Player Matchup

Cernunnos
Cernunnos
AcroKatXO
Cernunnos
Level 149
God Stats
1W - 2L
1,380 SR
Queue Stats
70W - 84L
1,449 Elo+
Solo
Neith
Neith
DanceParty04
Neith
Level 115
God Stats
4W - 2L
1,671 SR
Queue Stats
311W - 336L
1,470 Elo+
Party 1
Bacchus
Bacchus
JackGabby
Bacchus
Level 86
God Stats
1W - 2L
1,465 SR
Queue Stats
132W - 136L
1,442 Elo+
Party 1
Nox
Nox
iRekTurok
Nox
Level 133
God Stats
7W - 3L
1,702 SR
Queue Stats
322W - 277L
1,515 Elo+
Solo
Horus
Horus
vongola1823
Horus
Level 112
God Stats
2W - 4L
1,293 SR
Queue Stats
370W - 390L
1,453 Elo+
Solo
Team Averages
Level 119
1,502 SR
1,466 Elo+

VS

Team Averages
Level 126
1,479 SR
1,502 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
FIDOX91
Sylvanus
Level 124
God Stats
3W - 3L
1,416 SR
Queue Stats
280W - 306L
1,461 Elo+
Solo
Janus
Janus
JJwiggleIsAsnake
Janus
Level 135
God Stats
4W - 8L
1,545 SR
Queue Stats
356W - 363L
1,517 Elo+
Party 2
Cthulhu
Cthulhu
Kevinspartan
Cthulhu
Level 121
God Stats
2W - 2L
1,303 SR
Queue Stats
225W - 192L
1,506 Elo+
Solo
Hades
Hades
SweetestDrip2
Hades
Level 122
God Stats
2W - 2L
1,629 SR
Queue Stats
136W - 132L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AcroKatXO
Cernunnos
17
5 / 7 / 17
10,766
769
15,265
17,003
8,128
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 2 / 16
11,482
820
24,076
13,171
7,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
JackGabby
Bacchus
18
4 / 5 / 16
11,677
834
12,669
26,834
46,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
9 / 6 / 14
12,232
874
19,492
14,706
14,528
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 2 / 23
10,309
736
6,151
27,429
33,416
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
1 / 4 / 13
8,678
620
12,345
12,419
15,364
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
FIDOX91
Sylvanus
18
2 / 3 / 11
10,235
731
8,542
19,140
19,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
8 / 8 / 9
10,920
780
20,660
14,672
5,994
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Kevinspartan
Cthulhu
20
7 / 5 / 11
11,853
847
19,618
22,326
22,493
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 7 / 6
9,146
653
11,497
18,417
12,112
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
72
26
Kills
22
22
Deaths
27
86
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
4
13
1.88
W
Cernunnos
AcroKatXO
Cernunnos
5
7
17
1.93
W
7
2
16
7.5
L
Sylvanus
FIDOX91
Sylvanus
2
3
11
2.5
L
8
8
9
1.56
W
Bacchus
JackGabby
Bacchus
4
5
16
2.4
L
Cthulhu
Kevinspartan
Cthulhu
7
5
11
2.5
L
4
7
6
1
W
9
6
14
2.67
W
1
2
23
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,653
Damage
72,662
99,143
Taken
86,974
109,417
Mitigated
75,855
51,447
Healing
29,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
12,345
1,472
2,717
2,216
12,419
15,364
0
4,200
8,219
18,701
0
W
Cernunnos
AcroKatXO
Cernunnos
15,265
8,632
2,322
3,858
17,003
8,128
2,355
14,639
2,364
0
28,764
W
24,076
13,142
2,547
3,886
13,171
7,283
1,641
10,997
2,174
0
47,292
L
Sylvanus
FIDOX91
Sylvanus
8,542
2,780
6,629
6,414
19,140
19,892
93
10,590
8,550
18,770
0
L
20,660
1,041
1,511
1,249
14,672
5,994
42
4,580
10,092
33,866
0
W
Bacchus
JackGabby
Bacchus
12,669
1,065
2,170
6,697
26,834
46,062
169
15,747
11,087
21,413
0
L
Cthulhu
Kevinspartan
Cthulhu
19,618
226
438
3,249
22,326
22,493
0
6,515
15,811
47,087
0
L
11,497
1,012
1,553
3,634
18,417
12,112
127
6,276
12,141
18,748
0
W
19,492
3,291
1,732
1,398
14,706
14,528
1,447
13,096
1,610
38,863
0
W
6,151
2,812
10,832
16,005
27,429
33,416
203
18,183
9,246
0
9,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,466
Gold Earned
50,832
161
Minions Killed
122
0
Camps Cleared
0
1,245,809
Distance Traveled
1,177,867
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,678
620
16
1
0
225,822
5
W
Cernunnos
10,766
769
34
2
0
220,451
1
W
Neith
11,482
820
53
4
0
233,510
0
L
Sylvanus
10,235
731
20
1
0
226,015
2
L
Janus
10,920
780
34
2
0
230,870
0
W
Bacchus
11,677
834
18
1
0
281,314
0
L
Cthulhu
11,853
847
36
3
0
287,166
0
L
Hades
9,146
653
16
1
0
207,994
0
W
Nox
12,232
874
46
3
0
213,626
1
W
Horus
10,309
736
10
1
0
296,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role