Player Matchup

Fenrir
Fenrir
ExprtBot
Fenrir
Level 12
God Stats
3W - 1L
1,582 SR
Queue Stats
18W - 9L
1,675 Elo+
Party 2
Bellona
Bellona
Modglitcher
Bellona
Level 29
God Stats
11W - 7L
1,494 SR
Queue Stats
238W - 212L
1,593 Elo+
Solo
Hercules
Hercules
TheGlowkage
Hercules
Level 23
God Stats
3W - 2L
1,515 SR
Queue Stats
34W - 34L
1,551 Elo+
Solo
Artio
Artio
TheMrBigB
Artio
Level 26
God Stats
4W - 3L
1,444 SR
Queue Stats
44W - 37L
1,514 Elo+
Solo
Sol
Sol
Vicsin_
Sol
Level 47
God Stats
5W - 8L
1,446 SR
Queue Stats
25W - 25L
1,432 Elo+
Party 2
Team Averages
Level 27
1,496 SR
1,553 Elo+

VS

Team Averages
Level 32
1,444 SR
1,559 Elo+
Olorun
Olorun
 
Olorun
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Azashiin
Mulan
Level 29
God Stats
5W - 5L
1,480 SR
Queue Stats
5W - 7L
1,475 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Emjy
Kumbhakarna
Level 69
God Stats
0W - 1L
1,253 SR
Queue Stats
2W - 4L
1,659 Elo+
Party 1
Fenrir
Fenrir
Floranoctis
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Neith
Neith
ReineInterP
Neith
Level 24
God Stats
2W - 1L
1,486 SR
Queue Stats
2W - 1L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ExprtBot
Fenrir
12
6 / 0 / 1
7,452
621
5,264
9,304
3,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bellona
Modglitcher
Bellona
13
4 / 2 / 2
8,083
674
6,072
7,695
6,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
TheGlowkage
Hercules
12
5 / 2 / 6
7,482
624
8,264
8,606
4,519
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
TheMrBigB
Artio
11
5 / 0 / 4
7,359
613
4,019
10,045
8,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
11
2 / 0 / 5
6,510
543
5,014
5,357
2,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
0 / 6 / 1
6,355
530
6,071
10,932
3,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mulan
Azashiin
Mulan
11
2 / 3 / 1
6,379
532
6,994
8,936
7,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
Emjy
Kumbhakarna
7
0 / 4 / 1
5,138
428
3,052
9,274
4,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
8
2 / 4 / 1
5,797
483
1,691
7,441
2,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 5 / 0
5,136
428
4,808
5,494
1,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
22
Kills
4
4
Deaths
22
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
6
1
0.08
L
Mulan
Azashiin
Mulan
2
3
1
0.83
L
Kumbhakarna
Emjy
Kumbhakarna
0
4
1
0.13
W
Fenrir
ExprtBot
Fenrir
6
0
1
6.5
L
Fenrir
2
4
1
0.63
W
Bellona
Modglitcher
Bellona
4
2
2
2.5
L
0
5
0
0
W
Hercules
TheGlowkage
Hercules
5
2
6
4
W
Artio
TheMrBigB
Artio
5
0
4
7
W
Sol
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,633
Damage
22,616
41,007
Taken
42,077
25,032
Mitigated
18,851
18,639
Healing
9,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
6,071
3,546
57
2,909
10,932
3,421
916
0
10,634
34,951
0
L
Mulan
Azashiin
Mulan
6,994
963
0
2,567
8,936
7,362
0
98
8,758
0
29,749
L
Kumbhakarna
Emjy
Kumbhakarna
3,052
930
0
1,596
9,274
4,469
0
4,578
4,696
9,120
0
W
Fenrir
ExprtBot
Fenrir
5,264
771
0
4,304
9,304
3,325
0
2,325
6,937
0
42,189
L
Fenrir
1,691
480
0
2,116
7,441
2,126
0
0
7,364
0
18,130
W
Bellona
Modglitcher
Bellona
6,072
3,148
0
2,884
7,695
6,667
532
0
7,337
0
45,048
L
4,808
2,921
0
428
5,494
1,473
0
3,647
1,847
0
22,639
W
Hercules
TheGlowkage
Hercules
8,264
3,458
0
3,756
8,606
4,519
0
4,310
4,249
0
28,776
W
Artio
TheMrBigB
Artio
4,019
818
740
3,922
10,045
8,515
108
1,271
8,735
25,980
0
W
Sol
5,014
2,313
0
3,033
5,357
2,006
335
1,217
4,140
28,723
5,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,886
Gold Earned
28,805
347
Minions Killed
221
0
Camps Cleared
0
1,196,736
Distance Traveled
1,101,367
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,355
530
65
5
0
199,492
2
L
Mulan
6,379
532
66
6
0
223,797
0
L
Kumbhakarna
5,138
428
16
1
0
217,348
0
W
Fenrir
7,452
621
81
7
0
263,260
4
L
Fenrir
5,797
483
42
4
0
235,239
0
W
Bellona
8,083
674
107
9
0
231,082
4
L
Neith
5,136
428
32
3
0
225,491
0
W
Hercules
7,482
624
50
4
0
254,508
1
W
Artio
7,359
613
38
3
0
244,549
8
W
Sol
6,510
543
71
6
0
203,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role