,476
23,587
25,762
2,727
7,894
15,693
10,565
64,293
L
Achilles
OBTHEM3NACE
Achilles
15,702
4,733
0
5,708
28,436
27,832
352
3,167
24,246
13,398
34,349
W
Baba Yaga
16,118
67
0
6,278
12,864
5,479
1,433
6,710
6,154
84,025
0
W
8,636
1,531
713
9,853
24,226
28,280
596
10,414
13,812
0
46,468
L
Morgan Le Fay
Zack1100
Morgan Le Fay
22,785
1,870
524
7,643
20,487
8,666
0
5,036
14,860
94,850
0
L
Sylvanus
ZooTopy
Sylvanus
9,939
1,989
2,330
6,093
20,448
21,443
0
5,794
14,057
30,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,452
Gold Earned
50,654
642
Minions Killed
455
0
Camps Cleared
0
2,117,861
Distance Traveled
1,738,968
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,122
460
107
5
0
333,218
1
W
Ne Zha
13,148
598
146
7
0
400,235
4
W
Izanami
13,380
608
191
9
0
427,500
2
L
Heimdallr
7,791
354
77
4
0
261,865
6
W
Gilgamesh
13,650
620
101
5
0
395,945
3
L
Achilles
10,821
492
72
3
0
365,323
2
W
Baba Yaga
12,363
562
133
6
0
450,433
7
W
Tyr
11,911
541
71
3
0
443,748
6
L
Morgan Le Fay
11,965
544
157
7
0
390,164
1
L
Sylvanus
9,955
453
42
2
0
388,398
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role