Player Matchup

Anhur
Anhur
 
Anhur
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
BBBeastGod
Baron Samedi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,920 Elo+
Party 2
Olorun
Olorun
HeavyBricks
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,688 Elo+
Party 2
Kukulkan
Kukulkan
Vigourmortis
Kukulkan
Level 5
God Stats
7W - 12L
1,408 SR
Queue Stats
47W - 63L
1,457 Elo+
Solo
Nemesis
Nemesis
thebluedestroyer
Nemesis
Level 4
God Stats
2W - 1L
1,862 SR
Queue Stats
2W - 3L
1,453 Elo+
Party 2
Team Averages
Level 9
1,554 SR
1,604 Elo+

VS

Team Averages
Level 35
1,492 SR
1,459 Elo+
Cthulhu
Cthulhu
Brokensightz
Cthulhu
Level 23
God Stats
6W - 5L
1,531 SR
Queue Stats
49W - 59L
1,429 Elo+
Party 1
Ra
Ra
Cris67
Ra
Level 26
God Stats
1W - 3L
1,184 SR
Queue Stats
69W - 82L
1,414 Elo+
Party 1
Izanami
Izanami
DodoFrodo
Izanami
Level 88
God Stats
8W - 2L
1,679 SR
Queue Stats
68W - 64L
1,498 Elo+
Party 1
Gilgamesh
Gilgamesh
Matt60184
Gilgamesh
Level 17
God Stats
2W - 2L
1,355 SR
Queue Stats
49W - 46L
1,453 Elo+
Party 1
Hel
Hel
Sardeano
Hel
Level 20
God Stats
15W - 8L
1,711 SR
Queue Stats
73W - 59L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
3 / 7 / 3
10,999
1,000
15,550
19,180
7,422
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
BBBeastGod
Baron Samedi
16
0 / 8 / 5
9,852
896
13,817
13,434
8,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
17
0 / 12 / 6
10,109
919
17,360
22,317
16,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Vigourmortis
Kukulkan
17
2 / 5 / 3
10,743
977
15,087
13,648
6,050
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 9 / 2
10,271
934
12,435
23,915
11,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brokensightz
Cthulhu
19
2 / 2 / 24
11,371
1,034
14,463
22,417
11,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
20
9 / 1 / 18
12,307
1,119
13,669
13,154
5,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
DodoFrodo
Izanami
20
20 / 1 / 15
15,031
1,366
39,784
16,739
6,261
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gilgamesh
Matt60184
Gilgamesh
18
2 / 3 / 16
11,743
1,068
8,742
13,269
7,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
8 / 0 / 14
12,771
1,161
11,117
11,882
5,124
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
128
7
Kills
41
41
Deaths
7
19
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
7
3
0.64
L
Baron Samedi
BBBeastGod
Baron Samedi
0
8
5
0.31
W
Cthulhu
Brokensightz
Cthulhu
2
2
24
7
W
Ra
9
1
18
18
W
Izanami
DodoFrodo
Izanami
20
1
15
27.5
L
Olorun
0
12
6
0.25
W
Gilgamesh
Matt60184
Gilgamesh
2
3
16
3.33
W
8
0
14
15
L
Kukulkan
Vigourmortis
Kukulkan
2
5
3
0.7
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,249
Damage
87,775
92,494
Taken
77,461
50,398
Mitigated
35,602
10,753
Healing
38,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
15,550
12,392
0
0
19,180
7,422
0
10,073
8,903
0
34,491
L
Baron Samedi
BBBeastGod
Baron Samedi
13,817
714
1,011
1,557
13,434
8,430
0
5,181
8,041
37,381
0
W
Cthulhu
Brokensightz
Cthulhu
14,463
1,566
680
5,104
22,417
11,103
0
11,981
10,436
21,241
0
W
Ra
13,669
613
4,069
2,919
13,154
5,143
0
10,338
2,816
38,287
0
W
Izanami
DodoFrodo
Izanami
39,784
32,075
0
1,149
16,739
6,261
0
10,868
5,871
0
61,404
L
Olorun
17,360
11,118
289
3,979
22,317
16,570
0
8,832
13,344
26,103
0
W
Gilgamesh
Matt60184
Gilgamesh
8,742
2,022
1,841
1,290
13,269
7,971
0
5,526
7,743
0
18,852
W
11,117
622
15,977
5,753
11,882
5,124
0
7,551
4,331
36,880
0
L
Kukulkan
Vigourmortis
Kukulkan
15,087
559
0
235
13,648
6,050
0
4,510
8,907
45,994
0
L
12,435
3,481
0
3,682
23,915
11,926
0
9,322
14,050
0
23,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,974
Gold Earned
63,223
204
Minions Killed
237
4
Camps Cleared
10
993,813
Distance Traveled
1,163,267
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,999
1,000
37
3
2
192,784
0
L
Baron Samedi
9,852
896
66
6
0
163,937
0
W
Cthulhu
11,371
1,034
14
1
1
224,639
0
W
Ra
12,307
1,119
78
7
0
235,674
0
W
Izanami
15,031
1,366
56
5
5
223,989
2
L
Olorun
10,109
919
14
1
0
169,551
1
W
Gilgamesh
11,743
1,068
24
2
4
227,017
0
W
Hel
12,771
1,161
65
6
0
251,948
0
L
Kukulkan
10,743
977
64
6
0
222,483
0
L
Nemesis
10,271
934
23
2
2
245,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role