Player Matchup

Nox
Nox
DustyLoads
Nox
Level 2
God Stats
1W - 1L
1,687 SR
Queue Stats
5W - 2L
1,659 Elo+
Party 1
Bastet
Bastet
HotGayDuckyMess
Bastet
Level 148
God Stats
7W - 5L
1,574 SR
Queue Stats
28W - 35L
1,473 Elo+
Party 1
Guan Yu
Guan Yu
MortemRex
Guan Yu
Level 134
God Stats
1W - 1L
1,709 SR
Queue Stats
37W - 28L
1,527 Elo+
Party 1
Charybdis
Charybdis
Mortiqui
Charybdis
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,462 Elo+
Party 1
Cthulhu
Cthulhu
TheDobis
Cthulhu
Level 12
God Stats
24W - 15L
1,578 SR
Queue Stats
42W - 37L
1,498 Elo+
Party 1
Team Averages
Level 88
1,610 SR
1,524 Elo+

VS

Team Averages
Level 62
1,496 SR
1,474 Elo+
Gilgamesh
Gilgamesh
BLOODXXRAGE
Gilgamesh
Level 42
God Stats
39W - 27L
1,595 SR
Queue Stats
283W - 260L
1,480 Elo+
Solo
Ra
Ra
IAmWulf
Ra
Level 124
God Stats
21W - 28L
1,505 SR
Queue Stats
178W - 203L
1,472 Elo+
Party 2
Jormungandr
Jormungandr
Vix9002
Jormungandr
Level 29
God Stats
3W - 3L
1,321 SR
Queue Stats
21W - 19L
1,503 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Zinrar
Ah Muzen Cab
Level 49
God Stats
22W - 10L
1,656 SR
Queue Stats
64W - 61L
1,478 Elo+
Party 2
Discordia
Discordia
sweetlyphoebe
Discordia
Level 66
God Stats
5W - 4L
1,405 SR
Queue Stats
98W - 130L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 1
8,502
850
4,334
16,661
5,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 4 / 1
8,619
862
12,753
15,456
4,529
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Guan Yu
MortemRex
Guan Yu
15
1 / 9 / 0
9,130
913
5,373
21,907
23,529
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
Mortiqui
Charybdis
15
0 / 6 / 1
9,077
908
9,006
14,922
5,549
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
TheDobis
Cthulhu
15
0 / 7 / 1
8,531
853
6,025
28,763
28,008
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

51

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BLOODXXRAGE
Gilgamesh
18
5 / 1 / 21
11,127
1,113
14,514
14,380
10,959
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
6 / 0 / 21
10,717
1,072
18,311
6,312
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Vix9002
Jormungandr
18
9 / 0 / 24
11,585
1,159
16,817
11,123
11,408
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Muzen Cab
Zinrar
Ah Muzen Cab
19
10 / 0 / 23
11,684
1,168
27,753
3,688
1,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
sweetlyphoebe
Discordia
18
5 / 0 / 23
10,950
1,095
15,370
7,528
2,731
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
147
1
Kills
35
35
Deaths
1
4
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BLOODXXRAGE
Gilgamesh
5
1
21
15.5
L
0
9
1
0.06
L
0
4
1
0.13
W
6
0
21
16.5
L
Guan Yu
MortemRex
Guan Yu
1
9
0
0.11
L
Charybdis
Mortiqui
Charybdis
0
6
1
0.08
L
Cthulhu
TheDobis
Cthulhu
0
7
1
0.07
W
Jormungandr
Vix9002
Jormungandr
9
0
24
21
W
Ah Muzen Cab
Zinrar
Ah Muzen Cab
10
0
23
21.5
W
Discordia
sweetlyphoebe
Discordia
5
0
23
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,491
Damage
92,765
97,709
Taken
43,031
67,591
Mitigated
29,653
11,723
Healing
14,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BLOODXXRAGE
Gilgamesh
14,514
4,718
2,567
2,652
14,380
10,959
0
3,702
10,678
0
21,776
L
4,334
1,140
0
0
16,661
5,976
0
10,160
6,434
12,475
0
L
12,753
1,874
30
2,572
15,456
4,529
0
6,273
8,801
0
34,828
W
18,311
1,339
3,915
2,124
6,312
2,666
0
1,963
4,349
46,516
0
L
Guan Yu
MortemRex
Guan Yu
5,373
325
4,472
3,575
21,907
23,529
0
12,829
8,429
190
19,688
L
Charybdis
Mortiqui
Charybdis
9,006
4,491
0
121
14,922
5,549
0
7,468
7,255
0
40,283
L
Cthulhu
TheDobis
Cthulhu
6,025
672
0
953
28,763
28,008
0
13,768
14,551
25,043
0
W
Jormungandr
Vix9002
Jormungandr
16,817
3,012
446
674
11,123
11,408
0
2,233
8,890
38,079
0
W
Ah Muzen Cab
Zinrar
Ah Muzen Cab
27,753
7,834
0
1,525
3,688
1,889
0
651
3,037
0
47,664
W
Discordia
sweetlyphoebe
Discordia
15,370
458
0
610
7,528
2,731
0
2,000
5,528
25,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,859
Gold Earned
56,063
211
Minions Killed
225
7
Camps Cleared
8
950,337
Distance Traveled
1,103,762
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,127
1,113
15
2
1
253,769
0
L
Nox
8,502
850
31
3
0
151,171
0
L
Bastet
8,619
862
52
5
2
239,602
1
W
Ra
10,717
1,072
86
9
3
221,048
0
L
Guan Yu
9,130
913
37
4
0
199,097
0
L
Charybdis
9,077
908
75
8
4
167,065
0
L
Cthulhu
8,531
853
16
2
1
193,402
0
W
Jormungandr
11,585
1,159
50
5
2
197,178
1
W
Ah Muzen Cab
11,684
1,168
40
4
1
216,956
1
W
Discordia
10,950
1,095
34
3
1
214,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role