Player Matchup

Skadi
Skadi
Apollex24
Skadi
Level 29
God Stats
2W - 6L
1,322 SR
Queue Stats
125W - 110L
1,574 Elo+
Solo
Baba Yaga
Baba Yaga
Bratixs
Baba Yaga
Level 27
God Stats
0W - 3L
1,246 SR
Queue Stats
68W - 64L
1,526 Elo+
Solo
Ymir
Ymir
GrooveLobster
Ymir
Level 29
God Stats
10W - 6L
1,788 SR
Queue Stats
91W - 97L
1,586 Elo+
Solo
Cu Chulainn
Cu Chulainn
JTwist1x
Cu Chulainn
Level 15
God Stats
20W - 20L
1,540 SR
Queue Stats
40W - 30L
1,561 Elo+
Solo
Fenrir
Fenrir
diegoBest200
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 51L
1,563 Elo+
Solo
Team Averages
Level 26
1,479 SR
1,562 Elo+

VS

Team Averages
Level 18
1,569 SR
1,582 Elo+
Tiamat
Tiamat
Glowze
Tiamat
Level 29
God Stats
35W - 31L
1,622 SR
Queue Stats
113W - 94L
1,657 Elo+
Solo
Bellona
Bellona
Momotyl
Bellona
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,643 Elo+
Party 1
Neith
Neith
TTVGrandPaZac
Neith
Level 11
God Stats
6W - 1L
1,915 SR
Queue Stats
8W - 8L
1,609 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TheMrBigB
Kumbhakarna
Level 26
God Stats
2W - 5L
1,289 SR
Queue Stats
44W - 37L
1,523 Elo+
Solo
Fenrir
Fenrir
Trefikpo
Fenrir
Level 12
God Stats
2W - 0L
1,518 SR
Queue Stats
2W - 1L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Apollex24
Skadi
19
5 / 6 / 4
12,447
498
26,204
17,805
7,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
Bratixs
Baba Yaga
18
3 / 4 / 4
11,632
465
13,771
18,652
9,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 2
9,900
396
5,660
19,591
22,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
JTwist1x
Cu Chulainn
17
5 / 4 / 6
11,452
458
17,197
16,851
18,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
19
6 / 5 / 7
12,323
493
14,826
22,737
16,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Glowze
Tiamat
20
9 / 2 / 1
14,054
562
24,998
22,199
15,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Momotyl
Bellona
17
5 / 6 / 6
11,868
475
12,400
23,198
29,497
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 6 / 10
10,773
431
12,040
12,337
3,414
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
TheMrBigB
Kumbhakarna
16
2 / 2 / 13
11,178
447
7,723
26,291
24,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
Trefikpo
Fenrir
19
5 / 5 / 6
12,065
483
7,095
23,205
13,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
58
21
Kills
22
22
Deaths
21
23
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Skadi
Apollex24
Skadi
5
6
4
1.17
L
Baba Yaga
Bratixs
Baba Yaga
3
4
4
1.25
W
Tiamat
Glowze
Tiamat
9
2
1
4.75
L
2
3
2
1
L
Cu Chulainn
JTwist1x
Cu Chulainn
5
4
6
2
W
Bellona
Momotyl
Bellona
5
6
6
1.33
W
1
6
10
1
W
Kumbhakarna
TheMrBigB
Kumbhakarna
2
2
13
4.25
W
Fenrir
Trefikpo
Fenrir
5
5
6
1.6
L
Fenrir
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,658
Damage
64,256
95,636
Taken
107,230
73,593
Mitigated
86,184
24,369
Healing
26,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Apollex24
Skadi
26,204
11,763
0
2,371
17,805
7,336
676
7,961
9,844
0
115,569
L
Baba Yaga
Bratixs
Baba Yaga
13,771
633
314
6,695
18,652
9,274
745
7,705
10,947
88,656
0
W
Tiamat
Glowze
Tiamat
24,998
1,616
560
14,038
22,199
15,017
153
7,141
14,643
130,555
0
L
5,660
598
0
4,018
19,591
22,435
29
5,977
13,614
32,433
0
L
Cu Chulainn
JTwist1x
Cu Chulainn
17,197
1,435
0
3,806
16,851
18,433
392
5,498
11,353
11,154
54,140
W
Bellona
Momotyl
Bellona
12,400
2,962
248
1,374
23,198
29,497
42
5,342
16,906
0
51,725
W
12,040
4,889
0
2,224
12,337
3,414
3,990
1,069
11,268
0
59,916
W
Kumbhakarna
TheMrBigB
Kumbhakarna
7,723
1,993
0
1,559
26,291
24,731
0
6,202
19,497
24,061
0
W
Fenrir
Trefikpo
Fenrir
7,095
2,086
0
6,307
23,205
13,525
0
2,831
19,938
0
83,010
L
Fenrir
14,826
3,700
0
7,165
22,737
16,115
0
5,580
17,157
0
87,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,754
Gold Earned
59,938
631
Minions Killed
581
0
Camps Cleared
0
2,296,529
Distance Traveled
2,349,491
22
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,447
498
181
7
0
423,674
2
L
Baba Yaga
11,632
465
140
6
0
448,522
8
W
Tiamat
14,054
562
205
8
0
512,645
7
L
Ymir
9,900
396
47
2
0
455,724
6
L
Cu Chulainn
11,452
458
110
4
0
499,229
6
W
Bellona
11,868
475
100
4
0
456,519
4
W
Neith
10,773
431
118
5
0
410,803
2
W
Kumbhakarna
11,178
447
31
1
0
521,785
22
W
Fenrir
12,065
483
127
5
0
447,739
11
L
Fenrir
12,323
493
153
6
0
469,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role