Player Matchup

Freya
Freya
BettyWhite2
Freya
Level 17
God Stats
17W - 32L
1,420 SR
Queue Stats
86W - 136L
1,184 Elo+
Solo
Thor
Thor
Hudsonstorm
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
gnomosmk
Ra
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Cerberus
Cerberus
matias_ush_
Cerberus
Level 21
God Stats
7W - 8L
1,519 SR
Queue Stats
20W - 19L
1,419 Elo+
Solo
Neith
Neith
poderosojoe
Neith
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 15L
989 Elo+
Party 2
Team Averages
Level 16
1,488 SR
1,318 Elo+

VS

Team Averages
Level 15
1,420 SR
1,172 Elo+
Izanami
Izanami
Dank Juul Pods
Izanami
Level 14
God Stats
4W - 4L
1,669 SR
Queue Stats
27W - 33L
1,174 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lamp1427
Morgan Le Fay
Level 17
God Stats
6W - 7L
1,448 SR
Queue Stats
19W - 21L
1,192 Elo+
Solo
Sylvanus
Sylvanus
Prod15
Sylvanus
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 14L
1,152 Elo+
Party 1
Thanatos
Thanatos
josebayoo
Thanatos
Level 24
God Stats
31W - 35L
1,403 SR
Queue Stats
76W - 103L
1,262 Elo+
Party 3
Loki
Loki
tato130320
Loki
Level 8
God Stats
1W - 2L
1,078 SR
Queue Stats
2W - 8L
1,081 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 1
10,892
495
4,203
15,593
4,970
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
7 / 13 / 3
11,063
503
9,039
19,092
5,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 15 / 3
8,648
393
3,841
17,124
3,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
matias_ush_
Cerberus
15
9 / 9 / 1
11,081
504
16,976
28,149
16,722
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 10 / 6
9,136
415
4,432
13,744
3,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 2 / 5
12,358
562
18,763
14,087
5,865
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
Lamp1427
Morgan Le Fay
19
20 / 6 / 9
13,470
612
26,490
18,064
6,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Prod15
Sylvanus
14
1 / 4 / 15
9,818
446
3,830
9,281
9,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
josebayoo
Thanatos
20
14 / 5 / 14
13,160
598
21,069
20,864
8,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 5 / 2
9,974
453
1,767
12,611
4,291

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
97
20
Kills
52
53
Deaths
22
14
Assists
45
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
14
2
5
8.25
L
7
13
3
0.65
W
Morgan Le Fay
Lamp1427
Morgan Le Fay
20
6
9
4.08
W
Sylvanus
Prod15
Sylvanus
1
4
15
2.13
L
1
15
3
0.17
W
Thanatos
josebayoo
Thanatos
14
5
14
4.2
L
Cerberus
matias_ush_
Cerberus
9
9
1
1.06
L
1
10
6
0.4
W
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,491
Damage
71,919
93,702
Taken
74,907
34,894
Mitigated
34,036
16,357
Healing
32,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,203
1,246
0
4,656
15,593
4,970
1,264
2,557
13,000
62,942
0
W
18,763
14,236
0
3,790
14,087
5,865
0
4,742
9,345
0
97,682
L
9,039
2,600
0
372
19,092
5,818
444
2,592
16,404
0
44,164
W
Morgan Le Fay
Lamp1427
Morgan Le Fay
26,490
6,382
195
6,455
18,064
6,584
5,083
9,885
7,987
93,104
0
W
Sylvanus
Prod15
Sylvanus
3,830
1,825
808
1,852
9,281
9,052
0
2,626
6,593
18,527
0
L
3,841
1,165
11
362
17,124
3,732
451
8,080
8,550
27,712
0
W
Thanatos
josebayoo
Thanatos
21,069
7,522
0
19,491
20,864
8,244
0
7,462
13,284
0
104,104
L
Cerberus
matias_ush_
Cerberus
16,976
1,862
450
10,110
28,149
16,722
349
10,830
16,897
45,561
0
L
4,432
1,817
0
396
13,744
3,652
1,890
5,067
8,531
0
23,086
W
1,767
458
0
0
12,611
4,291
684
0
12,611
0
30,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,820
Gold Earned
58,780
370
Minions Killed
499
0
Camps Cleared
0
1,709,165
Distance Traveled
2,081,577
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,892
495
126
6
0
393,935
3
W
Izanami
12,358
562
116
5
0
473,212
4
L
Thor
11,063
503
76
3
0
329,601
1
W
Morgan Le Fay
13,470
612
147
7
0
400,674
0
W
Sylvanus
9,818
446
27
1
0
356,537
4
L
Ra
8,648
393
53
2
0
328,238
0
W
Thanatos
13,160
598
150
7
0
477,852
0
L
Cerberus
11,081
504
73
3
0
362,055
3
L
Neith
9,136
415
42
2
0
295,336
0
W
Loki
9,974
453
59
3
0
373,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role