Player Matchup

Olorun
Olorun
Arcangel94
Olorun
Level 146
God Stats
5W - 10L
1,491 SR
Queue Stats
417W - 415L
1,603 Elo+
Solo
Jormungandr
Jormungandr
Mr_Baseball2434
Jormungandr
Level 123
God Stats
0W - 2L
1,322 SR
Queue Stats
272W - 173L
1,663 Elo+
Party 2
Jing Wei
Jing Wei
Ostrich_Cowdude
Jing Wei
Level 158
God Stats
2W - 3L
1,582 SR
Queue Stats
244W - 149L
1,661 Elo+
Party 2
Hou Yi
Hou Yi
SadBoiWalking
Hou Yi
Level 61
God Stats
3W - 3L
1,734 SR
Queue Stats
213W - 116L
1,624 Elo+
Party 2
Vamana
Vamana
ScoobyD00M
Vamana
Level 59
God Stats
1W - 1L
1,773 SR
Queue Stats
212W - 126L
1,636 Elo+
Party 2
Team Averages
Level 109
1,580 SR
1,637 Elo+

VS

Team Averages
Level 128
1,519 SR
1,551 Elo+
Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
KarenLeeArcher
Baron Samedi
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,570 Elo+
Party 1
Artio
Artio
SaintGrendell
Artio
Level 159
God Stats
3W - 2L
1,467 SR
Queue Stats
192W - 152L
1,564 Elo+
Party 1
Discordia
Discordia
WizSerp
Discordia
Level 159
God Stats
7W - 5L
1,573 SR
Queue Stats
391W - 418L
1,553 Elo+
Solo
Bacchus
Bacchus
seema416
Bacchus
Level 121
God Stats
4W - 4L
1,555 SR
Queue Stats
552W - 583L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Arcangel94
Olorun
12
0 / 7 / 5
7,325
666
8,811
10,301
3,905
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
Mr_Baseball2434
Jormungandr
15
2 / 6 / 4
8,514
774
15,785
15,942
17,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
13
1 / 6 / 7
7,772
707
6,388
10,618
4,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 5 / 3
8,036
731
10,238
9,430
3,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vamana
ScoobyD00M
Vamana
14
3 / 4 / 6
8,390
763
6,693
12,061
14,152
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
5 / 3 / 13
8,900
809
13,535
16,296
11,331
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
KarenLeeArcher
Baron Samedi
17
11 / 1 / 7
10,512
956
15,147
14,094
8,048
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
4 / 3 / 13
8,994
818
8,415
15,239
18,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Discordia
WizSerp
Discordia
16
7 / 2 / 15
9,919
902
11,159
7,998
3,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
seema416
Bacchus
14
0 / 2 / 17
9,051
823
6,134
14,125
21,961
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
92
10
Kills
27
28
Deaths
11
25
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
3
13
3.83
L
Olorun
Arcangel94
Olorun
0
7
5
0.36
W
Baron Samedi
KarenLeeArcher
Baron Samedi
11
1
7
14.5
L
Jormungandr
Mr_Baseball2434
Jormungandr
2
6
4
0.67
L
Jing Wei
1
6
7
0.75
L
4
5
3
1.1
W
4
3
13
3.5
L
Vamana
ScoobyD00M
Vamana
3
4
6
1.5
W
Discordia
WizSerp
Discordia
7
2
15
7.25
W
Bacchus
seema416
Bacchus
0
2
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,915
Damage
54,390
58,352
Taken
67,752
42,852
Mitigated
62,954
14,383
Healing
32,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,535
1,309
769
5,203
16,296
11,331
2,039
4,733
11,322
0
23,730
L
Olorun
Arcangel94
Olorun
8,811
3,536
2,544
2,096
10,301
3,905
0
5,791
4,382
19,167
0
W
Baron Samedi
KarenLeeArcher
Baron Samedi
15,147
2,056
4,460
5,672
14,094
8,048
745
4,294
9,491
30,961
0
L
Jormungandr
Mr_Baseball2434
Jormungandr
15,785
1,666
502
2,307
15,942
17,324
0
11,701
3,918
28,638
0
L
Jing Wei
6,388
4,422
687
1,336
10,618
4,160
0
7,282
3,224
0
14,489
L
10,238
3,124
0
928
9,430
3,311
0
6,578
2,766
0
15,924
W
8,415
314
3,541
4,928
15,239
18,200
182
6,056
8,926
14,105
0
L
Vamana
ScoobyD00M
Vamana
6,693
2,255
961
3,022
12,061
14,152
0
8,540
3,207
0
13,790
W
Discordia
WizSerp
Discordia
11,159
284
2,162
1,919
7,998
3,414
1,325
3,062
4,703
25,665
0
W
Bacchus
seema416
Bacchus
6,134
816
1,840
2,133
14,125
21,961
879
5,132
8,714
10,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,037
Gold Earned
47,376
92
Minions Killed
92
0
Camps Cleared
0
930,622
Distance Traveled
1,016,976
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,900
809
9
1
0
184,260
0
L
Olorun
7,325
666
26
2
0
180,095
1
W
Baron Samedi
10,512
956
29
3
0
199,516
1
L
Jormungandr
8,514
774
27
2
0
170,211
0
L
Jing Wei
7,772
707
16
1
0
187,004
0
L
Hou Yi
8,036
731
12
1
0
186,418
5
W
Artio
8,994
818
17
2
0
228,758
2
L
Vamana
8,390
763
11
1
0
206,894
0
W
Discordia
9,919
902
31
3
0
206,139
2
W
Bacchus
9,051
823
6
1
0
198,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role