Player Matchup

Zeus
Zeus
DatJitBen10
Zeus
Level 104
God Stats
20W - 15L
1,560 SR
Queue Stats
36W - 28L
1,520 Elo+
Party 2
Izanami
Izanami
DatJitDamien
Izanami
Level 65
God Stats
16W - 12L
1,511 SR
Queue Stats
17W - 17L
1,448 Elo+
Party 2
Geb
Geb
EAzY Snipe34
Geb
Level 28
God Stats
5W - 2L
1,629 SR
Queue Stats
9W - 3L
1,828 Elo+
Party 2
Nemesis
Nemesis
Keandre Reaves
Nemesis
Level 100
God Stats
5W - 4L
1,677 SR
Queue Stats
13W - 11L
1,458 Elo+
Party 2
King Arthur
King Arthur
matt35Xking
King Arthur
Level 78
God Stats
10W - 3L
1,559 SR
Queue Stats
13W - 6L
1,524 Elo+
Party 2
Team Averages
Level 75
1,587 SR
1,556 Elo+

VS

Team Averages
Level 83
1,597 SR
1,525 Elo+
Morgan Le Fay
Morgan Le Fay
Deosor11
Morgan Le Fay
Level 39
God Stats
3W - 3L
1,606 SR
Queue Stats
24W - 36L
1,445 Elo+
Solo
Nu Wa
Nu Wa
HennyNeutron
Nu Wa
Level 116
God Stats
5W - 7L
1,703 SR
Queue Stats
134W - 128L
1,523 Elo+
Solo
Camazotz
Camazotz
MidLaneSmurf
Camazotz
Level 25
God Stats
5W - 0L
1,500 SR
Queue Stats
111W - 44L
1,708 Elo+
Party 1
Tsukuyomi
Tsukuyomi
N1ghtmare2411
Tsukuyomi
Level 119
God Stats
25W - 17L
1,580 SR
Queue Stats
314W - 288L
1,469 Elo+
Party 1
Ganesha
Ganesha
tocanman10
Ganesha
Level 114
God Stats
3W - 2L
1,599 SR
Queue Stats
285W - 258L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
6,878
573
6,172
7,100
1,684
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
DatJitDamien
Izanami
9
1 / 4 / 0
6,132
511
2,718
6,214
681
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 5 / 1
5,510
459
2,371
8,765
3,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 3 / 1
5,780
482
4,176
6,800
2,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
matt35Xking
King Arthur
13
2 / 1 / 0
7,394
616
4,334
7,546
5,009
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Deosor11
Morgan Le Fay
11
1 / 2 / 0
6,706
559
4,292
5,085
1,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 1 / 2
6,233
519
3,581
5,852
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
MidLaneSmurf
Camazotz
13
11 / 1 / 0
7,856
655
10,235
9,467
2,834
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
N1ghtmare2411
Tsukuyomi
12
3 / 2 / 1
7,056
588
5,216
7,298
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
tocanman10
Ganesha
11
0 / 0 / 8
7,060
588
896
3,603
2,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
6
Kills
15
15
Deaths
6
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Izanami
DatJitDamien
Izanami
1
4
0
0.25
W
Morgan Le Fay
Deosor11
Morgan Le Fay
1
2
0
0.5
L
0
5
1
0.1
W
0
1
2
1
L
1
3
1
0.5
W
Camazotz
MidLaneSmurf
Camazotz
11
1
0
11
W
Tsukuyomi
N1ghtmare2411
Tsukuyomi
3
2
1
1.75
L
King Arthur
matt35Xking
King Arthur
2
1
0
2
W
Ganesha
tocanman10
Ganesha
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,771
Damage
24,220
36,425
Taken
31,305
12,601
Mitigated
10,697
8,211
Healing
12,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,172
806
40
3,176
7,100
1,684
126
2,942
4,158
50,952
0
L
Izanami
DatJitDamien
Izanami
2,718
1,921
0
213
6,214
681
0
507
5,707
0
29,447
W
Morgan Le Fay
Deosor11
Morgan Le Fay
4,292
951
0
1,181
5,085
1,593
0
0
5,085
36,569
0
L
2,371
289
0
1,250
8,765
3,084
0
489
8,276
11,151
0
W
3,581
1,958
0
1,587
5,852
1,793
686
3,670
2,182
34,325
0
L
4,176
1,402
0
1,057
6,800
2,143
165
654
6,146
0
28,942
W
Camazotz
MidLaneSmurf
Camazotz
10,235
2,075
0
5,731
9,467
2,834
0
1,671
7,796
0
49,573
W
Tsukuyomi
N1ghtmare2411
Tsukuyomi
5,216
1,635
0
2,718
7,298
2,274
0
1,933
5,365
0
39,239
L
King Arthur
matt35Xking
King Arthur
4,334
395
0
2,475
7,546
5,009
0
4,177
3,369
0
47,922
W
Ganesha
tocanman10
Ganesha
896
70
0
1,600
3,603
2,203
498
1,334
2,269
19,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,694
Gold Earned
34,911
354
Minions Killed
330
0
Camps Cleared
0
1,269,753
Distance Traveled
1,248,584
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,878
573
108
9
0
223,012
0
L
Izanami
6,132
511
69
6
0
243,720
2
W
Morgan Le Fay
6,706
559
76
6
0
239,643
4
L
Geb
5,510
459
12
1
0
270,667
0
W
Nu Wa
6,233
519
59
5
0
223,495
1
L
Nemesis
5,780
482
53
4
0
270,322
1
W
Camazotz
7,856
655
106
9
0
257,714
4
W
Tsukuyomi
7,056
588
81
7
0
264,415
4
L
King Arthur
7,394
616
112
9
0
262,032
1
W
Ganesha
7,060
588
8
1
0
263,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role