Player Matchup

Cerberus
Cerberus
Baaaaaagel
Cerberus
Level 23
God Stats
9W - 7L
1,297 SR
Queue Stats
40W - 45L
1,429 Elo+
Party 3
Cliodhna
Cliodhna
CrimpChomp
Cliodhna
Level 10
God Stats
0W - 2L
1,297 SR
Queue Stats
23W - 17L
1,491 Elo+
Party 3
Olorun
Olorun
NinjaRabit9
Olorun
Level 5
God Stats
2W - 3L
1,586 SR
Queue Stats
15W - 18L
1,442 Elo+
Party 2
Sun Wukong
Sun Wukong
Obsidianwastired
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,569 Elo+
Solo
Rama
Rama
Tonnydasa4299
Rama
Level 5
God Stats
1W - 1L
1,768 SR
Queue Stats
14W - 15L
1,582 Elo+
Party 2
Team Averages
Level 9
1,490 SR
1,503 Elo+

VS

Team Averages
Level 25
1,494 SR
1,516 Elo+
Da Ji
Da Ji
 
Da Ji
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ChewysFat
Horus
Level 14
God Stats
2W - 1L
1,758 SR
Queue Stats
34W - 34L
1,595 Elo+
Solo
Ares
Ares
IJoyBoyI
Ares
Level 28
God Stats
2W - 3L
1,154 SR
Queue Stats
110W - 98L
1,538 Elo+
Party 1
Anubis
Anubis
MaryShazamJr
Anubis
Level 25
God Stats
3W - 0L
1,558 SR
Queue Stats
16W - 15L
1,434 Elo+
Solo
Ullr
Ullr
spify2easy
Ullr
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
105W - 107L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Baaaaaagel
Cerberus
12
1 / 3 / 1
8,268
486
4,378
16,414
10,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
CrimpChomp
Cliodhna
15
6 / 8 / 1
9,621
566
15,472
15,955
5,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
15
1 / 6 / 1
8,688
511
3,287
11,933
3,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
Obsidianwastired
Sun Wukong
14
3 / 5 / 1
8,706
512
6,874
11,666
9,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 9 / 2
7,507
442
5,567
13,080
3,744
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
6 / 6 / 3
9,536
561
9,952
14,558
5,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
ChewysFat
Horus
15
6 / 4 / 4
9,673
569
7,273
17,990
13,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ares
15
7 / 0 / 7
9,438
555
10,548
14,771
14,533
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
17
5 / 1 / 3
10,509
618
8,910
7,774
3,943
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
7 / 2 / 8
9,580
564
14,994
8,375
4,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
11
Kills
31
31
Deaths
13
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
6
3
1.25
L
Cerberus
Baaaaaagel
Cerberus
1
3
1
0.5
W
Horus
ChewysFat
Horus
6
4
4
2
L
Cliodhna
CrimpChomp
Cliodhna
6
8
1
0.81
W
Ares
7
0
7
10.5
W
Anubis
5
1
3
6.5
L
Olorun
1
6
1
0.25
L
Sun Wukong
Obsidianwastired
Sun Wukong
3
5
1
0.7
L
0
9
2
0.11
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,578
Damage
51,677
69,048
Taken
63,468
33,209
Mitigated
41,350
16,296
Healing
22,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
9,952
2,623
0
4,489
14,558
5,752
0
46
14,481
199
56,989
L
Cerberus
Baaaaaagel
Cerberus
4,378
540
1,907
5,714
16,414
10,935
54
5,660
10,754
23,135
0
W
Horus
ChewysFat
Horus
7,273
3,482
546
4,959
17,990
13,058
936
1,314
16,060
4,326
40,014
L
Cliodhna
CrimpChomp
Cliodhna
15,472
2,582
41
3,962
15,955
5,136
0
3,622
12,174
0
69,854
W
Ares
10,548
1,059
777
5,638
14,771
14,533
660
3,562
11,123
28,865
0
W
Anubis
8,910
203
0
4,747
7,774
3,943
1,360
989
6,785
75,285
0
L
Olorun
3,287
1,572
0
2,206
11,933
3,989
1,912
6,685
5,158
48,739
5,230
L
Sun Wukong
Obsidianwastired
Sun Wukong
6,874
1,061
0
1,318
11,666
9,405
744
1,742
9,365
0
40,378
L
5,567
4,795
0
1,148
13,080
3,744
1,058
2,676
10,356
0
44,684
W
14,994
6,686
0
1,179
8,375
4,064
4,719
1,511
6,821
0
51,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,790
Gold Earned
48,736
426
Minions Killed
458
0
Camps Cleared
0
1,573,397
Distance Traveled
1,628,682
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,536
561
89
5
0
310,361
4
L
Cerberus
8,268
486
51
3
0
300,703
0
W
Horus
9,673
569
87
5
0
302,759
0
L
Cliodhna
9,621
566
113
7
0
343,725
4
W
Ares
9,438
555
30
2
0
358,494
3
W
Anubis
10,509
618
162
10
0
342,145
6
L
Olorun
8,688
511
102
6
0
311,481
1
L
Sun Wukong
8,706
512
79
5
0
309,380
2
L
Rama
7,507
442
81
5
0
308,108
6
W
Ullr
9,580
564
90
5
0
314,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role