Player Matchup

Neith
Neith
 
Neith
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
FreshWallOxygen
Ne Zha
Level 154
God Stats
1W - 0L
1,907 SR
Queue Stats
105W - 88L
1,613 Elo+
Solo
Ares
Ares
QcGhost
Ares
Level 145
God Stats
11W - 3L
1,902 SR
Queue Stats
225W - 213L
1,550 Elo+
Solo
Cernunnos
Cernunnos
XShadowxMosesX
Cernunnos
Level 159
God Stats
5W - 4L
1,446 SR
Queue Stats
278W - 304L
1,561 Elo+
Solo
Odin
Odin
seema416
Odin
Level 121
God Stats
5W - 7L
1,453 SR
Queue Stats
552W - 583L
1,583 Elo+
Solo
Team Averages
Level 139
1,642 SR
1,561 Elo+

VS

Team Averages
Level 132
1,493 SR
1,596 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Arcangel94
Chronos
Level 146
God Stats
4W - 8L
1,445 SR
Queue Stats
417W - 415L
1,592 Elo+
Solo
Gilgamesh
Gilgamesh
KarenLeeArcher
Gilgamesh
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,637 Elo+
Party 1
Apollo
Apollo
SaintGrendell
Apollo
Level 159
God Stats
0W - 2L
1,268 SR
Queue Stats
192W - 152L
1,577 Elo+
Party 1
Camazotz
Camazotz
ShadowNips
Camazotz
Level 156
God Stats
2W - 2L
1,754 SR
Queue Stats
140W - 135L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
8 / 1 / 12
10,167
924
15,387
10,019
5,658
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
3 / 2 / 11
8,874
807
15,510
9,881
5,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
QcGhost
Ares
16
5 / 2 / 15
9,554
869
9,248
14,816
13,460
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
XShadowxMosesX
Cernunnos
15
2 / 2 / 13
8,878
807
14,914
10,598
5,774
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
17
5 / 3 / 16
10,283
935
8,768
15,306
20,159
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
0 / 4 / 7
7,608
692
8,833
12,883
6,535
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
Arcangel94
Chronos
15
2 / 3 / 4
8,358
760
10,267
9,787
4,125
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
KarenLeeArcher
Gilgamesh
14
3 / 4 / 6
8,014
729
10,996
17,110
22,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
3 / 5 / 6
8,300
755
9,428
13,686
5,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
ShadowNips
Camazotz
13
2 / 7 / 5
8,078
734
11,691
19,825
13,749
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
38
23
Kills
10
10
Deaths
23
67
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
1
12
14
L
Cliodhna
 
Cliodhna
0
4
7
0.88
L
Chronos
Arcangel94
Chronos
2
3
4
1.33
W
3
2
11
4.25
L
Gilgamesh
KarenLeeArcher
Gilgamesh
3
4
6
1.5
W
Ares
QcGhost
Ares
5
2
15
6.25
L
3
5
6
1.2
L
Camazotz
ShadowNips
Camazotz
2
7
5
0.64
W
Cernunnos
XShadowxMosesX
Cernunnos
2
2
13
4.25
W
Odin
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,827
Damage
51,215
60,620
Taken
73,291
50,242
Mitigated
53,119
18,771
Healing
23,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,387
5,267
1,596
3,607
10,019
5,658
2,255
1,198
8,265
0
30,786
L
Cliodhna
 
Cliodhna
8,833
718
0
4,289
12,883
6,535
0
2,008
10,875
0
18,551
L
Chronos
Arcangel94
Chronos
10,267
3,576
935
2,473
9,787
4,125
0
783
9,004
28,623
0
W
15,510
1,949
641
2,579
9,881
5,191
115
1,420
8,071
0
29,909
L
Gilgamesh
KarenLeeArcher
Gilgamesh
10,996
1,752
2,245
4,527
17,110
22,763
268
3,399
13,711
0
16,341
W
Ares
QcGhost
Ares
9,248
511
1,446
1,642
14,816
13,460
386
5,027
9,040
16,208
0
L
9,428
2,946
821
3,861
13,686
5,947
132
1,650
12,036
0
21,729
L
Camazotz
ShadowNips
Camazotz
11,691
2,150
27
4,741
19,825
13,749
47
2,939
16,886
2,045
15,413
W
Cernunnos
XShadowxMosesX
Cernunnos
14,914
5,098
1,428
2,224
10,598
5,774
2,543
566
9,635
0
25,474
W
Odin
8,768
1,232
1,819
1,789
15,306
20,159
137
3,203
11,476
2,872
11,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,756
Gold Earned
40,358
128
Minions Killed
116
0
Camps Cleared
0
1,039,832
Distance Traveled
1,089,952
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,167
924
36
3
0
191,058
0
L
Cliodhna
7,608
692
22
2
0
222,926
0
L
Chronos
8,358
760
33
3
0
223,355
4
W
Ne Zha
8,874
807
20
2
0
238,998
0
L
Gilgamesh
8,014
729
9
1
0
239,506
1
W
Ares
9,554
869
9
1
0
234,468
4
L
Apollo
8,300
755
38
3
0
213,965
0
L
Camazotz
8,078
734
14
1
0
190,200
0
W
Cernunnos
8,878
807
39
4
0
182,640
1
W
Odin
10,283
935
24
2
0
192,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role