Player Matchup

Izanami
Izanami
Awar
Izanami
Level 19
God Stats
3W - 2L
1,680 SR
Queue Stats
32W - 35L
1,388 Elo+
Solo
Set
Set
Eztefaria
Set
Level 17
God Stats
10W - 4L
1,584 SR
Queue Stats
45W - 37L
1,397 Elo+
Solo
Ymir
Ymir
Kiratzu_Lekatzu
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Anhur
Anhur
TheSloth24
Anhur
Level 25
God Stats
8W - 2L
1,392 SR
Queue Stats
61W - 71L
1,535 Elo+
Party 1
Danzaburou
Danzaburou
exetariq
Danzaburou
Level 25
God Stats
10W - 15L
1,419 SR
Queue Stats
38W - 58L
1,327 Elo+
Party 1
Team Averages
Level 18
1,515 SR
1,430 Elo+

VS

Team Averages
Level 21
1,417 SR
1,334 Elo+
Fenrir
Fenrir
Kryptik37
Fenrir
Level 29
God Stats
1W - 4L
1,356 SR
Queue Stats
31W - 59L
1,204 Elo+
Party 3
Mulan
Mulan
SniperMonkey7
Mulan
Level 21
God Stats
3W - 11L
1,161 SR
Queue Stats
46W - 62L
1,385 Elo+
Solo
Kukulkan
Kukulkan
Ylaze
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,322 Elo+
Party 2
Cernunnos
Cernunnos
ZynixLeyvatin
Cernunnos
Level 29
God Stats
4W - 11L
1,322 SR
Queue Stats
40W - 82L
1,267 Elo+
Party 3
Chang'e
Chang'e
jawedsoulie
Chang'e
Level 14
God Stats
1W - 1L
1,745 SR
Queue Stats
14W - 13L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Awar
Izanami
11
4 / 1 / 0
6,808
681
4,200
4,895
1,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
8 / 0 / 3
7,237
724
6,664
6,657
2,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 0 / 5
5,709
571
1,147
3,441
1,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Anhur
10
5 / 2 / 1
6,305
631
5,218
4,477
1,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
exetariq
Danzaburou
11
3 / 1 / 1
6,797
680
2,496
3,523
1,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kryptik37
Fenrir
8
0 / 5 / 0
4,810
481
1,416
7,593
2,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 1
5,030
503
1,854
5,008
4,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kukulkan
Ylaze
Kukulkan
8
0 / 5 / 1
4,784
478
1,924
4,891
849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
ZynixLeyvatin
Cernunnos
7
1 / 6 / 0
4,806
481
2,259
7,324
1,305
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
jawedsoulie
Chang'e
10
1 / 3 / 1
5,464
546
1,584
5,463
770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
22
Kills
2
4
Deaths
22
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
Awar
Izanami
4
1
0
4
W
8
0
3
9.5
W
2
0
5
4.5
L
Fenrir
Kryptik37
Fenrir
0
5
0
0
L
0
3
1
0.17
W
Anhur
5
2
1
2.75
L
Kukulkan
Ylaze
Kukulkan
0
5
1
0.1
L
Cernunnos
ZynixLeyvatin
Cernunnos
1
6
0
0.17
W
Danzaburou
exetariq
Danzaburou
3
1
1
3.5
L
Chang'e
jawedsoulie
Chang'e
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,725
Damage
9,037
22,993
Taken
30,279
8,149
Mitigated
10,161
7,100
Healing
4,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Awar
Izanami
4,200
3,255
0
331
4,895
1,430
747
1,520
3,375
0
45,324
W
6,664
3,289
0
3,020
6,657
2,476
0
489
6,050
0
41,283
W
1,147
146
0
864
3,441
1,844
110
393
3,048
5,233
0
L
Fenrir
Kryptik37
Fenrir
1,416
369
0
1,539
7,593
2,482
0
250
7,343
0
25,367
L
1,854
452
0
613
5,008
4,755
0
0
5,008
0
18,988
W
Anhur
5,218
2,679
0
1,384
4,477
1,297
189
1,073
3,254
0
30,065
L
Kukulkan
Ylaze
Kukulkan
1,924
264
0
250
4,891
849
184
138
4,753
16,160
0
L
Cernunnos
ZynixLeyvatin
Cernunnos
2,259
1,314
0
1,013
7,324
1,305
76
425
6,899
0
19,011
W
Danzaburou
exetariq
Danzaburou
2,496
740
0
1,501
3,523
1,102
594
0
3,425
0
31,413
L
Chang'e
jawedsoulie
Chang'e
1,584
36
0
1,284
5,463
770
74
334
5,129
20,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,856
Gold Earned
24,894
291
Minions Killed
214
0
Camps Cleared
0
1,013,779
Distance Traveled
906,125
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,808
681
82
8
0
184,135
0
W
Set
7,237
724
81
8
0
246,545
0
W
Ymir
5,709
571
5
1
0
202,043
4
L
Fenrir
4,810
481
51
5
0
186,325
0
L
Mulan
5,030
503
49
5
0
168,159
0
W
Anhur
6,305
631
53
5
0
187,190
0
L
Kukulkan
4,784
478
33
3
0
174,460
2
L
Cernunnos
4,806
481
35
4
0
170,660
1
W
Danzaburou
6,797
680
70
7
0
193,866
3
L
Chang'e
5,464
546
46
5
0
206,521
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role