Player Matchup

Ares
Ares
TheGickSquad
Ares
Level 28
God Stats
11W - 8L
1,641 SR
Queue Stats
188W - 185L
1,455 Elo+
Party 2
Merlin
Merlin
itsPanek
Merlin
Level 120
God Stats
2W - 2L
1,602 SR
Queue Stats
148W - 146L
1,516 Elo+
Party 2
Izanami
Izanami
xxTannerr
Izanami
Level 112
God Stats
7W - 2L
1,719 SR
Queue Stats
20W - 13L
1,559 Elo+
Solo
Team Averages
Level 87
1,654 SR
1,510 Elo+

VS

Team Averages
Level 29
1,480 SR
1,478 Elo+
Cliodhna
Cliodhna
BENIDRIL1
Cliodhna
Level 77
God Stats
4W - 4L
1,620 SR
Queue Stats
47W - 46L
1,494 Elo+
Party 1
Rama
Rama
MrMuerte128
Rama
Level 7
God Stats
6W - 6L
1,629 SR
Queue Stats
15W - 24L
1,439 Elo+
Party 1
Fenrir
Fenrir
wannabees144
Fenrir
Level 4
God Stats
1W - 1L
1,190 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 7
5,543
924
2,212
5,495
3,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
itsPanek
Merlin
9
2 / 0 / 7
5,872
979
3,392
2,787
1,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
xxTannerr
Izanami
10
5 / 0 / 3
6,369
1,062
4,239
3,243
980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BENIDRIL1
Cliodhna
9
2 / 3 / 0
4,991
832
3,242
6,474
1,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

7
0 / 3 / 0
4,343
724
374
4,591
1,231
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
5
0 / 3 / 1
4,374
729
646
2,979
1,253
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
9
Kills
2
2
Deaths
9
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
BENIDRIL1
Cliodhna
2
3
0
0.67
L
0
3
0
0
W
2
2
7
2.75
W
Merlin
itsPanek
Merlin
2
0
7
5.5
L
Fenrir
0
3
1
0.17
W
Izanami
xxTannerr
Izanami
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,843
Damage
4,262
11,525
Taken
14,044
5,963
Mitigated
4,326
1,558
Healing
2,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
BENIDRIL1
Cliodhna
3,242
0
0
2,023
6,474
1,842
0
2,584
3,583
0
13,058
L
374
358
0
208
4,591
1,231
0
1,303
3,115
0
5,463
W
2,212
0
0
257
5,495
3,792
52
50
5,445
2,904
0
W
Merlin
itsPanek
Merlin
3,392
89
0
433
2,787
1,191
371
0
2,787
12,520
0
L
Fenrir
646
89
0
0
2,979
1,253
0
1,414
1,319
0
1,557
W
Izanami
xxTannerr
Izanami
4,239
2,475
0
868
3,243
980
1,949
127
3,116
0
26,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,784
Gold Earned
13,708
89
Minions Killed
35
4
Camps Cleared
2
374,558
Distance Traveled
276,490
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
4,991
832
19
3
2
124,247
1
L
Rama
4,343
724
14
2
0
99,168
0
W
Ares
5,543
924
1
0
0
122,599
0
W
Merlin
5,872
979
22
4
2
141,475
1
L
Fenrir
4,374
729
2
0
0
53,075
1
W
Izanami
6,369
1,062
66
11
2
110,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role