Player Matchup

Cupid
Cupid
BeerSprinkles
Cupid
Level 49
God Stats
0W - 4L
1,262 SR
Queue Stats
72W - 109L
1,267 Elo+
Solo
Fafnir
Fafnir
Dogui UwU
Fafnir
Level 27
God Stats
3W - 3L
1,162 SR
Queue Stats
75W - 92L
1,274 Elo+
Party 1
Chaac
Chaac
IGV Pillo
Chaac
Level 79
God Stats
13W - 9L
1,440 SR
Queue Stats
286W - 324L
1,336 Elo+
Party 1
Artio
Artio
ThisMFspittiin
Artio
Level 65
God Stats
0W - 2L
1,266 SR
Queue Stats
20W - 39L
1,314 Elo+
Solo
Charybdis
Charybdis
Wishboned
Charybdis
Level 87
God Stats
0W - 2L
1,533 SR
Queue Stats
45W - 59L
1,329 Elo+
Solo
Team Averages
Level 61
1,332 SR
1,304 Elo+

VS

Team Averages
Level 84
1,534 SR
1,357 Elo+
Olorun
Olorun
ALLAHAHBEEB
Olorun
Level 67
God Stats
8W - 1L
1,488 SR
Queue Stats
142W - 169L
1,392 Elo+
Party 2
Sun Wukong
Sun Wukong
ArturoES
Sun Wukong
Level 122
God Stats
2W - 0L
1,727 SR
Queue Stats
99W - 100L
1,289 Elo+
Solo
Da Ji
Da Ji
BL1ZZ1ON
Da Ji
Level 127
God Stats
8W - 8L
1,510 SR
Queue Stats
328W - 320L
1,343 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BigHankyPanky
Morgan Le Fay
Level 56
God Stats
1W - 1L
1,447 SR
Queue Stats
113W - 126L
1,372 Elo+
Party 2
Achilles
Achilles
SunlessBloom469
Achilles
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 89L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 5
8,397
560
7,365
12,743
4,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
Dogui UwU
Fafnir
17
1 / 4 / 11
9,369
625
5,530
20,789
26,223
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
IGV Pillo
Chaac
19
7 / 4 / 9
11,103
740
21,371
25,108
21,880
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 6 / 10
9,500
633
5,218
16,510
21,699
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
Wishboned
Charybdis
17
5 / 7 / 8
10,295
686
12,782
18,592
7,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
3 / 5 / 10
10,618
708
17,859
15,058
7,369
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
ArturoES
Sun Wukong
20
5 / 2 / 12
11,338
756
11,502
15,553
17,991
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
BL1ZZ1ON
Da Ji
19
11 / 5 / 13
12,236
816
24,592
15,070
8,193
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
BigHankyPanky
Morgan Le Fay
20
8 / 3 / 14
11,783
786
25,166
13,077
6,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
18
2 / 2 / 11
10,939
729
6,387
15,111
19,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
89
17
Kills
29
29
Deaths
17
43
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Olorun
3
5
10
1.6
W
Sun Wukong
ArturoES
Sun Wukong
5
2
12
5.5
W
Da Ji
BL1ZZ1ON
Da Ji
11
5
13
3.5
L
1
8
5
0.44
W
Morgan Le Fay
BigHankyPanky
Morgan Le Fay
8
3
14
5
L
Fafnir
Dogui UwU
Fafnir
1
4
11
1.63
L
Chaac
IGV Pillo
Chaac
7
4
9
2.88
W
Achilles
2
2
11
3.75
L
3
6
10
1.33
L
Charybdis
Wishboned
Charybdis
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,266
Damage
85,506
93,742
Taken
73,869
81,317
Mitigated
60,302
35,845
Healing
31,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
17,859
8,193
4,873
5,277
15,058
7,369
1,974
1,734
12,889
33,259
0
W
Sun Wukong
ArturoES
Sun Wukong
11,502
832
2,723
4,209
15,553
17,991
1,223
2,497
12,747
0
28,686
W
Da Ji
BL1ZZ1ON
Da Ji
24,592
4,543
1,630
1,841
15,070
8,193
226
1,535
13,314
0
30,817
L
7,365
3,518
1,261
1,744
12,743
4,321
0
5,694
7,049
0
15,937
W
Morgan Le Fay
BigHankyPanky
Morgan Le Fay
25,166
2,308
3,121
3,746
13,077
6,865
893
1,911
11,031
51,663
0
L
Fafnir
Dogui UwU
Fafnir
5,530
1,159
1,905
7,341
20,789
26,223
0
9,517
11,272
13,309
0
L
Chaac
IGV Pillo
Chaac
21,371
1,618
669
12,382
25,108
21,880
0
11,616
13,492
0
41,661
W
Achilles
6,387
1,051
1,626
2,742
15,111
19,884
399
3,071
11,368
0
14,310
L
5,218
257
1,232
2,466
16,510
21,699
0
7,668
8,842
11,373
0
L
Charybdis
Wishboned
Charybdis
12,782
6,409
1,678
5,167
18,592
7,194
0
8,530
10,062
0
26,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,664
Gold Earned
56,914
134
Minions Killed
145
0
Camps Cleared
0
1,204,200
Distance Traveled
1,320,472
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,618
708
35
2
0
262,819
0
W
Sun Wukong
11,338
756
34
2
0
268,578
4
W
Da Ji
12,236
816
12
1
0
271,753
0
L
Cupid
8,397
560
21
1
0
187,696
0
W
Morgan Le Fay
11,783
786
37
2
0
241,835
3
L
Fafnir
9,369
625
7
0
0
272,720
0
L
Chaac
11,103
740
58
4
0
262,947
0
W
Achilles
10,939
729
27
2
0
275,487
1
L
Artio
9,500
633
3
0
0
262,046
0
L
Charybdis
10,295
686
45
3
0
218,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role