Player Matchup

Jing Wei
Jing Wei
AJD4723
Jing Wei
Level 25
God Stats
1W - 0L
1,708 SR
Queue Stats
20W - 26L
1,327 Elo+
Party 3
Ah Puch
Ah Puch
ElPapichulo305
Ah Puch
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bastet
Bastet
cartography
Bastet
Level 6
God Stats
1W - 0L
1,722 SR
Queue Stats
1W - 2L
1,097 Elo+
Party 2
Aphrodite
Aphrodite
dragqueensister
Aphrodite
Level 22
God Stats
4W - 3L
1,500 SR
Queue Stats
20W - 26L
1,327 Elo+
Party 3
Sun Wukong
Sun Wukong
u8nun
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,304 Elo+
Party 2
Team Averages
Level 15
1,586 SR
1,311 Elo+

VS

Team Averages
Level 25
1,427 SR
1,430 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AvocadoCrocs
Janus
Level 69
God Stats
28W - 39L
1,408 SR
Queue Stats
466W - 508L
1,474 Elo+
Party 1
Artemis
Artemis
GFSM
Artemis
Level 16
God Stats
2W - 2L
1,311 SR
Queue Stats
36W - 33L
1,384 Elo+
Solo
Fenrir
Fenrir
Skyler197
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,417 Elo+
Party 1
Ymir
Ymir
imdown2clown
Ymir
Level 21
God Stats
11W - 13L
1,415 SR
Queue Stats
37W - 41L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AJD4723
Jing Wei
13
3 / 6 / 0
7,439
438
4,229
9,190
1,640
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 4
8,805
518
7,196
9,113
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
19
16 / 0 / 2
11,363
668
13,823
10,072
3,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
dragqueensister
Aphrodite
12
0 / 6 / 5
7,906
465
2,434
9,277
2,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
u8nun
Sun Wukong
15
5 / 1 / 2
8,937
526
5,778
9,495
5,800
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
2 / 3 / 8
7,068
416
2,690
7,895
2,589
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
1 / 7 / 2
8,277
487
7,075
12,983
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
GFSM
Artemis
15
9 / 4 / 2
9,173
540
12,507
11,020
3,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Skyler197
Fenrir
14
3 / 8 / 0
8,204
483
3,869
12,698
4,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 5 / 0
7,747
456
6,549
12,780
14,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
26
Kills
15
16
Deaths
27
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
3
8
2
W
Jing Wei
AJD4723
Jing Wei
3
6
0
0.5
L
1
7
2
0.29
W
2
3
4
1.33
L
Artemis
GFSM
Artemis
9
4
2
2.5
L
Fenrir
Skyler197
Fenrir
3
8
0
0.38
W
Bastet
16
0
2
17
W
Aphrodite
dragqueensister
Aphrodite
0
6
5
0.42
L
0
5
0
0
W
Sun Wukong
u8nun
Sun Wukong
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,460
Damage
32,690
47,147
Taken
57,376
17,312
Mitigated
27,507
15,364
Healing
11,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,690
1,137
1,335
3,170
7,895
2,589
316
1,507
6,388
18,827
0
W
Jing Wei
AJD4723
Jing Wei
4,229
2,847
0
588
9,190
1,640
486
1,101
8,089
0
40,641
L
7,075
523
0
1,482
12,983
2,518
0
4,529
8,102
56,756
0
W
7,196
301
0
2,218
9,113
2,925
464
5,957
3,156
51,385
0
L
Artemis
GFSM
Artemis
12,507
4,163
0
3,653
11,020
3,230
286
989
10,031
0
70,541
L
Fenrir
Skyler197
Fenrir
3,869
1,086
0
563
12,698
4,391
0
2,063
10,383
0
39,519
W
Bastet
13,823
2,749
0
7,022
10,072
3,978
197
1,767
8,305
0
87,813
W
Aphrodite
dragqueensister
Aphrodite
2,434
688
1,137
2,845
9,277
2,969
0
1,448
7,829
19,580
0
L
6,549
1,105
0
1,498
12,780
14,779
0
0
12,780
45,333
0
W
Sun Wukong
u8nun
Sun Wukong
5,778
1,518
0
1,554
9,495
5,800
0
6,041
3,454
0
34,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,450
Gold Earned
40,469
462
Minions Killed
455
0
Camps Cleared
0
1,507,037
Distance Traveled
1,372,807
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,068
416
31
2
0
226,408
2
W
Jing Wei
7,439
438
80
5
0
327,796
0
L
Janus
8,277
487
139
8
0
304,629
2
W
Ah Puch
8,805
518
114
7
0
264,191
2
L
Artemis
9,173
540
120
7
0
260,447
2
L
Fenrir
8,204
483
66
4
0
315,096
0
W
Bastet
11,363
668
147
9
0
367,893
0
W
Aphrodite
7,906
465
44
3
0
264,445
0
L
Ymir
7,747
456
99
6
0
266,227
4
W
Sun Wukong
8,937
526
77
5
0
282,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role