Player Matchup

Thanatos
Thanatos
Synerius
Thanatos
Level 149
God Stats
38W - 20L
1,646 SR
Queue Stats
651W - 653L
1,558 Elo+
Party 2
Heimdallr
Heimdallr
Vetium
Heimdallr
Level 156
God Stats
4W - 1L
1,927 SR
Queue Stats
29W - 13L
1,725 Elo+
Party 3
Raijin
Raijin
Wirko3
Raijin
Level 47
God Stats
0W - 1L
1,918 SR
Queue Stats
0W - 7L
1,249 Elo+
Solo
King Arthur
King Arthur
lZaddyDonutl
King Arthur
Level 141
God Stats
45W - 58L
1,491 SR
Queue Stats
545W - 524L
1,532 Elo+
Party 2
Cthulhu
Cthulhu
seimaerd
Cthulhu
Level 33
God Stats
1W - 6L
1,285 SR
Queue Stats
76W - 96L
1,484 Elo+
Party 3
Team Averages
Level 105
1,653 SR
1,510 Elo+

VS

Team Averages
Level 107
1,578 SR
1,620 Elo+
Agni
Agni
 
Agni
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Dahsyn
Loki
Level 126
God Stats
6W - 4L
1,633 SR
Queue Stats
264W - 184L
1,751 Elo+
Party 1
Xbalanque
Xbalanque
MiKeNn
Xbalanque
Level 47
God Stats
3W - 2L
1,758 SR
Queue Stats
309W - 121L
1,847 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Synerius
Thanatos
10
3 / 6 / 1
6,183
562
4,618
9,798
2,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Vetium
Heimdallr
10
1 / 7 / 2
5,993
545
6,111
8,688
2,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
Wirko3
Raijin
7
1 / 7 / 1
4,932
448
3,400
7,269
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
lZaddyDonutl
King Arthur
11
2 / 4 / 1
6,297
572
3,680
9,028
5,059
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
seimaerd
Cthulhu
7
0 / 5 / 2
4,798
436
2,544
10,222
4,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
5 / 2 / 9
7,296
663
10,498
6,026
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
 
Sylvanus
11
6 / 0 / 11
7,017
638
5,986
9,050
6,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
 
Tsukuyomi
11
4 / 2 / 2
6,707
610
6,506
7,153
2,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Loki
Dahsyn
Loki
11
10 / 3 / 10
7,576
689
8,272
6,997
1,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
MiKeNn
Xbalanque
11
4 / 0 / 7
6,759
614
3,212
6,042
1,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
68
7
Kills
29
29
Deaths
7
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
2
9
4.75
W
Sylvanus
 
Sylvanus
6
0
11
11.5
W
Tsukuyomi
 
Tsukuyomi
4
2
2
2.5
W
Loki
Dahsyn
Loki
10
3
10
5
W
Xbalanque
MiKeNn
Xbalanque
4
0
7
7.5
L
Thanatos
Synerius
Thanatos
3
6
1
0.58
L
Heimdallr
Vetium
Heimdallr
1
7
2
0.29
L
Raijin
Wirko3
Raijin
1
7
1
0.21
L
King Arthur
lZaddyDonutl
King Arthur
2
4
1
0.63
L
Cthulhu
seimaerd
Cthulhu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,353
Damage
34,474
45,005
Taken
35,268
15,982
Mitigated
13,969
12,513
Healing
14,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
10,498
1,206
0
1,580
6,026
1,595
448
1,917
3,768
46,347
0
W
Sylvanus
 
Sylvanus
5,986
2,178
1,762
4,014
9,050
6,107
26
2,103
6,642
20,158
0
W
Tsukuyomi
 
Tsukuyomi
6,506
1,508
0
1,832
7,153
2,957
0
693
6,460
0
32,398
W
Loki
Dahsyn
Loki
8,272
2,182
0
1,784
6,997
1,767
0
567
6,323
0
31,329
W
Xbalanque
MiKeNn
Xbalanque
3,212
1,027
0
3,185
6,042
1,543
0
833
5,109
0
42,692
L
Thanatos
Synerius
Thanatos
4,618
1,335
0
6,651
9,798
2,692
0
2,000
7,668
0
28,616
L
Heimdallr
Vetium
Heimdallr
6,111
2,910
0
1,442
8,688
2,066
0
3,863
4,783
0
25,694
L
Raijin
Wirko3
Raijin
3,400
573
0
359
7,269
2,101
0
4,855
2,158
16,628
0
L
King Arthur
lZaddyDonutl
King Arthur
3,680
66
0
2,160
9,028
5,059
0
467
7,981
4,346
25,175
L
Cthulhu
seimaerd
Cthulhu
2,544
160
76
1,825
10,222
4,064
0
4,767
5,317
13,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,203
Gold Earned
35,355
240
Minions Killed
357
0
Camps Cleared
0
963,096
Distance Traveled
1,092,426
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,296
663
101
9
0
259,420
4
W
Sylvanus
7,017
638
33
3
0
185,799
4
W
Tsukuyomi
6,707
610
74
7
0
221,739
5
W
Loki
7,576
689
62
6
0
220,197
3
W
Xbalanque
6,759
614
87
8
0
205,271
1
L
Thanatos
6,183
562
62
6
0
203,108
1
L
Heimdallr
5,993
545
41
4
0
199,208
3
L
Raijin
4,932
448
45
4
0
180,026
2
L
King Arthur
6,297
572
74
7
0
196,228
0
L
Cthulhu
4,798
436
18
2
0
184,526
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role