Player Matchup

Tyr
Tyr
Platinum IV
Izsrael
Tyr
Platinum IV
Level 68
God Stats
21W - 1L
1,750 SR
Queue Stats
36W - 4L
1,988 MMR
Party 1
Persephone
Persephone
Gold II
Lando_so_finesse
Persephone
Gold II
Level 156
God Stats
30W - 3L
1,921 SR
Queue Stats
35W - 3L
1,856 MMR
Party 1
Sobek
Sobek
Platinum IV
Lord_Taflic
Sobek
Platinum IV
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,964 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 86
1,724 SR
1,936 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 154
1,584 SR
1,941 MMR
Cabrakan
Cabrakan
Gold II
DarkShadow5252
Cabrakan
Gold II
Level 147
God Stats
5W - 8L
1,510 SR
Queue Stats
508W - 552L
1,535 MMR
Solo
Horus
Horus
Diamond I
Kn0cKk0uT
Horus
Diamond I
Level 159
God Stats
3W - 2L
1,768 SR
Queue Stats
270W - 287L
2,294 MMR
Party 2
Discordia
Discordia
Diamond IV
oo6BEAST
Discordia
Diamond IV
Level 155
God Stats
4W - 3L
1,475 SR
Queue Stats
250W - 258L
1,994 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
12
7 / 1 / 7
8,236
749
11,551
11,566
6,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
Lando_so_finesse
Persephone
12
3 / 0 / 9
8,317
756
12,765
4,397
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
4 / 1 / 9
8,518
774
5,584
11,185
11,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AphroditeFenrirAchillesGebArtio

VS

Bans
GilgameshChaacMulanCthulhuGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
1 / 6 / 1
7,444
677
4,010
14,857
15,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
Kn0cKk0uT
Horus
11
1 / 2 / 1
7,400
673
4,955
13,815
9,099
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Discordia
oo6BEAST
Discordia
9
0 / 6 / 1
6,540
595
7,143
6,407
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
14
Kills
2
2
Deaths
14
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
1
6
1
0.25
W
Tyr
7
1
7
10.5
L
Horus
Kn0cKk0uT
Horus
1
2
1
0.75
W
Persephone
Lando_so_finesse
Persephone
3
0
9
7.5
W
4
1
9
8.5
L
Discordia
oo6BEAST
Discordia
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,900
Damage
16,108
27,148
Taken
35,079
19,755
Mitigated
26,270
9,394
Healing
10,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
4,010
397
98
3,231
14,857
15,302
0
8,277
6,263
17,290
0
W
Tyr
11,551
984
0
5,020
11,566
6,736
331
4,851
6,171
0
20,462
L
Horus
Kn0cKk0uT
Horus
4,955
2,361
1,595
5,238
13,815
9,099
0
8,551
5,080
0
15,489
W
Persephone
Lando_so_finesse
Persephone
12,765
577
0
1,713
4,397
1,340
96
1,358
2,759
44,096
0
W
5,584
473
0
2,661
11,185
11,679
63
4,323
6,152
11,734
0
L
Discordia
oo6BEAST
Discordia
7,143
162
0
536
6,407
1,869
0
1,739
4,436
21,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,071
Gold Earned
21,384
100
Minions Killed
111
5
Camps Cleared
4
689,875
Distance Traveled
557,534
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,444
677
27
2
1
162,454
1
W
Tyr
8,236
749
26
2
2
235,185
2
L
Horus
7,400
673
35
3
3
208,838
2
W
Persephone
8,317
756
59
5
3
225,329
2
W
Sobek
8,518
774
15
1
0
229,361
12
L
Discordia
6,540
595
49
4
0
186,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role