Player Matchup

Ares
Ares
 
Ares
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Bjr5940
Scylla
Level 85
God Stats
4W - 7L
1,262 SR
Queue Stats
74W - 97L
1,368 Elo+
Solo
Team Averages
Level 100
1,421 SR
1,456 Elo+

VS

Team Averages
Level 99
1,636 SR
1,451 Elo+
Anubis
Anubis
Erradical
Anubis
Level 106
God Stats
0W - 1L
1,790 SR
Queue Stats
3W - 7L
1,425 Elo+
Solo
Nike
Nike
SuPrSoldr Stell
Nike
Level 67
God Stats
9W - 11L
1,573 SR
Queue Stats
254W - 234L
1,485 Elo+
Party 1
Izanami
Izanami
SwitchSkil
Izanami
Level 125
God Stats
10W - 3L
1,545 SR
Queue Stats
155W - 123L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
9 / 1 / 7
9,412
941
9,873
11,874
11,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
 
Hercules
12
4 / 3 / 10
8,171
817
8,852
11,312
10,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
Bjr5940
Scylla
11
4 / 5 / 7
7,995
800
7,184
7,065
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Erradical
Anubis
10
1 / 8 / 5
7,161
716
5,437
8,465
4,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 4 / 4
6,887
689
6,919
10,212
7,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
SwitchSkil
Izanami
12
6 / 5 / 2
8,513
851
7,397
10,683
4,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
17
Kills
9
9
Deaths
17
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
9
1
7
12.5
W
Hercules
 
Hercules
4
3
10
3
W
Scylla
Bjr5940
Scylla
4
5
7
1.5
L
Anubis
Erradical
Anubis
1
8
5
0.44
L
2
4
4
1
L
Izanami
SwitchSkil
Izanami
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,909
Damage
19,753
30,251
Taken
29,360
23,499
Mitigated
15,254
7,938
Healing
2,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,873
524
0
2,658
11,874
11,357
31
3,182
8,300
21,793
0
W
Hercules
 
Hercules
8,852
1,892
0
4,816
11,312
10,669
216
2,173
8,638
0
15,675
W
Scylla
Bjr5940
Scylla
7,184
654
0
464
7,065
1,473
401
2,293
4,626
24,904
0
L
Anubis
Erradical
Anubis
5,437
120
0
396
8,465
4,177
0
5,214
2,859
14,900
0
L
6,919
242
206
1,424
10,212
7,072
0
5,603
3,893
4,581
9,145
L
Izanami
SwitchSkil
Izanami
7,397
3,415
0
564
10,683
4,005
0
5,768
4,460
0
19,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,578
Gold Earned
22,561
92
Minions Killed
77
3
Camps Cleared
2
545,291
Distance Traveled
493,294
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,412
941
26
3
2
180,468
0
W
Hercules
8,171
817
22
2
0
199,121
2
W
Scylla
7,995
800
44
4
1
165,702
0
L
Anubis
7,161
716
25
3
2
122,380
0
L
Nike
6,887
689
11
1
0
197,442
1
L
Izanami
8,513
851
41
4
0
173,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role