Player Matchup

Hou Yi
Hou Yi
Fixxxer5035
Hou Yi
Level 109
God Stats
21W - 31L
1,388 SR
Queue Stats
427W - 485L
1,329 Elo+
Solo
Pele
Pele
Hold_on_Its_420
Pele
Level 93
God Stats
3W - 4L
1,571 SR
Queue Stats
211W - 222L
1,367 Elo+
Solo
Poseidon
Poseidon
LanepusherV
Poseidon
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
SoggyWaffle7936
Bacchus
Level 99
God Stats
5W - 5L
1,657 SR
Queue Stats
416W - 423L
1,356 Elo+
Solo
Set
Set
WigglyPeansU
Set
Level 68
God Stats
6W - 16L
1,253 SR
Queue Stats
168W - 205L
1,330 Elo+
Solo
Team Averages
Level 85
1,474 SR
1,376 Elo+

VS

Team Averages
Level 82
1,501 SR
1,326 Elo+
Izanami
Izanami
BumpiStrangr
Izanami
Level 90
God Stats
16W - 17L
1,482 SR
Queue Stats
550W - 602L
1,318 Elo+
Solo
Xbalanque
Xbalanque
Dead2MeBro
Xbalanque
Level 87
God Stats
9W - 9L
1,380 SR
Queue Stats
213W - 280L
1,318 Elo+
Party 1
Gilgamesh
Gilgamesh
LonestaR_Tx_81
Gilgamesh
Level 106
God Stats
41W - 49L
1,475 SR
Queue Stats
442W - 513L
1,358 Elo+
Party 1
Medusa
Medusa
SonicHedgeHogRed
Medusa
Level 68
God Stats
6W - 4L
1,612 SR
Queue Stats
137W - 125L
1,391 Elo+
Solo
Ra
Ra
tres_361_
Ra
Level 58
God Stats
4W - 2L
1,557 SR
Queue Stats
71W - 90L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
0 / 4 / 2
6,494
464
2,309
10,365
3,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 1
6,628
473
3,868
9,310
6,223
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
LanepusherV
Poseidon
8
1 / 5 / 0
5,848
418
1,576
4,757
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
4 / 2 / 1
7,017
501
6,778
11,360
14,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 4 / 1
6,384
456
2,984
10,128
3,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BumpiStrangr
Izanami
14
5 / 4 / 4
8,581
613
7,347
7,455
2,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Xbalanque
Dead2MeBro
Xbalanque
12
2 / 1 / 2
7,354
525
2,996
5,601
1,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
LonestaR_Tx_81
Gilgamesh
13
2 / 0 / 2
7,918
566
6,734
8,924
8,135
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 1 / 6
7,163
512
6,318
5,865
2,076
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
6 / 3 / 2
8,053
575
6,420
6,006
2,239
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
7
Kills
18
18
Deaths
9
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
BumpiStrangr
Izanami
5
4
4
1.75
W
Xbalanque
Dead2MeBro
Xbalanque
2
1
2
3
L
Hou Yi
0
4
2
0.25
L
1
3
1
0.5
L
Poseidon
LanepusherV
Poseidon
1
5
0
0.2
W
Gilgamesh
LonestaR_Tx_81
Gilgamesh
2
0
2
3
L
4
2
1
2.25
W
3
1
6
6
L
1
4
1
0.38
W
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,515
Damage
29,815
45,920
Taken
33,851
28,146
Mitigated
16,920
11,248
Healing
9,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BumpiStrangr
Izanami
7,347
5,423
0
2,111
7,455
2,743
1,021
1,117
6,338
0
53,771
W
Xbalanque
Dead2MeBro
Xbalanque
2,996
1,636
322
2,850
5,601
1,727
792
1,184
4,417
0
36,342
L
Hou Yi
2,309
593
0
2,828
10,365
3,258
0
155
10,210
0
44,530
L
3,868
1,700
0
2,773
9,310
6,223
170
446
8,530
0
34,119
L
Poseidon
LanepusherV
Poseidon
1,576
303
0
0
4,757
1,432
0
2,563
2,194
16,558
0
W
Gilgamesh
LonestaR_Tx_81
Gilgamesh
6,734
2,152
0
2,091
8,924
8,135
1,101
0
8,924
0
42,555
L
6,778
452
258
1,895
11,360
14,108
0
1,944
9,416
19,777
0
W
6,318
2,743
0
610
5,865
2,076
322
1,831
4,034
0
30,768
L
2,984
1,451
0
3,494
10,128
3,125
588
1,467
8,503
0
34,168
W
6,420
1,171
388
1,222
6,006
2,239
1,713
4,078
1,784
37,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,371
Gold Earned
39,069
302
Minions Killed
373
0
Camps Cleared
0
1,158,262
Distance Traveled
1,236,751
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,581
613
101
7
0
254,399
4
W
Xbalanque
7,354
525
69
5
0
228,242
1
L
Hou Yi
6,494
464
85
6
0
231,750
3
L
Pele
6,628
473
66
5
0
246,149
0
L
Poseidon
5,848
418
48
3
0
161,307
1
W
Gilgamesh
7,918
566
95
7
0
260,920
0
L
Bacchus
7,017
501
23
2
0
273,209
4
W
Medusa
7,163
512
44
3
0
265,313
3
L
Set
6,384
456
80
6
0
245,847
3
W
Ra
8,053
575
64
5
0
227,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role