Player Matchup

Erlang Shen
Erlang Shen
Masters
 
Erlang Shen
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Masters
AgentPopo
Ymir
Masters
Level 149
God Stats
6W - 8L
1,502 SR
Queue Stats
295W - 269L
2,459 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
KikiWitDaHoodie
Sun Wukong
Diamond III
Level 160
God Stats
2W - 1L
1,820 SR
Queue Stats
75W - 38L
2,402 MMR
Solo
Hou Yi
Hou Yi
Masters
npooH
Hou Yi
Masters
Level 97
God Stats
6W - 8L
1,521 SR
Queue Stats
264W - 247L
2,599 MMR
Solo
Scylla
Scylla
Masters
sushisigh
Scylla
Masters
Level 160
God Stats
175W - 151L
1,642 SR
Queue Stats
364W - 346L
2,649 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,597 SR
2,322 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 157
1,579 SR
1,921 MMR
Agni
Agni
Masters
 
Agni
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond I
 
Anhur
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Diamond II
 
Amaterasu
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Diamond III
Coolio
Nemesis
Diamond III
Level 148
God Stats
6W - 6L
1,596 SR
Queue Stats
168W - 144L
2,398 MMR
Solo
Xing Tian
Xing Tian
Masters
Spiritedbook
Xing Tian
Masters
Level 158
God Stats
1W - 1L
1,800 SR
Queue Stats
152W - 131L
2,708 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
5 / 0 / 2
8,709
622
7,682
10,540
6,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
12
3 / 0 / 0
7,418
530
4,316
7,520
5,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
KikiWitDaHoodie
Sun Wukong
13
2 / 1 / 3
8,090
578
12,474
10,776
7,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
npooH
Hou Yi
13
3 / 4 / 1
7,774
555
10,247
11,070
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
sushisigh
Scylla
15
1 / 0 / 5
8,697
621
5,111
4,477
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
CamazotzAchillesGilgameshSol

VS

Bans
KaliCliodhnaGebArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
1 / 5 / 0
6,999
500
5,321
7,842
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
 
Anhur
12
1 / 3 / 1
6,748
482
3,998
7,906
1,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
 
Amaterasu
11
0 / 2 / 0
6,728
481
3,732
14,510
6,554
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Coolio
Nemesis
13
3 / 4 / 1
7,596
543
6,047
11,631
4,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
Spiritedbook
Xing Tian
11
0 / 0 / 3
6,915
494
4,085
13,170
8,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
14
Kills
5
5
Deaths
14
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
5
0
2
6
L
Agni
 
Agni
1
5
0
0.2
L
Anhur
 
Anhur
1
3
1
0.5
L
Amaterasu
 
Amaterasu
0
2
0
0
W
Ymir
3
0
0
3
L
Nemesis
Coolio
Nemesis
3
4
1
0.88
W
Sun Wukong
KikiWitDaHoodie
Sun Wukong
2
1
3
3.5
L
Xing Tian
Spiritedbook
Xing Tian
0
0
3
1.5
W
Hou Yi
npooH
Hou Yi
3
4
1
0.88
W
Scylla
sushisigh
Scylla
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,830
Damage
23,183
44,383
Taken
55,059
23,516
Mitigated
22,758
16,099
Healing
15,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
7,682
3,534
0
4,225
10,540
6,650
58
2,344
8,196
0
70,961
L
Agni
 
Agni
5,321
660
0
597
7,842
2,216
864
2,604
5,193
52,436
0
L
Anhur
 
Anhur
3,998
2,171
0
2,004
7,906
1,394
0
657
7,249
0
47,710
L
Amaterasu
 
Amaterasu
3,732
1,379
451
5,489
14,510
6,554
0
1,774
12,020
0
42,520
W
Ymir
4,316
1,131
0
2,213
7,520
5,030
0
3,097
4,423
14,918
0
L
Nemesis
Coolio
Nemesis
6,047
2,591
0
2,630
11,631
4,355
0
1,211
10,246
0
46,291
W
Sun Wukong
KikiWitDaHoodie
Sun Wukong
12,474
2,558
489
4,254
10,776
7,570
380
1,705
9,071
0
51,768
L
Xing Tian
Spiritedbook
Xing Tian
4,085
589
1,786
2,819
13,170
8,239
0
3,181
9,865
18,506
0
W
Hou Yi
npooH
Hou Yi
10,247
5,406
0
3,845
11,070
2,605
1,610
1,470
9,600
0
57,902
W
Scylla
sushisigh
Scylla
5,111
520
0
1,073
4,477
1,661
0
790
3,687
73,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,688
Gold Earned
34,986
508
Minions Killed
400
0
Camps Cleared
0
1,436,523
Distance Traveled
1,332,431
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,709
622
119
9
0
314,345
3
L
Agni
6,999
500
109
8
0
259,773
9
L
Anhur
6,748
482
100
7
0
193,808
3
L
Amaterasu
6,728
481
87
6
0
290,147
5
W
Ymir
7,418
530
23
2
0
291,071
6
L
Nemesis
7,596
543
86
6
0
326,670
2
W
Sun Wukong
8,090
578
113
8
0
294,256
3
L
Xing Tian
6,915
494
18
1
0
262,033
4
W
Hou Yi
7,774
555
101
7
0
238,106
5
W
Scylla
8,697
621
152
11
0
298,745
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role