Player Matchup

Scylla
Scylla
OhMySmiteGod
Scylla
Level 116
God Stats
6W - 7L
1,616 SR
Queue Stats
139W - 146L
1,562 Elo+
Party 1
Sun Wukong
Sun Wukong
PinguBowflex
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,473 Elo+
Party 1
Charybdis
Charybdis
babybauti
Charybdis
Level 63
God Stats
23W - 20L
1,500 SR
Queue Stats
206W - 213L
1,596 Elo+
Party 1
Team Averages
Level 62
1,539 SR
1,543 Elo+

VS

Team Averages
Level 54
1,220 SR
1,297 Elo+
Chiron
Chiron
DataHacker
Chiron
Level 61
God Stats
9W - 12L
1,262 SR
Queue Stats
256W - 474L
1,316 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IanLich1
Morgan Le Fay
Level 38
God Stats
11W - 32L
1,252 SR
Queue Stats
120W - 239L
1,263 Elo+
Party 2
Odin
Odin
Rob420oZ
Odin
Level 62
God Stats
16W - 34L
1,147 SR
Queue Stats
239W - 466L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
10 / 4 / 9
13,871
730
27,846
12,887
3,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
PinguBowflex
Sun Wukong
16
3 / 4 / 14
12,277
646
9,234
16,537
15,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
babybauti
Charybdis
18
10 / 5 / 10
14,036
739
24,643
20,783
7,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DataHacker
Chiron
15
6 / 9 / 4
12,583
662
13,725
18,625
6,333
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
IanLich1
Morgan Le Fay
15
2 / 7 / 6
11,415
601
14,797
23,009
8,270
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
15
5 / 7 / 6
12,599
663
11,346
23,989
22,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
29
23
Kills
13
13
Deaths
23
33
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chiron
DataHacker
Chiron
6
9
4
0.89
L
Morgan Le Fay
IanLich1
Morgan Le Fay
2
7
6
0.71
W
Scylla
10
4
9
3.63
W
Sun Wukong
PinguBowflex
Sun Wukong
3
4
14
2.5
L
Odin
5
7
6
1.14
W
Charybdis
babybauti
Charybdis
10
5
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,723
Damage
39,868
50,207
Taken
65,623
26,747
Mitigated
36,960
13,967
Healing
12,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
DataHacker
Chiron
13,725
4,382
999
3,300
18,625
6,333
0
9,881
8,314
0
34,486
L
Morgan Le Fay
IanLich1
Morgan Le Fay
14,797
544
852
4,687
23,009
8,270
0
10,225
12,258
45,672
0
W
Scylla
27,846
1,800
347
2,672
12,887
3,801
652
5,169
7,574
75,390
0
W
Sun Wukong
PinguBowflex
Sun Wukong
9,234
2,234
348
3,289
16,537
15,910
487
3,937
12,151
0
25,555
L
Odin
11,346
4,427
81
2,234
23,989
22,357
0
6,492
17,132
0
20,123
W
Charybdis
babybauti
Charybdis
24,643
15,402
0
7,311
20,783
7,036
1,201
6,750
13,539
0
68,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,184
Gold Earned
36,597
230
Minions Killed
143
11
Camps Cleared
3
1,029,861
Distance Traveled
909,529
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,583
662
43
2
1
272,408
3
L
Morgan Le Fay
11,415
601
70
4
2
317,269
5
W
Scylla
13,871
730
108
6
6
362,743
3
W
Sun Wukong
12,277
646
25
1
1
354,201
4
L
Odin
12,599
663
30
2
0
319,852
1
W
Charybdis
14,036
739
97
5
4
312,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role