Player Matchup

Horus
Horus
 
Horus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DaBBox420
Zeus
Level 105
God Stats
1W - 0L
1,444 SR
Queue Stats
43W - 30L
1,524 Elo+
Party 1
Kukulkan
Kukulkan
hellveane6
Kukulkan
Level 121
God Stats
8W - 8L
1,485 SR
Queue Stats
171W - 202L
1,378 Elo+
Solo
Ra
Ra
mutated_UR_MOM
Ra
Level 17
God Stats
1W - 0L
1,280 SR
Queue Stats
1W - 3L
1,124 Elo+
Party 1
Bellona
Bellona
radiant-variety2
Bellona
Level 15
God Stats
2W - 2L
1,461 SR
Queue Stats
3W - 4L
1,280 Elo+
Party 1
Team Averages
Level 57
1,434 SR
1,361 Elo+

VS

Team Averages
Level 95
1,431 SR
1,399 Elo+
Artio
Artio
Rairyuu64
Artio
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 169L
1,467 Elo+
Solo
Agni
Agni
Shusheiii
Agni
Level 86
God Stats
0W - 1L
1,230 SR
Queue Stats
2W - 4L
1,450 Elo+
Solo
Cthulhu
Cthulhu
bootyeater666
Cthulhu
Level 147
God Stats
82W - 82L
1,515 SR
Queue Stats
706W - 727L
1,449 Elo+
Solo
Cupid
Cupid
guttergabe
Cupid
Level 69
God Stats
3W - 4L
1,413 SR
Queue Stats
36W - 51L
1,319 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jonasmaia7
Ah Muzen Cab
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
0 / 0 / 10
7,365
737
2,432
8,488
7,732
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
17
10 / 2 / 6
10,234
1,023
21,968
8,006
3,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
hellveane6
Kukulkan
16
7 / 1 / 6
9,522
952
11,706
4,545
1,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 2 / 9
8,577
858
4,048
5,801
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 5
7,526
753
4,257
11,712
7,154
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Rairyuu64
Artio
15
3 / 2 / 4
8,339
834
6,193
15,087
13,366
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
11
0 / 8 / 4
6,374
637
3,833
11,534
3,975
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
14
4 / 1 / 4
8,950
895
7,137
6,767
6,196
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
13
1 / 7 / 5
7,115
712
7,544
10,500
3,745
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Muzen Cab
jonasmaia7
Ah Muzen Cab
14
1 / 2 / 3
7,063
706
5,239
8,285
2,933
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
29
20
Kills
9
9
Deaths
20
36
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
0
10
5
W
Zeus
10
2
6
6.5
L
Artio
Rairyuu64
Artio
3
2
4
2.5
L
Agni
0
8
4
0.25
L
Cthulhu
4
1
4
6
L
Cupid
1
7
5
0.5
W
Kukulkan
hellveane6
Kukulkan
7
1
6
10
L
Ah Muzen Cab
jonasmaia7
Ah Muzen Cab
1
2
3
1.25
W
2
2
9
3.25
W
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,411
Damage
29,946
38,552
Taken
52,173
22,398
Mitigated
30,215
12,401
Healing
14,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,432
1,123
1,555
2,024
8,488
7,732
410
2,952
5,536
0
7,062
W
Zeus
21,968
1,270
203
1,421
8,006
3,030
544
4,295
3,711
44,632
0
L
Artio
Rairyuu64
Artio
6,193
485
1,106
5,840
15,087
13,366
0
8,709
5,836
17,601
0
L
Agni
3,833
64
72
1,222
11,534
3,975
0
9,097
2,081
10,550
0
L
Cthulhu
7,137
354
321
846
6,767
6,196
77
3,998
2,638
25,676
0
L
Cupid
7,544
3,363
443
800
10,500
3,745
34
8,855
1,335
0
22,155
W
Kukulkan
hellveane6
Kukulkan
11,706
924
0
480
4,545
1,946
0
2,248
2,297
36,797
0
L
Ah Muzen Cab
jonasmaia7
Ah Muzen Cab
5,239
2,049
553
3,018
8,285
2,933
0
5,886
2,225
0
27,144
W
4,048
354
1,514
2,063
5,801
2,536
352
2,710
3,091
21,755
0
W
4,257
1,012
322
2,819
11,712
7,154
1,040
5,430
6,282
0
16,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,224
Gold Earned
37,841
254
Minions Killed
193
8
Camps Cleared
6
1,009,105
Distance Traveled
868,653
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,365
737
4
0
0
201,629
0
W
Zeus
10,234
1,023
64
6
0
193,461
0
L
Artio
8,339
834
18
2
0
208,695
1
L
Agni
6,374
637
17
2
0
144,002
0
L
Cthulhu
8,950
895
44
4
3
145,956
8
L
Cupid
7,115
712
49
5
3
171,716
1
W
Kukulkan
9,522
952
84
8
0
201,976
0
L
Ah Muzen Cab
7,063
706
65
7
0
198,284
0
W
Ra
8,577
858
63
6
6
208,833
0
W
Bellona
7,526
753
39
4
2
203,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role