Player Matchup

Bacchus
Bacchus
JSmeezy8807
Bacchus
Level 22
God Stats
12W - 13L
1,419 SR
Queue Stats
51W - 50L
1,474 Elo+
Party 1
Sol
Sol
M Tango89
Sol
Level 153
God Stats
13W - 13L
1,558 SR
Queue Stats
382W - 411L
1,511 Elo+
Party 1
Nemesis
Nemesis
Meh Blackness
Nemesis
Level 83
God Stats
1W - 2L
1,465 SR
Queue Stats
128W - 135L
1,422 Elo+
Party 1
Team Averages
Level 86
1,481 SR
1,469 Elo+

VS

Team Averages
Level 35
1,670 SR
1,503 Elo+
Janus
Janus
eqwv5877
Janus
Level 29
God Stats
2W - 4L
1,686 SR
Queue Stats
205W - 94L
1,687 Elo+
Solo
Medusa
Medusa
hiltlautaro805
Medusa
Level 67
God Stats
31W - 29L
1,517 SR
Queue Stats
104W - 117L
1,389 Elo+
Party 2
Gilgamesh
Gilgamesh
rendija_costosa
Gilgamesh
Level 8
God Stats
1W - 1L
1,807 SR
Queue Stats
9W - 11L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JSmeezy8807
Bacchus
13
1 / 2 / 7
10,436
745
4,602
14,927
15,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
7 / 0 / 1
10,718
766
11,900
9,325
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
13
3 / 6 / 5
9,421
673
7,707
12,688
5,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
eqwv5877
Janus
13
4 / 6 / 3
9,546
682
10,721
11,685
3,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 3 / 3
9,314
665
7,722
11,972
4,217
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
rendija_costosa
Gilgamesh
8
0 / 2 / 5
7,773
555
2,578
5,392
2,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
11
Kills
8
8
Deaths
11
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
JSmeezy8807
Bacchus
1
2
7
2.25
W
7
0
1
7.5
W
Nemesis
3
6
5
0.92
L
Janus
eqwv5877
Janus
4
6
3
0.92
L
4
3
3
1.83
L
Gilgamesh
rendija_costosa
Gilgamesh
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,209
Damage
21,021
36,940
Taken
29,049
24,483
Mitigated
9,919
8,400
Healing
3,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
JSmeezy8807
Bacchus
4,602
410
219
4,393
14,927
15,728
245
3,209
11,209
11,161
0
W
11,900
2,616
0
2,710
9,325
3,418
2,149
3,452
5,844
61,702
0
W
Nemesis
7,707
2,938
0
1,078
12,688
5,337
357
4,516
7,402
0
28,509
L
Janus
eqwv5877
Janus
10,721
1,052
0
802
11,685
3,245
140
5,342
6,148
38,418
0
L
7,722
4,035
0
1,622
11,972
4,217
694
8,088
3,630
0
32,767
L
Gilgamesh
rendija_costosa
Gilgamesh
2,578
522
103
794
5,392
2,457
124
2,863
2,371
0
7,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,575
Gold Earned
26,633
165
Minions Killed
119
10
Camps Cleared
3
803,501
Distance Traveled
600,625
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,436
745
11
1
1
286,399
1
W
Sol
10,718
766
115
8
3
283,780
1
W
Nemesis
9,421
673
39
3
6
233,322
4
L
Janus
9,546
682
52
4
2
221,130
3
L
Medusa
9,314
665
57
4
0
272,413
3
L
Gilgamesh
7,773
555
10
1
1
107,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role