Player Matchup

Mulan
Mulan
BluCrayola
Mulan
Level 88
God Stats
6W - 5L
1,500 SR
Queue Stats
98W - 90L
1,461 Elo+
Party 2
Horus
Horus
OZWEH
Horus
Level 126
God Stats
4W - 3L
1,611 SR
Queue Stats
276W - 255L
1,444 Elo+
Party 2
Freya
Freya
Yeetdre3000
Freya
Level 57
God Stats
27W - 32L
1,432 SR
Queue Stats
38W - 42L
1,427 Elo+
Party 2
Sol
Sol
ZealousBlood
Sol
Level 96
God Stats
39W - 27L
1,625 SR
Queue Stats
90W - 97L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
drakezz4
Sun Wukong
Level 68
God Stats
6W - 7L
1,543 SR
Queue Stats
65W - 62L
1,444 Elo+
Party 2
Team Averages
Level 87
1,542 SR
1,449 Elo+

VS

Team Averages
Level 83
1,476 SR
1,431 Elo+
Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Agashoth
Bacchus
Level 67
God Stats
14W - 26L
1,416 SR
Queue Stats
243W - 347L
1,392 Elo+
Party 1
Hera
Hera
EvilDonkyNuts
Hera
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 239L
1,365 Elo+
Party 1
Hades
Hades
EvilMable
Hades
Level 71
God Stats
1W - 4L
1,293 SR
Queue Stats
394W - 504L
1,395 Elo+
Party 1
Chiron
Chiron
ogGOOF
Chiron
Level 63
God Stats
9W - 5L
1,668 SR
Queue Stats
233W - 211L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
4 / 3 / 4
11,043
552
9,961
15,076
7,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
OZWEH
Horus
16
6 / 1 / 4
11,139
557
5,357
11,652
10,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 5 / 5
10,943
547
9,966
17,484
6,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 5 / 3
11,952
598
11,349
15,510
7,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
drakezz4
Sun Wukong
17
3 / 0 / 4
11,511
576
17,303
18,293
14,202
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
3 / 2 / 2
8,986
449
9,489
11,670
5,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Agashoth
Bacchus
14
1 / 5 / 5
8,554
428
5,527
15,693
21,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
5,345
267
0
0
0
Hades
EvilMable
Hades
15
1 / 6 / 2
9,229
461
8,922
23,816
11,314
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
ogGOOF
Chiron
16
9 / 7 / 1
10,527
526
19,703
20,216
6,802
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
20
Kills
14
14
Deaths
20
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
2
2
2
L
Bacchus
Agashoth
Bacchus
1
5
5
0.7
W
Mulan
4
3
4
2
L
0
0
0
0
L
Hades
EvilMable
Hades
1
6
2
0.33
W
Horus
OZWEH
Horus
6
1
4
8
W
3
5
5
1.1
W
4
5
3
1.1
W
Sun Wukong
drakezz4
Sun Wukong
3
0
4
5
L
Chiron
ogGOOF
Chiron
9
7
1
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,936
Damage
43,641
78,015
Taken
71,395
45,517
Mitigated
44,404
42,180
Healing
28,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
9,489
1,956
0
9,326
11,670
5,206
1,162
1,894
9,615
0
54,238
L
Bacchus
Agashoth
Bacchus
5,527
609
0
2,130
15,693
21,082
0
5,330
10,363
26,423
0
W
Mulan
9,961
2,457
0
7,166
15,076
7,146
1,004
2,722
12,354
0
80,930
L
0
0
0
0
0
0
0
0
0
0
0
L
Hades
EvilMable
Hades
8,922
1,209
44
9,693
23,816
11,314
0
3,741
20,075
58,571
0
W
Horus
OZWEH
Horus
5,357
2,241
3,934
5,641
11,652
10,387
1,139
1,837
9,815
0
19,288
W
9,966
3,825
0
8,528
17,484
6,572
2,971
1,566
15,918
66,104
0
W
11,349
4,168
0
7,211
15,510
7,210
9,269
2,002
13,508
83,984
7,792
W
Sun Wukong
drakezz4
Sun Wukong
17,303
3,441
0
9,700
18,293
14,202
2,039
6,389
11,904
0
78,135
L
Chiron
ogGOOF
Chiron
19,703
8,767
491
6,612
20,216
6,802
362
9,419
10,797
0
68,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,588
Gold Earned
42,641
585
Minions Killed
372
0
Camps Cleared
0
1,910,497
Distance Traveled
1,311,314
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,986
449
109
5
0
377,992
1
L
Bacchus
8,554
428
28
1
0
325,019
4
W
Mulan
11,043
552
135
7
0
401,062
8
L
Hera
5,345
267
0
0
0
618
0
L
Hades
9,229
461
125
6
0
305,441
6
W
Horus
11,139
557
25
1
0
435,236
4
W
Freya
10,943
547
102
5
0
316,643
1
W
Sol
11,952
598
168
8
0
357,221
0
W
Sun Wukong
11,511
576
155
8
0
400,335
0
L
Chiron
10,527
526
110
6
0
302,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role