Player Matchup

Discordia
Discordia
ShauriAdrasteia
Discordia
Level 69
God Stats
1W - 0L
1,321 SR
Queue Stats
2W - 1L
1,414 Elo+
Party 2
Cerberus
Cerberus
TugInMyPutter
Cerberus
Level 66
God Stats
1W - 0L
1,859 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
dakthereaper
Medusa
Level 16
God Stats
1W - 0L
1,229 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 50
1,470 SR
1,471 Elo+

VS

Team Averages
Level 11
1,459 SR
1,217 Elo+
Zeus
Zeus
IGhostWolfI98
Zeus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,062 Elo+
Party 1
Thor
Thor
LittleStoddard
Thor
Level 5
God Stats
0W - 2L
1,195 SR
Queue Stats
1W - 7L
1,373 Elo+
Party 1
Ares
Ares
Train_wreck_tom
Ares
Level 16
God Stats
1W - 4L
1,683 SR
Queue Stats
23W - 43L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ShauriAdrasteia
Discordia
11
4 / 0 / 19
7,900
878
5,473
2,600
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
TugInMyPutter
Cerberus
13
6 / 0 / 21
9,177
1,020
7,531
12,344
12,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
14
17 / 1 / 9
9,839
1,093
14,038
7,339
3,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 11 / 0
6,430
714
6,332
10,876
5,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 11 / 1
5,648
628
1,679
11,747
4,146
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
0 / 5 / 1
6,203
689
2,921
10,085
7,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
3
27
Kills
1
1
Deaths
27
49
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
11
0
0.09
L
0
11
1
0.05
W
Discordia
ShauriAdrasteia
Discordia
4
0
19
13.5
L
0
5
1
0.1
W
Cerberus
TugInMyPutter
Cerberus
6
0
21
16.5
W
Medusa
17
1
9
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,042
Damage
10,932
22,283
Taken
32,708
16,758
Mitigated
17,124
9,215
Healing
2,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,332
1,347
0
0
10,876
5,236
0
3,371
7,309
14,952
0
L
1,679
420
0
208
11,747
4,146
0
6,010
5,477
0
9,082
W
Discordia
ShauriAdrasteia
Discordia
5,473
358
0
241
2,600
1,109
671
1,783
780
16,381
0
L
2,921
69
245
1,768
10,085
7,742
0
3,562
6,288
14,843
0
W
Cerberus
TugInMyPutter
Cerberus
7,531
505
0
5,100
12,344
12,637
296
4,383
7,961
21,265
0
W
Medusa
14,038
7,944
0
3,874
7,339
3,012
1,613
3,260
4,079
0
41,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,916
Gold Earned
18,281
119
Minions Killed
67
4
Camps Cleared
3
523,837
Distance Traveled
386,612
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,430
714
30
3
1
122,854
2
L
Thor
5,648
628
19
2
0
121,807
1
W
Discordia
7,900
878
33
4
1
170,298
0
L
Ares
6,203
689
18
2
2
141,951
2
W
Cerberus
9,177
1,020
32
4
0
185,751
0
W
Medusa
9,839
1,093
54
6
3
167,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role