Player Matchup

Olorun
Olorun
 
Olorun
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
LamaMasta
Charybdis
Level 47
God Stats
3W - 0L
1,583 SR
Queue Stats
91W - 84L
1,547 Elo+
Party 1
Cliodhna
Cliodhna
joaquin_el_pro
Cliodhna
Level 69
God Stats
23W - 21L
1,402 SR
Queue Stats
170W - 184L
1,447 Elo+
Party 3
Guan Yu
Guan Yu
lechon_blindado0
Guan Yu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,568 Elo+
Party 3
Mulan
Mulan
xXLePKinGXx
Mulan
Level 69
God Stats
29W - 21L
1,566 SR
Queue Stats
49W - 42L
1,483 Elo+
Party 1
Team Averages
Level 58
1,510 SR
1,509 Elo+

VS

Team Averages
Level 77
1,539 SR
1,546 Elo+
Loki
Loki
Bjornragnar8
Loki
Level 41
God Stats
5W - 12L
1,255 SR
Queue Stats
243W - 251L
1,408 Elo+
Solo
Guan Yu
Guan Yu
Colc11
Guan Yu
Level 29
God Stats
16W - 14L
1,693 SR
Queue Stats
95W - 83L
1,573 Elo+
Party 2
Baba Yaga
Baba Yaga
Darth Scalia
Baba Yaga
Level 107
God Stats
3W - 1L
1,662 SR
Queue Stats
405W - 414L
1,563 Elo+
Party 2
Zhong Kui
Zhong Kui
Edgar Good Boy
Zhong Kui
Level 103
God Stats
1W - 3L
1,501 SR
Queue Stats
576W - 561L
1,572 Elo+
Party 2
Neith
Neith
Lt DansLeftLeg1
Neith
Level 105
God Stats
5W - 3L
1,585 SR
Queue Stats
367W - 334L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
1 / 1 / 1
8,757
547
4,797
8,380
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
LamaMasta
Charybdis
17
9 / 0 / 2
9,678
605
12,391
10,377
3,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
15
4 / 3 / 1
8,705
544
9,238
11,439
3,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 5 / 2
7,751
484
9,585
13,695
9,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 2 / 7
7,220
451
5,984
8,885
4,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
7,937
496
4,404
8,951
3,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Colc11
Guan Yu
15
2 / 2 / 4
8,405
525
8,414
16,530
10,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
Darth Scalia
Baba Yaga
14
1 / 3 / 0
8,251
516
3,813
9,099
3,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Edgar Good Boy
Zhong Kui
13
2 / 5 / 3
7,419
464
8,121
12,648
10,870
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
3 / 4 / 0
8,181
511
7,890
10,776
3,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
18
Kills
10
11
Deaths
18
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
1
1
1.5
L
2
4
2
0.75
L
Guan Yu
Colc11
Guan Yu
2
2
4
2
L
Baba Yaga
Darth Scalia
Baba Yaga
1
3
0
0.33
L
Zhong Kui
Edgar Good Boy
Zhong Kui
2
5
3
0.7
W
Charybdis
LamaMasta
Charybdis
9
0
2
10
L
3
4
0
0.75
W
Cliodhna
4
3
1
1.5
W
2
5
2
0.6
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,995
Damage
32,642
52,776
Taken
58,004
23,045
Mitigated
31,647
17,852
Healing
18,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,797
1,198
66
3,708
8,380
3,158
0
3,985
4,173
70,062
0
L
4,404
1,267
0
1,775
8,951
3,677
0
0
8,863
0
49,586
L
Guan Yu
Colc11
Guan Yu
8,414
1,784
1,038
8,634
16,530
10,597
509
0
15,623
1,089
43,917
L
Baba Yaga
Darth Scalia
Baba Yaga
3,813
186
0
3,379
9,099
3,482
0
4,430
4,669
54,909
0
L
Zhong Kui
Edgar Good Boy
Zhong Kui
8,121
1,537
285
1,643
12,648
10,870
513
604
11,641
22,093
0
W
Charybdis
LamaMasta
Charybdis
12,391
8,050
0
5,110
10,377
3,106
0
1,572
8,805
0
76,383
L
7,890
3,331
0
1,654
10,776
3,021
55
0
10,601
0
68,309
W
Cliodhna
9,238
1,080
0
2,900
11,439
3,215
0
1,934
9,338
0
62,667
W
9,585
1,849
135
4,338
13,695
9,222
0
1,175
11,825
0
43,054
W
5,984
944
0
1,595
8,885
4,344
0
3,490
5,341
537
22,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,111
Gold Earned
40,193
502
Minions Killed
473
0
Camps Cleared
0
1,521,304
Distance Traveled
1,482,439
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,757
547
130
8
0
283,383
1
L
Loki
7,937
496
103
6
0
289,502
1
L
Guan Yu
8,405
525
91
6
0
324,381
0
L
Baba Yaga
8,251
516
119
7
0
299,300
6
L
Zhong Kui
7,419
464
27
2
0
278,283
4
W
Charybdis
9,678
605
131
8
0
309,844
1
L
Neith
8,181
511
133
8
0
290,973
6
W
Cliodhna
8,705
544
114
7
0
347,643
3
W
Guan Yu
7,751
484
81
5
0
308,367
4
W
Mulan
7,220
451
46
3
0
272,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role