Player Matchup

Achilles
Achilles
Dabababy4380
Achilles
Level 52
God Stats
2W - 1L
1,500 SR
Queue Stats
238W - 270L
1,375 Elo+
Party 2
Baron Samedi
Baron Samedi
Enough Trapz
Baron Samedi
Level 48
God Stats
8W - 4L
1,405 SR
Queue Stats
48W - 41L
1,424 Elo+
Party 2
Hun Batz
Hun Batz
KingCoo4ie
Hun Batz
Level 35
God Stats
10W - 10L
1,503 SR
Queue Stats
152W - 182L
1,408 Elo+
Party 2
Team Averages
Level 45
1,470 SR
1,403 Elo+

VS

Team Averages
Level 100
1,352 SR
1,631 Elo+
Loki
Loki
Mr_EpicEncore
Loki
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,661 Elo+
Party 1
Heimdallr
Heimdallr
TriforceOfSnipe
Heimdallr
Level 148
God Stats
0W - 1L
1,190 SR
Queue Stats
103W - 69L
1,655 Elo+
Party 1
Ganesha
Ganesha
klassicking
Ganesha
Level 141
God Stats
0W - 1L
1,366 SR
Queue Stats
24W - 21L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dabababy4380
Achilles
16
6 / 8 / 22
13,327
701
22,573
26,406
31,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Enough Trapz
Baron Samedi
15
3 / 5 / 20
12,603
663
15,884
15,498
10,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
KingCoo4ie
Hun Batz
19
24 / 6 / 7
16,052
845
29,386
19,202
7,448
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 15 / 4
10,895
573
6,955
21,559
8,418
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
TriforceOfSnipe
Heimdallr
15
9 / 14 / 3
13,370
704
15,564
24,317
11,925
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
klassicking
Ganesha
17
4 / 4 / 13
14,175
746
14,484
27,935
45,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
37
33
Kills
17
19
Deaths
33
49
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Achilles
Dabababy4380
Achilles
6
8
22
2.13
W
Baron Samedi
Enough Trapz
Baron Samedi
3
5
20
2.6
W
Hun Batz
KingCoo4ie
Hun Batz
24
6
7
4.58
L
4
15
4
0.4
L
Heimdallr
TriforceOfSnipe
Heimdallr
9
14
3
0.75
L
Ganesha
klassicking
Ganesha
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,843
Damage
37,003
61,106
Taken
73,811
48,608
Mitigated
66,199
19,037
Healing
8,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Dabababy4380
Achilles
22,573
6,472
606
4,611
26,406
31,028
402
5,518
20,888
326
40,925
W
Baron Samedi
Enough Trapz
Baron Samedi
15,884
1,302
5,994
6,533
15,498
10,132
881
4,438
11,060
40,361
0
W
Hun Batz
KingCoo4ie
Hun Batz
29,386
5,706
203
1,090
19,202
7,448
825
5,570
13,232
0
69,409
L
6,955
1,038
0
48
21,559
8,418
0
4,238
17,074
0
17,643
L
Heimdallr
TriforceOfSnipe
Heimdallr
15,564
6,830
0
2,147
24,317
11,925
891
5,773
17,909
0
48,619
L
Ganesha
klassicking
Ganesha
14,484
2,253
0
6,316
27,935
45,856
0
6,786
19,972
30,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,982
Gold Earned
38,440
186
Minions Killed
111
6
Camps Cleared
4
1,063,026
Distance Traveled
817,839
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,327
701
45
2
0
372,533
0
W
Baron Samedi
12,603
663
47
2
0
344,678
0
W
Hun Batz
16,052
845
94
5
6
345,815
2
L
Loki
10,895
573
30
2
2
259,307
0
L
Heimdallr
13,370
704
70
4
2
237,504
4
L
Ganesha
14,175
746
11
1
0
321,028
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role