Player Matchup

Sobek
Sobek
Buzzed3unny
Sobek
Level 118
God Stats
1W - 3L
1,470 SR
Queue Stats
331W - 356L
1,335 Elo+
Solo
Erlang Shen
Erlang Shen
Ike williams
Erlang Shen
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,543 Elo+
Solo
Baron Samedi
Baron Samedi
Jojomonkey28
Baron Samedi
Level 92
God Stats
1W - 2L
1,423 SR
Queue Stats
204W - 221L
1,310 Elo+
Solo
Bakasura
Bakasura
MikieTrees
Bakasura
Level 56
God Stats
1W - 1L
1,710 SR
Queue Stats
125W - 172L
1,359 Elo+
Solo
Tsukuyomi
Tsukuyomi
TacoCat816
Tsukuyomi
Level 89
God Stats
2W - 2L
1,625 SR
Queue Stats
218W - 211L
1,356 Elo+
Solo
Team Averages
Level 87
1,546 SR
1,381 Elo+

VS

Team Averages
Level 121
1,504 SR
1,301 Elo+
Heimdallr
Heimdallr
CooTheGod
Heimdallr
Level 145
God Stats
3W - 2L
1,478 SR
Queue Stats
210W - 242L
1,355 Elo+
Solo
Merlin
Merlin
I Got A1 Yola
Merlin
Level 140
God Stats
7W - 2L
1,606 SR
Queue Stats
418W - 441L
1,337 Elo+
Solo
Cupid
Cupid
NinjaBamfz
Cupid
Level 107
God Stats
1W - 4L
1,266 SR
Queue Stats
357W - 383L
1,300 Elo+
Solo
Ganesha
Ganesha
Papamidnight18
Ganesha
Level 84
God Stats
1W - 0L
1,677 SR
Queue Stats
2W - 4L
1,151 Elo+
Solo
Arachne
Arachne
jimmycomo
Arachne
Level 128
God Stats
8W - 8L
1,494 SR
Queue Stats
422W - 455L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 11
11,565
771
11,373
23,919
34,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Ike williams
Erlang Shen
15
2 / 8 / 9
9,609
641
6,641
21,677
13,475
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Jojomonkey28
Baron Samedi
20
4 / 5 / 13
11,489
766
14,312
15,673
7,245
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
MikieTrees
Bakasura
16
3 / 11 / 7
10,527
702
9,980
18,779
7,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
TacoCat816
Tsukuyomi
18
7 / 8 / 9
10,843
723
18,468
15,400
6,391
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CooTheGod
Heimdallr
20
13 / 5 / 21
12,673
845
22,450
14,136
6,805
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 5 / 21
11,290
753
18,238
10,560
4,589
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
20
10 / 2 / 14
12,621
841
20,540
14,120
6,259
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 7 / 23
10,486
699
8,288
15,562
13,197
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
jimmycomo
Arachne
19
11 / 2 / 17
12,123
808
11,562
13,729
6,275
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
133
21
Kills
37
37
Deaths
21
49
Assists
96
Player
Kills
Deaths
Assists
KDA
L
5
5
11
2.1
W
Heimdallr
CooTheGod
Heimdallr
13
5
21
4.7
W
3
5
21
2.7
L
Erlang Shen
Ike williams
Erlang Shen
2
8
9
0.81
L
Baron Samedi
Jojomonkey28
Baron Samedi
4
5
13
2.1
L
Bakasura
MikieTrees
Bakasura
3
11
7
0.59
W
Cupid
10
2
14
8.5
W
0
7
23
1.64
L
Tsukuyomi
TacoCat816
Tsukuyomi
7
8
9
1.44
W
Arachne
jimmycomo
Arachne
11
2
17
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,774
Damage
81,078
95,448
Taken
68,107
69,293
Mitigated
37,125
26,129
Healing
26,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,373
684
823
6,183
23,919
34,864
120
6,126
17,787
24,730
0
W
Heimdallr
CooTheGod
Heimdallr
22,450
7,706
1,881
2,304
14,136
6,805
1,612
6,612
7,324
0
44,239
W
18,238
1,500
1,820
1,667
10,560
4,589
539
4,697
5,863
31,004
0
L
Erlang Shen
Ike williams
Erlang Shen
6,641
2,708
140
3,161
21,677
13,475
437
4,185
17,492
0
14,405
L
Baron Samedi
Jojomonkey28
Baron Samedi
14,312
795
4,777
5,761
15,673
7,245
980
4,564
11,108
32,728
0
L
Bakasura
MikieTrees
Bakasura
9,980
6,607
1,782
1,780
18,779
7,318
0
5,493
13,286
0
11,397
W
Cupid
20,540
11,595
3,584
6,087
14,120
6,259
1,321
6,155
7,895
0
49,073
W
8,288
952
921
1,757
15,562
13,197
370
3,562
11,472
15,308
0
L
Tsukuyomi
TacoCat816
Tsukuyomi
18,468
3,684
0
1,722
15,400
6,391
776
6,158
9,242
0
40,232
W
Arachne
jimmycomo
Arachne
11,562
8,407
1,162
5,339
13,729
6,275
678
4,659
8,563
0
19,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,033
Gold Earned
59,193
168
Minions Killed
160
0
Camps Cleared
0
1,443,319
Distance Traveled
1,231,392
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,565
771
23
2
0
267,570
1
W
Heimdallr
12,673
845
46
3
0
261,722
0
W
Merlin
11,290
753
32
2
0
213,409
0
L
Erlang Shen
9,609
641
28
2
0
315,839
0
L
Baron Samedi
11,489
766
46
3
0
354,608
0
L
Bakasura
10,527
702
13
1
0
243,582
1
W
Cupid
12,621
841
69
5
0
264,950
0
W
Ganesha
10,486
699
0
0
0
213,557
0
L
Tsukuyomi
10,843
723
58
4
0
261,720
0
W
Arachne
12,123
808
13
1
0
277,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role