Player Matchup

Yemoja
Yemoja
CHRIS_R4M13
Yemoja
Level 15
God Stats
8W - 10L
1,372 SR
Queue Stats
11W - 17L
1,296 Elo+
Solo
Izanami
Izanami
EDDY MAAC
Izanami
Level 14
God Stats
11W - 8L
1,426 SR
Queue Stats
20W - 27L
1,278 Elo+
Solo
Nemesis
Nemesis
Flash186243
Nemesis
Level 14
God Stats
0W - 3L
1,234 SR
Queue Stats
0W - 3L
1,205 Elo+
Party 1
Olorun
Olorun
Junior420u
Olorun
Level 12
God Stats
26W - 29L
1,461 SR
Queue Stats
29W - 34L
1,334 Elo+
Solo
Bakasura
Bakasura
adamg201219
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,205 Elo+
Party 1
Team Averages
Level 12
1,399 SR
1,263 Elo+

VS

Team Averages
Level 15
1,370 SR
1,227 Elo+
Merlin
Merlin
Abominus93
Merlin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 24L
1,048 Elo+
Solo
Geb
Geb
Clapstain
Geb
Level 2
God Stats
4W - 4L
1,500 SR
Queue Stats
7W - 8L
1,191 Elo+
Party 2
Cliodhna
Cliodhna
JennerGAMBLE
Cliodhna
Level 25
God Stats
14W - 10L
1,482 SR
Queue Stats
51W - 44L
1,348 Elo+
Party 2
Jormungandr
Jormungandr
Xeqshnr89
Jormungandr
Level 18
God Stats
4W - 6L
1,290 SR
Queue Stats
46W - 57L
1,309 Elo+
Solo
Persephone
Persephone
kinos_4-20
Persephone
Level 15
God Stats
11W - 5L
1,077 SR
Queue Stats
19W - 21L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
0 / 5 / 7
11,650
832
6,972
21,166
23,329
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
EDDY MAAC
Izanami
18
5 / 7 / 4
13,556
968
34,015
18,414
6,961
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Flash186243
Nemesis
19
9 / 11 / 2
14,109
1,008
21,876
29,425
13,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
Junior420u
Olorun
19
1 / 7 / 8
12,423
887
20,239
23,414
9,151
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
adamg201219
Bakasura
18
0 / 18 / 4
11,093
792
3,921
28,487
10,860
Team 1 Tickets

0

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Abominus93
Merlin
20
4 / 4 / 23
13,481
963
13,839
14,493
9,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
5 / 3 / 29
13,900
993
15,798
25,336
37,520
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cliodhna
JennerGAMBLE
Cliodhna
20
26 / 2 / 12
16,895
1,207
42,101
23,279
12,933
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
Xeqshnr89
Jormungandr
20
4 / 5 / 23
13,263
947
17,267
18,717
15,742
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Persephone
kinos_4-20
Persephone
20
9 / 1 / 25
14,970
1,069
21,961
11,153
4,497
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
160
15
Kills
48
48
Deaths
15
25
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Merlin
Abominus93
Merlin
4
4
23
3.88
L
Yemoja
0
5
7
0.7
W
5
3
29
6.5
L
Izanami
EDDY MAAC
Izanami
5
7
4
1
L
Nemesis
Flash186243
Nemesis
9
11
2
0.91
W
Cliodhna
JennerGAMBLE
Cliodhna
26
2
12
16
L
Olorun
Junior420u
Olorun
1
7
8
0.71
W
Jormungandr
Xeqshnr89
Jormungandr
4
5
23
3.1
L
Bakasura
adamg201219
Bakasura
0
18
4
0.11
W
Persephone
kinos_4-20
Persephone
9
1
25
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,023
Damage
110,966
120,906
Taken
92,978
64,192
Mitigated
80,294
14,085
Healing
11,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Abominus93
Merlin
13,839
1,973
0
2,092
14,493
9,602
0
5,325
9,158
26,306
0
L
Yemoja
6,972
2,480
2,771
848
21,166
23,329
0
10,681
10,485
20,002
0
W
15,798
2,550
0
67
25,336
37,520
0
7,323
17,993
29,600
0
L
Izanami
EDDY MAAC
Izanami
34,015
22,049
0
226
18,414
6,961
0
8,688
9,726
0
84,537
L
Nemesis
Flash186243
Nemesis
21,876
12,062
0
2,051
29,425
13,891
0
16,545
12,880
0
49,575
W
Cliodhna
JennerGAMBLE
Cliodhna
42,101
11,754
0
4,898
23,279
12,933
0
6,960
16,239
0
68,429
L
Olorun
Junior420u
Olorun
20,239
11,972
937
6,898
23,414
9,151
0
15,034
8,380
50,968
0
W
Jormungandr
Xeqshnr89
Jormungandr
17,267
7,815
0
1,377
18,717
15,742
0
3,661
14,406
36,395
0
L
Bakasura
adamg201219
Bakasura
3,921
2,870
0
354
28,487
10,860
0
17,917
10,570
0
11,052
W
Persephone
kinos_4-20
Persephone
21,961
7,060
200
2,574
11,153
4,497
0
3,942
7,210
49,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,831
Gold Earned
72,509
274
Minions Killed
240
11
Camps Cleared
4
1,161,273
Distance Traveled
1,205,133
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,481
963
39
3
0
201,332
0
L
Yemoja
11,650
832
27
2
0
224,009
0
W
Geb
13,900
993
23
2
1
260,777
0
L
Izanami
13,556
968
115
8
1
216,844
0
L
Nemesis
14,109
1,008
54
4
9
274,265
0
W
Cliodhna
16,895
1,207
68
5
2
302,711
0
L
Olorun
12,423
887
61
4
0
236,813
0
W
Jormungandr
13,263
947
42
3
1
205,128
0
L
Bakasura
11,093
792
17
1
1
209,342
0
W
Persephone
14,970
1,069
68
5
0
235,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role