Player Matchup

Khepri
Khepri
 
Khepri
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
AsunasanLG
Neith
Level 28
God Stats
35W - 35L
1,384 SR
Queue Stats
53W - 57L
1,411 Elo+
Party 1
Baron Samedi
Baron Samedi
Juustlucky5707
Baron Samedi
Level 35
God Stats
3W - 1L
1,489 SR
Queue Stats
75W - 70L
1,500 Elo+
Solo
Loki
Loki
KenpachiZarakiUw
Loki
Level 49
God Stats
1W - 1L
1,732 SR
Queue Stats
125W - 123L
1,486 Elo+
Party 3
Tyr
Tyr
M4Flow
Tyr
Level 128
God Stats
1W - 0L
1,451 SR
Queue Stats
74W - 78L
1,405 Elo+
Party 1
Team Averages
Level 69
1,511 SR
1,460 Elo+

VS

Team Averages
Level 116
1,557 SR
1,544 Elo+
Chronos
Chronos
 
Chronos
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Limaoboy
Pele
Level 34
God Stats
2W - 2L
1,719 SR
Queue Stats
74W - 37L
1,707 Elo+
Party 2
Nox
Nox
gonkaix3
Nox
Level 143
God Stats
9W - 12L
1,530 SR
Queue Stats
401W - 364L
1,515 Elo+
Party 2
Anhur
Anhur
xMysTeRioNz
Anhur
Level 159
God Stats
3W - 5L
1,535 SR
Queue Stats
904W - 853L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
0 / 3 / 8
5,974
498
2,097
7,465
3,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
10
0 / 5 / 1
5,683
474
1,582
6,684
1,187
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Juustlucky5707
Baron Samedi
13
4 / 1 / 3
7,180
598
10,630
7,927
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 2 / 0
7,334
611
5,802
8,090
1,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tyr
M4Flow
Tyr
12
2 / 0 / 3
7,086
591
4,390
9,588
7,344
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
0 / 1 / 0
6,704
559
4,770
6,469
2,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sylvanus
 
Sylvanus
8
2 / 2 / 7
6,123
510
4,596
9,140
6,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
10
1 / 3 / 3
6,017
501
3,728
9,289
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 0 / 0
6,054
505
7,009
4,297
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
6 / 4 / 3
6,946
579
7,599
8,388
2,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
24
10
Kills
11
11
Deaths
10
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
3
8
1.33
L
Chronos
 
Chronos
0
1
0
0
L
Sylvanus
 
Sylvanus
2
2
7
2.75
W
Neith
0
5
1
0.1
W
Baron Samedi
Juustlucky5707
Baron Samedi
4
1
3
5.5
W
4
2
0
2
L
Pele
1
3
3
0.83
W
Tyr
M4Flow
Tyr
2
0
3
3.5
L
2
0
0
2
L
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,501
Damage
27,702
39,754
Taken
37,583
17,240
Mitigated
15,950
15,107
Healing
12,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,097
376
0
883
7,465
3,631
0
3,740
3,637
10,441
0
L
Chronos
 
Chronos
4,770
2,575
0
3,541
6,469
2,136
920
1,079
5,390
43,278
0
L
Sylvanus
 
Sylvanus
4,596
1,224
1,184
3,407
9,140
6,411
75
4,337
4,803
15,393
0
W
Neith
1,582
535
0
1,358
6,684
1,187
1,703
824
5,860
0
23,731
W
Baron Samedi
Juustlucky5707
Baron Samedi
10,630
879
1,782
3,893
7,927
3,191
0
3,970
3,732
45,944
0
W
5,802
1,253
0
3,291
8,090
1,887
0
1,142
6,893
0
41,960
L
Pele
3,728
696
0
2,322
9,289
3,110
0
3,788
5,501
0
33,211
W
Tyr
M4Flow
Tyr
4,390
703
0
3,900
9,588
7,344
358
6,262
3,257
0
37,943
L
7,009
774
0
880
4,297
1,574
0
1,491
2,806
32,417
0
L
7,599
5,196
0
793
8,388
2,719
734
2,092
6,296
0
36,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,257
Gold Earned
31,844
327
Minions Killed
333
0
Camps Cleared
0
1,128,332
Distance Traveled
1,058,239
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,974
498
13
1
0
221,327
2
L
Chronos
6,704
559
105
9
0
210,822
5
L
Sylvanus
6,123
510
25
2
0
199,522
2
W
Neith
5,683
474
54
5
0
189,666
0
W
Baron Samedi
7,180
598
85
7
0
229,568
5
W
Loki
7,334
611
78
7
0
253,217
5
L
Pele
6,017
501
65
5
0
250,106
4
W
Tyr
7,086
591
97
8
0
234,554
5
L
Nox
6,054
505
67
6
0
233,446
3
L
Anhur
6,946
579
71
6
0
164,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role