Player Matchup

Janus
Janus
GcLegendary
Janus
Level 13
God Stats
3W - 1L
1,531 SR
Queue Stats
23W - 15L
1,503 Elo+
Solo
Jing Wei
Jing Wei
Hades297
Jing Wei
Level 15
God Stats
6W - 3L
1,590 SR
Queue Stats
20W - 15L
1,539 Elo+
Solo
Fenrir
Fenrir
KingFromOPM
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,568 Elo+
Solo
Chaac
Chaac
LNG_xxPotat8xx
Chaac
Level 27
God Stats
3W - 3L
1,764 SR
Queue Stats
88W - 64L
1,612 Elo+
Solo
Cerberus
Cerberus
theboydudey
Cerberus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 17L
1,547 Elo+
Solo
Team Averages
Level 14
1,577 SR
1,554 Elo+

VS

Team Averages
Level 16
1,410 SR
1,602 Elo+
Amaterasu
Amaterasu
Dig-Jack
Amaterasu
Level 5
God Stats
0W - 3L
1,271 SR
Queue Stats
3W - 6L
1,409 Elo+
Party 1
Bastet
Bastet
Its_Me_SethBitcn
Bastet
Level 25
God Stats
13W - 11L
1,717 SR
Queue Stats
19W - 15L
1,752 Elo+
Solo
Izanami
Izanami
Mages_dark167
Izanami
Level 13
God Stats
4W - 6L
1,425 SR
Queue Stats
16W - 28L
1,336 Elo+
Party 1
Awilix
Awilix
SquiishyJr
Awilix
Level 17
God Stats
0W - 4L
1,136 SR
Queue Stats
43W - 24L
1,690 Elo+
Solo
Chang'e
Chang'e
rollypollymega1
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,822 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 7
12,362
515
12,285
13,738
3,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Hades297
Jing Wei
17
5 / 5 / 8
11,611
484
10,738
20,503
5,964
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
19
7 / 8 / 8
12,809
534
12,400
20,485
13,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
14 / 5 / 8
14,988
625
26,420
28,805
17,731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
theboydudey
Cerberus
18
7 / 6 / 17
12,614
526
17,746
26,734
29,297
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dig-Jack
Amaterasu
13
0 / 6 / 7
9,144
381
9,029
23,693
19,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
9 / 11 / 8
11,377
474
17,086
20,371
7,290
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
14
2 / 11 / 6
8,917
372
14,063
17,837
5,820
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
SquiishyJr
Awilix
19
10 / 6 / 2
12,190
508
20,747
23,539
9,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
7 / 4 / 4
11,660
486
14,746
15,430
5,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
55
38
Kills
28
28
Deaths
38
48
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Dig-Jack
Amaterasu
0
6
7
0.58
W
5
4
7
2.13
W
Jing Wei
Hades297
Jing Wei
5
5
8
1.8
L
9
11
8
1.18
W
Fenrir
7
8
8
1.38
W
14
5
8
3.6
L
Izanami
2
11
6
0.45
L
Awilix
SquiishyJr
Awilix
10
6
2
1.83
L
7
4
4
2.25
W
Cerberus
theboydudey
Cerberus
7
6
17
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,589
Damage
75,671
110,265
Taken
100,870
70,719
Mitigated
47,516
41,566
Healing
23,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Dig-Jack
Amaterasu
9,029
4,314
78
7,340
23,693
19,680
0
8,949
14,568
2,715
31,284
W
12,285
577
95
2,364
13,738
3,747
430
2,288
11,450
78,245
0
W
Jing Wei
Hades297
Jing Wei
10,738
8,424
580
6,134
20,503
5,964
2,104
1,835
18,668
0
54,008
L
17,086
5,685
0
2,573
20,371
7,290
580
5,981
14,172
0
45,324
W
Fenrir
12,400
5,403
0
6,655
20,485
13,980
2,712
3,835
16,650
0
80,856
W
26,420
5,536
0
16,124
28,805
17,731
1,854
3,082
25,723
0
101,626
L
Izanami
14,063
9,095
0
1,745
17,837
5,820
35
5,582
12,185
0
59,264
L
Awilix
SquiishyJr
Awilix
20,747
9,782
0
4,200
23,539
9,431
0
4,233
19,228
0
77,533
L
14,746
1,137
1,727
5,782
15,430
5,295
0
4,668
10,686
59,393
0
W
Cerberus
theboydudey
Cerberus
17,746
1,208
730
8,884
26,734
29,297
192
4,907
21,827
57,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,384
Gold Earned
53,288
568
Minions Killed
372
0
Camps Cleared
0
2,212,419
Distance Traveled
2,025,929
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,144
381
47
2
0
458,977
0
W
Janus
12,362
515
152
6
0
484,017
5
W
Jing Wei
11,611
484
88
4
0
410,874
0
L
Bastet
11,377
474
58
2
0
439,001
2
W
Fenrir
12,809
534
105
4
0
420,415
1
W
Chaac
14,988
625
154
6
0
468,243
2
L
Izanami
8,917
372
72
3
0
399,685
0
L
Awilix
12,190
508
107
4
0
442,900
1
L
Chang'e
11,660
486
88
4
0
285,366
0
W
Cerberus
12,614
526
69
3
0
428,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role