Player Matchup

Danzaburou
Danzaburou
S1deEffectss
Danzaburou
Level 22
God Stats
0W - 3L
1,225 SR
Queue Stats
11W - 30L
1,105 Elo+
Solo
Cerberus
Cerberus
THECDAWG0718
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
853 Elo+
Party 2
Mercury
Mercury
WetawdedBaby556
Mercury
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
911 Elo+
Party 2
Team Averages
Level 25
1,408 SR
956 Elo+

VS

Team Averages
Level 36
1,339 SR
1,161 Elo+
Bastet
Bastet
Natzu_Uchiha
Bastet
Level 21
God Stats
17W - 12L
1,431 SR
Queue Stats
89W - 112L
1,201 Elo+
Party 1
Nu Wa
Nu Wa
NooNay420
Nu Wa
Level 78
God Stats
16W - 21L
1,381 SR
Queue Stats
68W - 90L
1,179 Elo+
Solo
Tyr
Tyr
th3greyt4nk_Z8
Tyr
Level 9
God Stats
3W - 9L
1,204 SR
Queue Stats
16W - 28L
1,104 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
S1deEffectss
Danzaburou
13
0 / 9 / 1
9,593
564
9,997
16,653
5,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
THECDAWG0718
Cerberus
12
0 / 5 / 1
9,089
535
2,147
14,801
10,493
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 9 / 0
9,787
576
4,038
13,037
3,410
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
15 / 1 / 7
13,013
765
21,752
12,771
5,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
NooNay420
Nu Wa
15
4 / 0 / 14
11,522
678
9,467
6,105
1,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 0 / 14
11,204
659
6,759
8,935
10,238
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
58
1
Kills
23
23
Deaths
1
2
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bastet
15
1
7
18.5
W
Nu Wa
NooNay420
Nu Wa
4
0
14
11
L
Danzaburou
S1deEffectss
Danzaburou
0
9
1
0.06
L
Cerberus
THECDAWG0718
Cerberus
0
5
1
0.1
L
1
9
0
0.11
W
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,182
Damage
37,978
44,491
Taken
27,811
19,827
Mitigated
17,209
2,008
Healing
6,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
21,752
3,064
0
4,502
12,771
5,178
878
1,765
11,006
0
54,620
W
Nu Wa
NooNay420
Nu Wa
9,467
2,640
673
1,565
6,105
1,793
1,259
313
5,792
49,770
0
L
Danzaburou
S1deEffectss
Danzaburou
9,997
2,310
0
1,046
16,653
5,924
843
4,789
11,864
0
51,231
L
Cerberus
THECDAWG0718
Cerberus
2,147
453
0
648
14,801
10,493
0
2,638
12,163
14,937
0
L
4,038
1,517
28
286
13,037
3,410
111
3,335
9,702
0
20,227
W
6,759
648
0
121
8,935
10,238
476
915
8,020
2,528
10,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,469
Gold Earned
35,739
162
Minions Killed
171
5
Camps Cleared
7
868,593
Distance Traveled
1,014,383
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,013
765
64
4
5
341,572
0
W
Nu Wa
11,522
678
90
5
2
276,937
6
L
Danzaburou
9,593
564
92
5
4
247,217
2
L
Cerberus
9,089
535
27
2
1
279,653
1
L
Mercury
9,787
576
43
3
0
341,723
0
W
Tyr
11,204
659
17
1
0
395,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role