Player Matchup

Raijin
Raijin
ClariceOfThePots
Raijin
Level 25
God Stats
1W - 2L
1,511 SR
Queue Stats
54W - 51L
1,556 Elo+
Party 2
Eset
Eset
Hersana
Eset
Level 28
God Stats
1W - 2L
1,796 SR
Queue Stats
57W - 53L
1,557 Elo+
Party 2
Hercules
Hercules
LIzzieBizzie
Hercules
Level 16
God Stats
0W - 4L
1,146 SR
Queue Stats
16W - 20L
1,495 Elo+
Party 2
Loki
Loki
StaforgeR
Loki
Level 14
God Stats
0W - 2L
1,309 SR
Queue Stats
15W - 15L
1,499 Elo+
Party 2
Sun Wukong
Sun Wukong
bloodsport44
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,533 Elo+
Solo
Team Averages
Level 18
1,452 SR
1,528 Elo+

VS

Team Averages
Level 20
1,546 SR
1,532 Elo+
Rama
Rama
Joey1142
Rama
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 8L
1,583 Elo+
Party 3
Nox
Nox
MsAndraste
Nox
Level 28
God Stats
2W - 0L
1,737 SR
Queue Stats
148W - 145L
1,407 Elo+
Party 1
Chaac
Chaac
SmoochCooch
Chaac
Level 18
God Stats
1W - 1L
1,314 SR
Queue Stats
51W - 31L
1,534 Elo+
Party 1
Kukulkan
Kukulkan
WobblySauce
Kukulkan
Level 12
God Stats
3W - 0L
1,677 SR
Queue Stats
6W - 5L
1,610 Elo+
Party 3
Ah Puch
Ah Puch
alejo1907
Ah Puch
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 6
11,281
1,026
16,313
19,456
6,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Eset
Hersana
Eset
17
1 / 8 / 7
10,533
958
9,643
18,362
6,563
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
LIzzieBizzie
Hercules
18
1 / 8 / 6
10,890
990
7,677
35,329
33,895
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
17
10 / 12 / 2
13,706
1,246
19,833
24,095
8,548
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
bloodsport44
Sun Wukong
17
1 / 9 / 7
10,684
971
8,425
24,390
20,617
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

0

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
13 / 4 / 19
13,821
1,256
25,758
13,111
4,773
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
2 / 4 / 24
11,233
1,021
7,837
9,353
3,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 2 / 22
12,672
1,152
19,752
18,292
19,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
WobblySauce
Kukulkan
20
15 / 1 / 15
14,045
1,277
31,328
11,565
4,397
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Puch
alejo1907
Ah Puch
20
6 / 5 / 24
12,881
1,171
29,817
12,817
4,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
148
16
Kills
44
44
Deaths
16
28
Assists
104
Player
Kills
Deaths
Assists
KDA
L
3
7
6
0.86
L
Eset
Hersana
Eset
1
8
7
0.56
W
Rama
13
4
19
5.63
L
Hercules
LIzzieBizzie
Hercules
1
8
6
0.5
W
2
4
24
3.5
W
8
2
22
9.5
L
Loki
10
12
2
0.92
W
Kukulkan
WobblySauce
Kukulkan
15
1
15
22.5
W
Ah Puch
alejo1907
Ah Puch
6
5
24
3.6
L
Sun Wukong
bloodsport44
Sun Wukong
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,891
Damage
114,492
121,632
Taken
65,138
76,331
Mitigated
36,036
8,630
Healing
12,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,313
1,893
129
283
19,456
6,708
0
11,948
7,275
46,127
0
L
Eset
Hersana
Eset
9,643
834
587
1,465
18,362
6,563
0
9,553
8,608
31,173
0
W
Rama
25,758
22,789
0
4,332
13,111
4,773
0
3,846
9,265
0
37,747
L
Hercules
LIzzieBizzie
Hercules
7,677
1,460
0
5,760
35,329
33,895
0
21,744
13,192
0
19,348
W
7,837
1,805
0
118
9,353
3,483
0
2,324
7,029
15,304
0
W
19,752
3,780
0
5,235
18,292
19,170
0
8,635
9,657
537
32,539
L
Loki
19,833
4,446
0
70
24,095
8,548
0
13,848
10,198
0
43,702
W
Kukulkan
WobblySauce
Kukulkan
31,328
2,451
0
793
11,565
4,397
0
4,769
6,796
66,764
0
W
Ah Puch
alejo1907
Ah Puch
29,817
811
0
2,322
12,817
4,213
0
6,382
6,435
50,043
0
L
Sun Wukong
bloodsport44
Sun Wukong
8,425
2,490
0
336
24,390
20,617
0
12,254
11,800
0
23,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,094
Gold Earned
64,652
214
Minions Killed
205
8
Camps Cleared
3
1,128,395
Distance Traveled
1,104,152
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,281
1,026
68
6
1
199,388
1
L
Eset
10,533
958
51
5
1
221,664
1
W
Rama
13,821
1,256
24
2
1
193,045
0
L
Hercules
10,890
990
24
2
0
244,948
3
W
Nox
11,233
1,021
20
2
0
204,826
0
W
Chaac
12,672
1,152
33
3
1
257,804
0
L
Loki
13,706
1,246
41
4
5
244,860
0
W
Kukulkan
14,045
1,277
93
8
1
239,304
1
W
Ah Puch
12,881
1,171
35
3
0
209,173
1
L
Sun Wukong
10,684
971
30
3
1
217,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role