Player Matchup

Eset
Eset
MsAndraste
Eset
Level 28
God Stats
4W - 3L
1,440 SR
Queue Stats
148W - 145L
1,396 Elo+
Solo
Hades
Hades
SuGPrestige
Hades
Level 12
God Stats
9W - 3L
1,500 SR
Queue Stats
35W - 31L
1,378 Elo+
Party 2
Achilles
Achilles
gainztrain121
Achilles
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,242 Elo+
Solo
Neith
Neith
stinkymann
Neith
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
10W - 15L
1,116 Elo+
Solo
Cliodhna
Cliodhna
thinknave
Cliodhna
Level 16
God Stats
6W - 0L
1,663 SR
Queue Stats
47W - 54L
1,311 Elo+
Party 2
Team Averages
Level 16
1,521 SR
1,288 Elo+

VS

Team Averages
Level 18
1,527 SR
1,401 Elo+
Jormungandr
Jormungandr
Jazeppy
Jormungandr
Level 28
God Stats
1W - 1L
1,486 SR
Queue Stats
7W - 6L
1,468 Elo+
Solo
Thor
Thor
MythicShame
Thor
Level 6
God Stats
3W - 2L
1,764 SR
Queue Stats
11W - 20L
1,540 Elo+
Party 1
Danzaburou
Danzaburou
Pandaxxyxy
Danzaburou
Level 18
God Stats
64W - 56L
1,553 SR
Queue Stats
69W - 73L
1,445 Elo+
Party 1
Sun Wukong
Sun Wukong
Zamanoski
Sun Wukong
Level 28
God Stats
25W - 16L
1,580 SR
Queue Stats
93W - 82L
1,417 Elo+
Solo
Ra
Ra
inakii
Ra
Level 10
God Stats
0W - 2L
1,254 SR
Queue Stats
25W - 40L
1,136 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 20
11,683
1,062
13,563
10,928
4,427
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 1 / 17
12,157
1,105
21,039
18,344
10,705
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
gainztrain121
Achilles
19
9 / 1 / 21
12,892
1,172
16,049
15,723
21,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
18
4 / 1 / 22
11,457
1,042
13,435
7,809
2,934
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
thinknave
Cliodhna
19
10 / 8 / 18
12,435
1,130
19,214
17,382
6,389
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

208

VS

Team 2 Tickets

59

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jazeppy
Jormungandr
18
2 / 3 / 9
11,313
1,028
14,026
20,974
19,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
1 / 8 / 5
9,689
881
4,073
14,772
6,732
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Pandaxxyxy
Danzaburou
17
4 / 9 / 7
11,529
1,048
18,960
19,708
7,087
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Zamanoski
Sun Wukong
17
6 / 7 / 5
11,301
1,027
12,559
20,182
14,717
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ra
17
1 / 8 / 9
10,692
972
14,644
12,551
4,537
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
49
35
Kills
14
14
Deaths
35
98
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Jazeppy
Jormungandr
2
3
9
2.17
W
5
3
20
5
L
1
8
5
0.44
L
Danzaburou
Pandaxxyxy
Danzaburou
4
9
7
0.83
W
7
1
17
15.5
L
Sun Wukong
Zamanoski
Sun Wukong
6
7
5
1.21
W
Achilles
gainztrain121
Achilles
9
1
21
19.5
L
Ra
1
8
9
0.69
W
Neith
4
1
22
15
W
Cliodhna
thinknave
Cliodhna
10
8
18
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,300
Damage
64,262
70,186
Taken
88,187
45,908
Mitigated
52,301
12,105
Healing
3,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Jazeppy
Jormungandr
14,026
3,773
0
0
20,974
19,228
0
6,670
13,886
44,457
0
W
13,563
3,434
1,640
1,548
10,928
4,427
0
2,607
8,321
23,962
0
L
4,073
809
0
0
14,772
6,732
0
5,060
9,621
73
9,057
L
Danzaburou
Pandaxxyxy
Danzaburou
18,960
7,557
0
601
19,708
7,087
0
8,787
10,500
0
34,512
W
21,039
1,502
1,434
3,455
18,344
10,705
0
8,527
9,817
45,129
0
L
Sun Wukong
Zamanoski
Sun Wukong
12,559
1,596
0
455
20,182
14,717
0
9,170
10,702
5,027
19,851
W
Achilles
gainztrain121
Achilles
16,049
3,494
0
2,355
15,723
21,453
0
6,694
9,029
0
32,524
L
Ra
14,644
2,424
857
1,501
12,551
4,537
0
4,915
7,437
32,243
0
W
Neith
13,435
6,929
0
1,673
7,809
2,934
0
3,065
4,744
0
26,870
W
Cliodhna
thinknave
Cliodhna
19,214
1,772
0
0
17,382
6,389
0
9,381
8,001
0
36,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,624
Gold Earned
54,524
194
Minions Killed
184
3
Camps Cleared
3
1,038,422
Distance Traveled
938,386
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,313
1,028
64
6
0
198,494
0
W
Eset
11,683
1,062
24
2
1
206,832
1
L
Thor
9,689
881
10
1
3
154,041
0
L
Danzaburou
11,529
1,048
38
3
0
187,118
0
W
Hades
12,157
1,105
67
6
0
241,067
1
L
Sun Wukong
11,301
1,027
16
1
0
205,779
0
W
Achilles
12,892
1,172
39
4
2
226,067
0
L
Ra
10,692
972
56
5
0
192,954
0
W
Neith
11,457
1,042
33
3
0
174,020
2
W
Cliodhna
12,435
1,130
31
3
0
190,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role