Player Matchup

Loki
Loki
 
Loki
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
FantasyCam
Ganesha
Level 16
God Stats
12W - 6L
1,639 SR
Queue Stats
19W - 21L
1,527 Elo+
Solo
Nox
Nox
Gramalv
Nox
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,418 Elo+
Party 2
Heimdallr
Heimdallr
WhatDoIWritehere
Heimdallr
Level 17
God Stats
2W - 1L
1,407 SR
Queue Stats
24W - 23L
1,558 Elo+
Solo
Team Averages
Level 30
1,509 SR
1,501 Elo+

VS

Team Averages
Level 30
1,600 SR
1,387 Elo+
Bacchus
Bacchus
 
Bacchus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
B2BStunnin
Hachiman
Level 67
God Stats
1W - 1L
1,418 SR
Queue Stats
23W - 38L
1,303 Elo+
Party 1
Bellona
Bellona
DarkCherubim
Bellona
Level 9
God Stats
3W - 5L
1,652 SR
Queue Stats
8W - 16L
1,538 Elo+
Party 1
Tiamat
Tiamat
EternalxAngels
Tiamat
Level 23
God Stats
3W - 4L
1,652 SR
Queue Stats
4W - 11L
1,208 Elo+
Party 1
Mercury
Mercury
lawman92
Mercury
Level 23
God Stats
10W - 7L
1,779 SR
Queue Stats
36W - 61L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
10 / 0 / 4
7,133
713
5,264
4,880
1,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
 
Gilgamesh
11
1 / 0 / 8
6,404
640
3,821
5,206
2,120
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
FantasyCam
Ganesha
9
2 / 0 / 5
6,001
600
2,110
4,697
3,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nox
10
5 / 1 / 8
6,432
643
2,866
3,276
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
9
3 / 2 / 3
5,456
546
4,658
4,264
1,514

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 3 / 2
4,483
448
2,203
6,918
4,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
B2BStunnin
Hachiman
8
0 / 2 / 2
4,528
453
1,540
3,516
667
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
DarkCherubim
Bellona
7
0 / 3 / 0
4,389
439
1,727
5,532
3,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 7 / 0
4,500
450
966
5,678
2,376
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
lawman92
Mercury
6
2 / 6 / 0
4,495
450
1,718
6,430
1,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
21
Kills
2
3
Deaths
21
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
10
0
4
12
W
Gilgamesh
 
Gilgamesh
1
0
8
5
L
Bacchus
 
Bacchus
0
3
2
0.33
L
Hachiman
B2BStunnin
Hachiman
0
2
2
0.5
L
Bellona
DarkCherubim
Bellona
0
3
0
0
L
0
7
0
0
W
Ganesha
FantasyCam
Ganesha
2
0
5
4.5
W
Nox
5
1
8
9
W
Heimdallr
3
2
3
2.25
L
Mercury
lawman92
Mercury
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,719
Damage
8,154
22,323
Taken
28,074
9,896
Mitigated
11,853
7,490
Healing
5,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,264
1,649
0
2,666
4,880
1,554
0
348
4,532
0
33,990
W
Gilgamesh
 
Gilgamesh
3,821
890
0
898
5,206
2,120
155
293
4,913
0
35,345
L
Bacchus
 
Bacchus
2,203
137
0
1,388
6,918
4,063
0
1,021
5,832
5,255
0
L
Hachiman
B2BStunnin
Hachiman
1,540
732
0
458
3,516
667
0
496
3,020
0
23,658
L
Bellona
DarkCherubim
Bellona
1,727
481
0
1,849
5,532
3,243
0
286
5,246
0
18,341
L
966
321
0
150
5,678
2,376
0
2,143
3,394
14,485
0
W
Ganesha
FantasyCam
Ganesha
2,110
20
0
1,999
4,697
3,658
523
552
4,145
15,862
0
W
Nox
2,866
744
0
910
3,276
1,050
737
639
2,637
20,571
0
W
Heimdallr
4,658
2,286
0
1,017
4,264
1,514
905
1,337
2,927
0
27,354
L
Mercury
lawman92
Mercury
1,718
1,028
0
1,220
6,430
1,504
0
784
5,606
0
11,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,426
Gold Earned
22,395
280
Minions Killed
142
0
Camps Cleared
0
991,458
Distance Traveled
898,587
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,133
713
65
7
0
228,717
3
W
Gilgamesh
6,404
640
78
8
0
209,665
3
L
Bacchus
4,483
448
10
1
0
179,299
1
L
Hachiman
4,528
453
41
4
0
171,583
0
L
Bellona
4,389
439
44
4
0
182,561
2
L
Tiamat
4,500
450
21
2
0
163,238
0
W
Ganesha
6,001
600
6
1
0
187,470
1
W
Nox
6,432
643
53
5
0
192,850
1
W
Heimdallr
5,456
546
78
8
0
172,756
1
L
Mercury
4,495
450
26
3
0
201,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role