Player Matchup

Awilix
Awilix
AWSArxhitect
Awilix
Level 30
God Stats
6W - 2L
1,737 SR
Queue Stats
35W - 14L
1,737 Elo+
Party 1
Danzaburou
Danzaburou
LMurdaDaChef
Danzaburou
Level 82
God Stats
6W - 2L
1,562 SR
Queue Stats
35W - 28L
1,379 Elo+
Party 1
Zhong Kui
Zhong Kui
Mista_Quan
Zhong Kui
Level 39
God Stats
1W - 0L
1,326 SR
Queue Stats
4W - 2L
1,468 Elo+
Party 1
Sun Wukong
Sun Wukong
SimpMegatron
Sun Wukong
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,693 Elo+
Party 1
Cerberus
Cerberus
insaneman27
Cerberus
Level 113
God Stats
2W - 1L
1,828 SR
Queue Stats
35W - 18L
1,686 Elo+
Party 1
Team Averages
Level 58
1,591 SR
1,592 Elo+

VS

Team Averages
Level 73
1,458 SR
1,487 Elo+
Cthulhu
Cthulhu
Eris Noct
Cthulhu
Level 46
God Stats
0W - 3L
1,309 SR
Queue Stats
234W - 239L
1,476 Elo+
Solo
Achilles
Achilles
Medusin10
Achilles
Level 118
God Stats
25W - 22L
1,527 SR
Queue Stats
605W - 626L
1,512 Elo+
Party 2
Chang'e
Chang'e
Verduradura15
Chang'e
Level 103
God Stats
9W - 7L
1,581 SR
Queue Stats
643W - 703L
1,514 Elo+
Party 2
Chiron
Chiron
YeomanEros
Chiron
Level 47
God Stats
1W - 6L
1,345 SR
Queue Stats
364W - 400L
1,399 Elo+
Solo
Amaterasu
Amaterasu
stormbless12
Amaterasu
Level 49
God Stats
11W - 9L
1,529 SR
Queue Stats
132W - 162L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
19 / 3 / 7
12,694
705
20,952
14,142
6,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
LMurdaDaChef
Danzaburou
15
6 / 1 / 4
10,138
563
12,992
10,491
3,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
Mista_Quan
Zhong Kui
16
5 / 7 / 10
10,120
562
13,738
17,280
10,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
SimpMegatron
Sun Wukong
17
5 / 0 / 12
11,023
612
9,426
13,935
12,388
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
insaneman27
Cerberus
14
4 / 2 / 16
9,773
543
6,663
17,307
18,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eris Noct
Cthulhu
13
1 / 7 / 7
8,255
459
10,984
24,274
20,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Achilles
Medusin10
Achilles
15
3 / 7 / 4
9,391
522
8,023
14,256
5,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
14
2 / 10 / 3
8,736
485
9,075
16,061
3,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
YeomanEros
Chiron
14
2 / 9 / 1
8,608
478
6,336
13,640
3,372
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
stormbless12
Amaterasu
16
3 / 6 / 1
9,942
552
9,860
15,610
14,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
27
39
Kills
11
13
Deaths
39
49
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Awilix
19
3
7
7.5
L
Cthulhu
Eris Noct
Cthulhu
1
7
7
0.64
W
Danzaburou
LMurdaDaChef
Danzaburou
6
1
4
8
L
Achilles
Medusin10
Achilles
3
7
4
0.71
W
Zhong Kui
Mista_Quan
Zhong Kui
5
7
10
1.43
W
Sun Wukong
SimpMegatron
Sun Wukong
5
0
12
11
L
Chang'e
2
10
3
0.35
L
Chiron
YeomanEros
Chiron
2
9
1
0.28
W
Cerberus
insaneman27
Cerberus
4
2
16
6
L
Amaterasu
stormbless12
Amaterasu
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,771
Damage
44,278
73,155
Taken
83,841
51,342
Mitigated
47,488
22,233
Healing
19,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
20,952
8,409
0
4,464
14,142
6,302
76
2,938
10,964
0
106,107
L
Cthulhu
Eris Noct
Cthulhu
10,984
1,262
356
3,846
24,274
20,961
210
6,748
17,289
34,232
0
W
Danzaburou
LMurdaDaChef
Danzaburou
12,992
5,882
0
3,028
10,491
3,748
1,923
2,877
7,320
0
61,584
L
Achilles
Medusin10
Achilles
8,023
3,265
0
3,775
14,256
5,043
0
4,952
9,098
0
64,746
W
Zhong Kui
Mista_Quan
Zhong Kui
13,738
3,174
63
4,882
17,280
10,279
820
6,450
10,074
49,904
0
W
Sun Wukong
SimpMegatron
Sun Wukong
9,426
1,679
0
4,484
13,935
12,388
359
1,862
11,985
9,543
55,679
L
Chang'e
9,075
541
923
3,742
16,061
3,653
96
5,342
10,473
43,168
0
L
Chiron
YeomanEros
Chiron
6,336
2,833
749
2,501
13,640
3,372
2,008
1,919
11,721
0
41,274
W
Cerberus
insaneman27
Cerberus
6,663
591
700
4,612
17,307
18,625
298
5,012
11,823
31,774
0
L
Amaterasu
stormbless12
Amaterasu
9,860
3,517
0
3,482
15,610
14,459
0
3,296
12,278
1,503
63,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,748
Gold Earned
44,932
534
Minions Killed
481
0
Camps Cleared
0
1,810,213
Distance Traveled
1,595,981
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,694
705
137
8
0
437,646
2
L
Cthulhu
8,255
459
60
3
0
339,410
4
W
Danzaburou
10,138
563
101
6
0
342,521
4
L
Achilles
9,391
522
121
7
0
331,692
1
W
Zhong Kui
10,120
562
95
5
0
283,395
2
W
Sun Wukong
11,023
612
130
7
0
414,187
4
L
Chang'e
8,736
485
95
5
0
301,594
2
L
Chiron
8,608
478
76
4
0
316,866
0
W
Cerberus
9,773
543
71
4
0
332,464
13
L
Amaterasu
9,942
552
129
7
0
306,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role