Player Matchup

Neith
Neith
Vampirefengs
Neith
Level 5
God Stats
2W - 8L
1,119 SR
Queue Stats
6W - 18L
1,083 Elo+
Party 3
Izanami
Izanami
anthraxx420
Izanami
Level 26
God Stats
33W - 41L
1,524 SR
Queue Stats
69W - 106L
1,353 Elo+
Party 2
Bellona
Bellona
scorchedzuko
Bellona
Level 6
God Stats
3W - 9L
1,160 SR
Queue Stats
8W - 22L
1,083 Elo+
Party 3
Tsukuyomi
Tsukuyomi
sloath42
Tsukuyomi
Level 55
God Stats
5W - 7L
1,668 SR
Queue Stats
98W - 135L
1,376 Elo+
Party 2
Discordia
Discordia
yourgoodjudy
Discordia
Level 14
God Stats
14W - 9L
1,781 SR
Queue Stats
28W - 37L
1,391 Elo+
Party 2
Team Averages
Level 21
1,450 SR
1,257 Elo+

VS

Team Averages
Level 18
1,501 SR
1,388 Elo+
Nu Wa
Nu Wa
Abrokowski
Nu Wa
Level 26
God Stats
18W - 15L
1,631 SR
Queue Stats
42W - 32L
1,515 Elo+
Solo
Bacchus
Bacchus
Bitrar
Bacchus
Level 25
God Stats
5W - 0L
1,500 SR
Queue Stats
59W - 46L
1,388 Elo+
Solo
Medusa
Medusa
Cloudy_
Medusa
Level 8
God Stats
7W - 11L
1,483 SR
Queue Stats
33W - 35L
1,349 Elo+
Party 1
Nemesis
Nemesis
MontyEyo
Nemesis
Level 5
God Stats
10W - 8L
1,385 SR
Queue Stats
25W - 21L
1,357 Elo+
Party 1
Tyr
Tyr
VvDEATHBEDvV
Tyr
Level 25
God Stats
6W - 2L
1,506 SR
Queue Stats
54W - 67L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 15 / 3
10,391
866
11,935
21,970
6,064
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
anthraxx420
Izanami
18
0 / 9 / 7
11,030
919
17,018
21,306
5,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
scorchedzuko
Bellona
16
0 / 14 / 4
10,345
862
9,798
29,865
20,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
sloath42
Tsukuyomi
17
6 / 9 / 2
12,363
1,030
16,674
23,398
7,280
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
yourgoodjudy
Discordia
17
0 / 5 / 7
10,294
858
8,318
15,354
3,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
19
8 / 2 / 26
12,218
1,018
17,823
11,240
4,870
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Bitrar
Bacchus
20
6 / 2 / 34
14,027
1,169
16,317
16,809
31,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Cloudy_
Medusa
20
21 / 0 / 19
14,426
1,202
36,125
13,053
5,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
MontyEyo
Nemesis
20
12 / 2 / 21
12,814
1,068
25,443
16,670
9,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 2 / 23
11,794
983
9,488
17,679
18,948
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
175
8
Kills
52
52
Deaths
8
23
Assists
123
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
8
2
26
10.5
W
Bacchus
Bitrar
Bacchus
6
2
34
11.5
W
Medusa
Cloudy_
Medusa
21
0
19
30.5
W
Nemesis
MontyEyo
Nemesis
12
2
21
11.25
L
2
15
3
0.23
W
5
2
23
8.25
L
Izanami
anthraxx420
Izanami
0
9
7
0.39
L
Bellona
scorchedzuko
Bellona
0
14
4
0.14
L
Tsukuyomi
sloath42
Tsukuyomi
6
9
2
0.78
L
Discordia
yourgoodjudy
Discordia
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,743
Damage
105,196
111,893
Taken
75,451
43,052
Mitigated
70,614
6,954
Healing
5,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
17,823
5,262
0
0
11,240
4,870
0
742
10,498
29,587
0
W
Bacchus
Bitrar
Bacchus
16,317
2,003
0
1,296
16,809
31,327
0
2,610
14,199
39,355
0
W
Medusa
Cloudy_
Medusa
36,125
17,244
0
1,188
13,053
5,994
0
1,164
11,889
0
49,703
W
Nemesis
MontyEyo
Nemesis
25,443
13,977
0
2,167
16,670
9,475
0
1,591
15,014
0
38,997
L
11,935
6,988
0
479
21,970
6,064
0
4,275
17,695
0
21,937
W
9,488
1,812
0
879
17,679
18,948
0
2,211
14,196
0
25,690
L
Izanami
anthraxx420
Izanami
17,018
8,019
0
0
21,306
5,484
0
7,142
14,164
0
69,167
L
Bellona
scorchedzuko
Bellona
9,798
2,983
1,339
1,624
29,865
20,475
0
11,328
18,537
0
23,114
L
Tsukuyomi
sloath42
Tsukuyomi
16,674
4,958
148
3,364
23,398
7,280
0
6,938
16,460
0
36,268
L
Discordia
yourgoodjudy
Discordia
8,318
1,193
0
0
15,354
3,749
0
4,457
10,897
28,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,423
Gold Earned
65,279
206
Minions Killed
191
4
Camps Cleared
6
972,886
Distance Traveled
1,238,572
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,218
1,018
18
2
0
199,912
0
W
Bacchus
14,027
1,169
67
6
1
211,637
0
W
Medusa
14,426
1,202
44
4
1
284,870
0
W
Nemesis
12,814
1,068
18
2
4
281,038
0
L
Neith
10,391
866
14
1
0
176,426
2
W
Tyr
11,794
983
44
4
0
261,115
0
L
Izanami
11,030
919
94
8
1
172,850
4
L
Bellona
10,345
862
23
2
1
191,317
0
L
Tsukuyomi
12,363
1,030
33
3
2
214,959
0
L
Discordia
10,294
858
42
4
0
217,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role