Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
 
Yemoja
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
Gostoderapazes
Susano
Level 15
God Stats
4W - 4L
1,482 SR
Queue Stats
21W - 25L
1,387 Elo+
Party 1
Cabrakan
Cabrakan
MortalKahn
Cabrakan
Level 127
God Stats
2W - 4L
1,611 SR
Queue Stats
354W - 373L
1,388 Elo+
Party 1
Janus
Janus
zzekk97
Janus
Level 21
God Stats
11W - 3L
1,908 SR
Queue Stats
97W - 36L
1,729 Elo+
Party 3
Team Averages
Level 80
1,600 SR
1,501 Elo+

VS

Team Averages
Level 75
1,586 SR
1,480 Elo+
Neith
Neith
CaiqueRoger
Neith
Level 118
God Stats
15W - 25L
1,390 SR
Queue Stats
597W - 584L
1,487 Elo+
Party 2
Janus
Janus
J4eden
Janus
Level 49
God Stats
10W - 3L
1,819 SR
Queue Stats
176W - 134L
1,532 Elo+
Solo
Fenrir
Fenrir
NotegustaR6
Fenrir
Level 15
God Stats
6W - 1L
1,805 SR
Queue Stats
65W - 55L
1,488 Elo+
Party 2
Agni
Agni
WOLVERINE9393
Agni
Level 103
God Stats
8W - 12L
1,346 SR
Queue Stats
426W - 504L
1,441 Elo+
Party 2
Chaac
Chaac
yGAB976_
Chaac
Level 89
God Stats
10W - 10L
1,572 SR
Queue Stats
223W - 237L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
1 / 5 / 2
5,919
493
5,864
10,497
2,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
 
Yemoja
9
0 / 2 / 4
5,872
489
1,683
9,840
4,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 3 / 0
5,374
448
2,560
7,946
3,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
MortalKahn
Cabrakan
10
1 / 7 / 0
6,416
535
5,221
10,970
6,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
zzekk97
Janus
13
3 / 2 / 1
7,555
630
4,186
5,805
1,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 4
7,083
590
10,013
8,563
2,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
J4eden
Janus
12
7 / 0 / 2
7,575
631
6,700
4,053
1,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
10
1 / 2 / 5
5,921
493
3,218
8,077
4,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
1 / 0 / 1
6,636
553
3,154
3,829
976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
yGAB976_
Chaac
13
5 / 1 / 2
7,817
651
6,861
8,447
5,320
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
5
Kills
19
19
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
5
2
0.4
L
Yemoja
 
Yemoja
0
2
4
1
W
5
2
4
3.5
L
0
3
0
0
W
Janus
J4eden
Janus
7
0
2
8
L
Cabrakan
MortalKahn
Cabrakan
1
7
0
0.14
W
Fenrir
1
2
5
1.75
W
1
0
1
1.5
W
Chaac
yGAB976_
Chaac
5
1
2
6
L
Janus
zzekk97
Janus
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,514
Damage
29,946
45,058
Taken
32,969
19,684
Mitigated
13,945
11,520
Healing
13,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
5,864
4,329
0
3,213
10,497
2,676
52
1,088
9,287
0
36,467
L
Yemoja
 
Yemoja
1,683
489
531
3,334
9,840
4,844
61
2,132
7,469
14,497
0
W
10,013
3,899
0
3,337
8,563
2,398
1,344
2,109
6,454
0
41,954
L
2,560
749
0
1,428
7,946
3,961
0
3,759
3,849
0
21,617
W
Janus
J4eden
Janus
6,700
631
0
1,770
4,053
1,062
0
711
3,308
34,596
0
L
Cabrakan
MortalKahn
Cabrakan
5,221
873
0
1,460
10,970
6,676
527
934
9,998
33,761
0
W
Fenrir
3,218
302
633
2,087
8,077
4,189
130
2,823
5,134
0
17,586
W
3,154
244
0
500
3,829
976
140
769
2,830
33,444
0
W
Chaac
yGAB976_
Chaac
6,861
1,600
0
5,063
8,447
5,320
164
4,220
3,819
0
45,004
L
Janus
zzekk97
Janus
4,186
330
0
1,554
5,805
1,527
0
1,515
4,210
51,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,136
Gold Earned
35,032
338
Minions Killed
361
0
Camps Cleared
0
1,185,261
Distance Traveled
1,323,085
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,919
493
51
4
0
240,156
5
L
Yemoja
5,872
489
34
3
0
241,285
4
W
Neith
7,083
590
80
7
0
246,144
4
L
Susano
5,374
448
46
4
0
254,031
0
W
Janus
7,575
631
71
6
0
306,248
6
L
Cabrakan
6,416
535
89
7
0
170,537
0
W
Fenrir
5,921
493
31
3
0
255,490
3
W
Agni
6,636
553
73
6
0
238,076
0
W
Chaac
7,817
651
106
9
0
277,127
1
L
Janus
7,555
630
118
10
0
279,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role