Player Matchup

Loki
Loki
BarbaricJ
Loki
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
119W - 146L
1,476 Elo+
Party 3
Athena
Athena
LaBarrure
Athena
Level 5
God Stats
8W - 3L
1,551 SR
Queue Stats
29W - 44L
1,428 Elo+
Party 2
Tyr
Tyr
WolfPeeSipper
Tyr
Level 40
God Stats
14W - 19L
1,450 SR
Queue Stats
202W - 220L
1,470 Elo+
Party 3
Olorun
Olorun
Yaosuke
Olorun
Level 23
God Stats
11W - 8L
1,478 SR
Queue Stats
48W - 70L
1,380 Elo+
Party 3
Anhur
Anhur
schilvi
Anhur
Level 27
God Stats
3W - 2L
1,355 SR
Queue Stats
60W - 66L
1,518 Elo+
Party 2
Team Averages
Level 25
1,467 SR
1,454 Elo+

VS

Team Averages
Level 24
1,437 SR
1,397 Elo+
Thor
Thor
EngineerTF
Thor
Level 16
God Stats
0W - 1L
1,311 SR
Queue Stats
4W - 6L
1,325 Elo+
Solo
King Arthur
King Arthur
Moquito76
King Arthur
Level 22
God Stats
9W - 8L
1,547 SR
Queue Stats
18W - 26L
1,388 Elo+
Solo
Chiron
Chiron
icecats28
Chiron
Level 64
God Stats
5W - 5L
1,502 SR
Queue Stats
174W - 204L
1,491 Elo+
Party 1
Geb
Geb
profounding
Geb
Level 13
God Stats
9W - 11L
1,287 SR
Queue Stats
42W - 59L
1,385 Elo+
Party 1
Tiamat
Tiamat
thatoneguy1754
Tiamat
Level 5
God Stats
28W - 31L
1,535 SR
Queue Stats
44W - 61L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
7 / 2 / 8
10,472
524
10,044
12,836
4,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
LaBarrure
Athena
15
0 / 0 / 8
9,611
481
4,545
15,803
12,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
11 / 0 / 6
11,512
576
14,125
19,635
20,629
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Olorun
Yaosuke
Olorun
18
3 / 0 / 4
11,325
566
7,386
8,636
6,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
schilvi
Anhur
15
1 / 4 / 4
8,977
449
12,000
14,685
4,509
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 1
6,832
342
5,849
11,256
3,541
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Moquito76
King Arthur
12
1 / 6 / 0
7,857
393
7,268
13,290
12,414
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chiron
icecats28
Chiron
15
5 / 4 / 0
9,200
460
15,605
15,590
4,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 1 / 5
8,669
433
7,439
14,055
12,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 2 / 0
9,217
461
8,841
11,059
8,175
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
22
Kills
6
6
Deaths
23
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
7
2
8
5.5
L
0
10
1
0.05
W
Athena
LaBarrure
Athena
0
0
8
4
L
King Arthur
Moquito76
King Arthur
1
6
0
0.17
W
11
0
6
14
W
Olorun
Yaosuke
Olorun
3
0
4
5
L
Chiron
icecats28
Chiron
5
4
0
1.25
L
0
1
5
2.5
W
Anhur
schilvi
Anhur
1
4
4
0.75
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,100
Damage
45,002
71,595
Taken
65,250
48,810
Mitigated
41,953
31,288
Healing
17,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
10,044
2,141
0
4,372
12,836
4,565
42
1,721
11,115
0
57,697
L
5,849
1,559
0
0
11,256
3,541
756
127
11,129
0
21,921
W
Athena
LaBarrure
Athena
4,545
1,084
3,498
5,124
15,803
12,394
526
3,244
12,559
20,520
0
L
King Arthur
Moquito76
King Arthur
7,268
804
0
2,286
13,290
12,414
0
2,251
11,039
1,321
36,579
W
14,125
2,688
0
9,976
19,635
20,629
42
3,854
15,781
0
67,501
W
Olorun
Yaosuke
Olorun
7,386
4,900
0
5,253
8,636
6,713
1,423
5,197
3,439
75,781
0
L
Chiron
icecats28
Chiron
15,605
7,060
774
7,029
15,590
4,994
0
1,705
13,871
0
75,672
L
7,439
764
0
2,428
14,055
12,829
0
4,986
9,069
25,435
0
W
Anhur
schilvi
Anhur
12,000
6,372
0
3,065
14,685
4,509
1,703
3,144
11,541
0
79,342
L
8,841
427
0
4,810
11,059
8,175
20
2,862
8,197
65,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,897
Gold Earned
41,775
545
Minions Killed
409
0
Camps Cleared
0
1,903,841
Distance Traveled
1,699,549
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,472
524
95
5
0
427,026
6
L
Thor
6,832
342
31
2
0
301,199
1
W
Athena
9,611
481
45
2
0
399,864
5
L
King Arthur
7,857
393
81
4
0
327,547
6
W
Tyr
11,512
576
120
6
0
379,034
2
W
Olorun
11,325
566
155
8
0
359,180
4
L
Chiron
9,200
460
134
7
0
346,419
7
L
Geb
8,669
433
29
1
0
408,407
3
W
Anhur
8,977
449
130
7
0
338,737
0
L
Tiamat
9,217
461
134
7
0
315,977
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role