Player Matchup

Ares
Ares
NUVAXS
Ares
Level 103
God Stats
1W - 2L
1,300 SR
Queue Stats
113W - 106L
1,543 Elo+
Party 3
Neith
Neith
speirs_2nd_lt
Neith
Level 89
God Stats
2W - 5L
1,362 SR
Queue Stats
190W - 174L
1,509 Elo+
Party 1
Set
Set
xdxwn
Set
Level 34
God Stats
2W - 2L
1,925 SR
Queue Stats
111W - 116L
1,538 Elo+
Party 3
Zeus
Zeus
xkingcottonx
Zeus
Level 48
God Stats
3W - 3L
1,944 SR
Queue Stats
31W - 24L
1,595 Elo+
Solo
Guan Yu
Guan Yu
zDJz_zHellFiendz
Guan Yu
Level 14
God Stats
1W - 1L
1,750 SR
Queue Stats
31W - 30L
1,641 Elo+
Party 1
Team Averages
Level 58
1,656 SR
1,565 Elo+

VS

Team Averages
Level 99
1,473 SR
1,579 Elo+
Sun Wukong
Sun Wukong
Chuyneko
Sun Wukong
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 128L
1,333 Elo+
Solo
Zeus
Zeus
JamaicanMayo
Zeus
Level 158
God Stats
5W - 2L
1,560 SR
Queue Stats
142W - 115L
1,575 Elo+
Party 2
Ravana
Ravana
Sumos Toaster
Ravana
Level 47
God Stats
2W - 0L
1,585 SR
Queue Stats
18W - 2L
1,858 Elo+
Party 2
Cthulhu
Cthulhu
TraTheDon
Cthulhu
Level 149
God Stats
6W - 0L
1,196 SR
Queue Stats
72W - 57L
1,572 Elo+
Party 2
Charybdis
Charybdis
hugsandowns
Charybdis
Level 100
God Stats
10W - 8L
1,525 SR
Queue Stats
357W - 336L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
NUVAXS
Ares
15
3 / 7 / 6
10,475
455
10,519
27,589
26,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 7 / 9
10,575
460
16,159
18,448
5,925
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
xdxwn
Set
20
11 / 8 / 2
13,788
599
14,959
23,170
9,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 10 / 4
11,342
493
14,866
17,454
5,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 6 / 3
11,661
507
13,997
19,206
11,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chuyneko
Sun Wukong
20
7 / 3 / 6
12,916
562
13,430
23,636
24,749
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
16 / 3 / 5
14,858
646
24,202
14,120
5,062
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
9 / 8 / 16
13,011
566
23,508
20,297
9,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
TraTheDon
Cthulhu
18
2 / 2 / 14
11,613
505
10,163
20,387
26,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
hugsandowns
Charybdis
19
4 / 3 / 6
12,549
546
15,230
22,429
7,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
85
19
Kills
38
38
Deaths
19
24
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Chuyneko
Sun Wukong
7
3
6
3.33
W
16
3
5
6.17
L
Ares
NUVAXS
Ares
3
7
6
0.86
W
9
8
16
2.13
W
Cthulhu
TraTheDon
Cthulhu
2
2
14
4.5
W
Charybdis
hugsandowns
Charybdis
4
3
6
2.33
L
1
7
9
0.79
L
Set
xdxwn
Set
11
8
2
1.5
L
1
10
4
0.3
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,500
Damage
86,533
105,867
Taken
100,869
59,932
Mitigated
73,478
22,617
Healing
26,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Chuyneko
Sun Wukong
13,430
4,139
0
7,369
23,636
24,749
1,501
6,151
17,485
0
82,985
W
24,202
3,553
0
1,489
14,120
5,062
1,808
4,489
9,631
111,261
0
L
Ares
NUVAXS
Ares
10,519
489
28
3,784
27,589
26,910
0
9,528
18,061
25,583
0
W
23,508
8,161
0
3,543
20,297
9,878
0
6,368
13,929
0
79,732
W
Cthulhu
TraTheDon
Cthulhu
10,163
518
117
2,528
20,387
26,760
34
3,981
16,406
44,435
0
W
Charybdis
hugsandowns
Charybdis
15,230
7,761
0
11,464
22,429
7,029
4,797
4,396
18,033
0
100,157
L
16,159
5,797
187
3,722
18,448
5,925
0
6,940
11,508
0
67,383
L
Set
xdxwn
Set
14,959
6,365
0
7,570
23,170
9,528
23
6,402
16,768
0
95,518
L
14,866
1,250
0
2,694
17,454
5,626
75
7,871
9,583
94,814
0
L
13,997
3,605
298
4,334
19,206
11,943
592
3,698
15,508
0
83,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,841
Gold Earned
64,947
610
Minions Killed
642
0
Camps Cleared
0
2,056,783
Distance Traveled
2,201,308
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,916
562
145
6
0
442,004
0
W
Zeus
14,858
646
176
8
0
428,978
1
L
Ares
10,475
455
34
1
0
421,660
1
W
Ravana
13,011
566
95
4
0
440,263
5
W
Cthulhu
11,613
505
53
2
0
461,418
7
W
Charybdis
12,549
546
173
8
0
428,645
3
L
Neith
10,575
460
115
5
0
400,974
7
L
Set
13,788
599
121
5
0
415,766
0
L
Zeus
11,342
493
173
8
0
380,615
9
L
Guan Yu
11,661
507
167
7
0
437,768
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role