Player Matchup

Kukulkan
Kukulkan
DarkAçaí
Kukulkan
Level 12
God Stats
13W - 12L
1,384 SR
Queue Stats
25W - 18L
1,394 Elo+
Party 2
Ymir
Ymir
Mawtyyy
Ymir
Level 118
God Stats
0W - 2L
1,611 SR
Queue Stats
155W - 179L
1,530 Elo+
Party 2
Medusa
Medusa
SailorHole
Medusa
Level 100
God Stats
13W - 13L
1,533 SR
Queue Stats
91W - 99L
1,442 Elo+
Party 2
Team Averages
Level 77
1,509 SR
1,455 Elo+

VS

Team Averages
Level 67
1,411 SR
1,511 Elo+
Chaac
Chaac
HoneyTea4165
Chaac
Level 27
God Stats
4W - 2L
1,243 SR
Queue Stats
101W - 38L
1,768 Elo+
Party 1
Poseidon
Poseidon
JustJoker4362
Poseidon
Level 159
God Stats
6W - 5L
1,490 SR
Queue Stats
113W - 106L
1,566 Elo+
Party 1
Fenrir
Fenrir
XReNe02
Fenrir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 28L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DarkAçaí
Kukulkan
14
5 / 10 / 5
10,863
639
8,265
14,443
3,939
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ymir
Mawtyyy
Ymir
14
4 / 5 / 8
11,381
669
13,692
23,985
20,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
SailorHole
Medusa
14
3 / 8 / 7
10,185
599
11,322
16,737
5,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 11
13,036
767
23,143
21,163
17,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
JustJoker4362
Poseidon
18
11 / 1 / 9
13,081
769
24,311
10,685
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
XReNe02
Fenrir
12
1 / 10 / 9
10,370
610
3,176
17,171
10,487
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
52
12
Kills
23
23
Deaths
12
20
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DarkAçaí
Kukulkan
5
10
5
0.75
W
11
1
11
16.5
W
Poseidon
JustJoker4362
Poseidon
11
1
9
15.5
L
Ymir
Mawtyyy
Ymir
4
5
8
1.6
L
Medusa
SailorHole
Medusa
3
8
7
0.81
W
Fenrir
XReNe02
Fenrir
1
10
9
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,279
Damage
50,630
55,165
Taken
49,019
29,856
Mitigated
32,488
5,355
Healing
17,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DarkAçaí
Kukulkan
8,265
1,348
0
402
14,443
3,939
0
5,089
8,918
30,575
0
W
23,143
4,002
0
11,835
21,163
17,977
965
9,971
11,192
0
47,989
W
Poseidon
JustJoker4362
Poseidon
24,311
3,647
0
3,359
10,685
4,024
909
5,230
5,455
89,351
0
L
Ymir
Mawtyyy
Ymir
13,692
1,731
56
4,877
23,985
20,370
0
13,284
10,109
26,712
0
L
Medusa
SailorHole
Medusa
11,322
5,541
0
20
16,737
5,547
0
6,290
9,919
0
40,809
W
Fenrir
XReNe02
Fenrir
3,176
723
0
2,293
17,171
10,487
21
7,302
9,869
0
13,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,429
Gold Earned
36,487
134
Minions Killed
201
2
Camps Cleared
12
803,065
Distance Traveled
949,658
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,863
639
71
4
1
254,588
0
W
Chaac
13,036
767
57
3
2
331,155
0
W
Poseidon
13,081
769
122
7
9
326,077
1
L
Ymir
11,381
669
22
1
0
281,367
5
L
Medusa
10,185
599
41
2
1
267,110
0
W
Fenrir
10,370
610
22
1
1
292,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role