Player Matchup

Yemoja
Yemoja
BabyPowderUp
Yemoja
Level 27
God Stats
7W - 14L
1,347 SR
Queue Stats
99W - 103L
1,453 Elo+
Party 3
Zeus
Zeus
KenSteez
Zeus
Level 23
God Stats
13W - 4L
1,729 SR
Queue Stats
39W - 27L
1,591 Elo+
Party 2
Gilgamesh
Gilgamesh
NotASmurf243
Gilgamesh
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,875 Elo+
Solo
Izanami
Izanami
StingyJack
Izanami
Level 20
God Stats
11W - 18L
1,485 SR
Queue Stats
30W - 46L
1,431 Elo+
Party 3
Nemesis
Nemesis
TheSickImp
Nemesis
Level 27
God Stats
1W - 1L
1,264 SR
Queue Stats
19W - 17L
1,571 Elo+
Party 2
Team Averages
Level 21
1,465 SR
1,584 Elo+

VS

Team Averages
Level 15
1,630 SR
1,599 Elo+
Camazotz
Camazotz
Cristian24602
Camazotz
Level 17
God Stats
3W - 1L
1,852 SR
Queue Stats
27W - 21L
1,454 Elo+
Solo
Nox
Nox
Redonions
Nox
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,764 Elo+
Solo
Ymir
Ymir
SilverDoctor69
Ymir
Level 15
God Stats
1W - 4L
1,793 SR
Queue Stats
55W - 59L
1,579 Elo+
Party 1
Arachne
Arachne
Zanivio
Arachne
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 72L
1,626 Elo+
Party 1
Artemis
Artemis
aritti
Artemis
Level 26
God Stats
9W - 5L
1,504 SR
Queue Stats
189W - 199L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
0 / 1 / 4
7,861
524
5,209
5,798
5,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
15
16 / 3 / 2
10,292
686
15,199
8,067
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
NotASmurf243
Gilgamesh
18
6 / 0 / 1
10,602
707
8,910
8,973
5,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
StingyJack
Izanami
11
0 / 3 / 2
6,904
460
3,149
6,855
1,640
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
TheSickImp
Nemesis
13
7 / 2 / 5
8,776
585
5,815
7,866
2,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Cristian24602
Camazotz
10
0 / 5 / 0
5,990
399
1,352
11,284
4,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
2 / 11 / 2
6,243
416
3,609
8,504
2,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 3 / 4
6,718
448
2,842
11,879
7,683
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Zanivio
Arachne
13
5 / 6 / 2
8,241
549
5,391
13,872
5,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
aritti
Artemis
11
2 / 4 / 2
6,516
434
5,724
8,413
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
29
Kills
9
9
Deaths
29
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
1
4
2
L
Camazotz
Cristian24602
Camazotz
0
5
0
0
W
Zeus
16
3
2
5.67
W
Gilgamesh
NotASmurf243
Gilgamesh
6
0
1
6.5
L
2
11
2
0.27
L
0
3
4
0.67
W
Izanami
StingyJack
Izanami
0
3
2
0.33
W
Nemesis
TheSickImp
Nemesis
7
2
5
4.75
L
Arachne
Zanivio
Arachne
5
6
2
1
L
Artemis
aritti
Artemis
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,282
Damage
18,918
37,559
Taken
53,952
17,713
Mitigated
22,258
12,385
Healing
12,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
5,209
707
1,060
1,570
5,798
5,672
248
1,342
4,438
32,707
0
L
Camazotz
Cristian24602
Camazotz
1,352
144
0
3,270
11,284
4,158
0
942
10,054
0
29,344
W
Zeus
15,199
2,807
0
2,577
8,067
2,554
413
2,038
5,817
60,040
0
W
Gilgamesh
NotASmurf243
Gilgamesh
8,910
3,795
0
3,862
8,973
5,137
268
0
8,795
0
81,409
L
3,609
773
0
60
8,504
2,564
0
4,554
3,724
13,739
0
L
2,842
158
1,565
2,003
11,879
7,683
0
4,561
7,223
21,211
0
W
Izanami
StingyJack
Izanami
3,149
2,225
0
1,196
6,855
1,640
515
1,819
4,996
0
34,794
W
Nemesis
TheSickImp
Nemesis
5,815
1,723
0
2,120
7,866
2,710
264
1,047
6,670
0
49,744
L
Arachne
Zanivio
Arachne
5,391
4,319
0
4,764
13,872
5,064
0
6,257
7,244
0
41,219
L
Artemis
aritti
Artemis
5,724
3,264
0
1,286
8,413
2,789
0
3,490
4,796
0
35,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,435
Gold Earned
33,708
487
Minions Killed
287
0
Camps Cleared
0
1,490,674
Distance Traveled
1,163,638
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,861
524
60
4
0
251,707
7
L
Camazotz
5,990
399
63
4
0
206,501
5
W
Zeus
10,292
686
98
7
0
295,128
2
W
Gilgamesh
10,602
707
177
12
0
330,706
3
L
Nox
6,243
416
24
2
0
192,832
0
L
Ymir
6,718
448
37
2
0
247,870
0
W
Izanami
6,904
460
69
5
0
260,826
5
W
Nemesis
8,776
585
83
6
0
352,307
3
L
Arachne
8,241
549
86
6
0
289,068
0
L
Artemis
6,516
434
77
5
0
227,367
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role