Player Matchup

Bellona
Bellona
DjRubiiote
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
Dywo2020
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Yemoja
Yemoja
WalleX6372
Yemoja
Level 12
God Stats
4W - 4L
1,502 SR
Queue Stats
12W - 12L
1,440 Elo+
Solo
Artemis
Artemis
gabzzzzzzz
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,132 Elo+
Solo
Freya
Freya
seeul8ersun
Freya
Level 14
God Stats
0W - 2L
1,314 SR
Queue Stats
15W - 19L
1,406 Elo+
Solo
Team Averages
Level 7
1,463 SR
1,396 Elo+

VS

Team Averages
Level 22
1,485 SR
1,458 Elo+
Cerberus
Cerberus
 
Cerberus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ByRamoSs
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,658 Elo+
Solo
Susano
Susano
Fabio0075690
Susano
Level 20
God Stats
3W - 3L
1,297 SR
Queue Stats
28W - 31L
1,289 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Neisigkeit
Morgan Le Fay
Level 18
God Stats
4W - 5L
1,701 SR
Queue Stats
46W - 67L
1,418 Elo+
Solo
Ullr
Ullr
khaldon_sd
Ullr
Level 27
God Stats
2W - 2L
1,429 SR
Queue Stats
78W - 73L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DjRubiiote
Bellona
10
0 / 4 / 2
6,402
377
3,661
10,646
7,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 11 / 2
6,279
369
2,756
10,147
2,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
WalleX6372
Yemoja
9
0 / 0 / 2
6,635
390
2,740
9,506
3,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
gabzzzzzzz
Artemis
13
4 / 4 / 0
8,283
487
11,118
9,485
2,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
6 / 1 / 1
9,103
535
12,131
16,228
5,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
3 / 1 / 7
7,796
459
8,511
13,267
10,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
ByRamoSs
Neith
14
4 / 2 / 4
8,926
525
7,182
7,808
3,008
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
15
8 / 2 / 1
8,911
524
7,256
12,170
4,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Neisigkeit
Morgan Le Fay
14
2 / 2 / 6
8,610
506
6,959
6,611
2,427
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 3 / 5
7,536
443
8,306
10,747
3,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
10
Kills
18
20
Deaths
10
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
1
7
6.5
W
Neith
ByRamoSs
Neith
4
2
4
3
L
Bellona
DjRubiiote
Bellona
0
4
2
0.25
L
0
11
2
0.09
W
Susano
8
2
1
4.25
W
Morgan Le Fay
Neisigkeit
Morgan Le Fay
2
2
6
2.5
L
Yemoja
WalleX6372
Yemoja
0
0
2
1
L
Artemis
gabzzzzzzz
Artemis
4
4
0
1
W
1
3
5
1.17
L
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,406
Damage
38,214
56,012
Taken
50,603
21,687
Mitigated
24,236
21,421
Healing
13,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,511
1,023
0
3,423
13,267
10,596
20
5,322
7,871
29,584
0
W
Neith
ByRamoSs
Neith
7,182
3,938
0
556
7,808
3,008
2,597
3,493
4,271
0
41,932
L
Bellona
DjRubiiote
Bellona
3,661
760
0
383
10,646
7,594
362
2,797
7,849
6,214
19,390
L
2,756
897
116
437
10,147
2,056
99
2,635
7,512
19,481
0
W
Susano
7,256
2,121
0
3,610
12,170
4,842
0
2,392
9,738
0
63,879
W
Morgan Le Fay
Neisigkeit
Morgan Le Fay
6,959
908
0
2,275
6,611
2,427
802
4,823
1,666
41,391
0
L
Yemoja
WalleX6372
Yemoja
2,740
1,587
3,141
5,757
9,506
3,782
324
2,588
6,918
11,996
0
L
Artemis
gabzzzzzzz
Artemis
11,118
4,942
0
2,405
9,485
2,586
15
2,320
7,165
0
42,717
W
8,306
4,520
0
3,292
10,747
3,363
1,124
2,492
8,255
0
37,560
L
12,131
4,187
0
9,182
16,228
5,669
0
5,130
11,098
55,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,702
Gold Earned
41,779
255
Minions Killed
390
0
Camps Cleared
0
1,390,603
Distance Traveled
1,494,503
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,796
459
53
3
0
328,256
4
W
Neith
8,926
525
95
6
0
278,818
1
L
Bellona
6,402
377
46
3
0
251,028
0
L
Ra
6,279
369
35
2
0
283,536
0
W
Susano
8,911
524
105
6
0
333,740
1
W
Morgan Le Fay
8,610
506
79
5
0
264,141
0
L
Yemoja
6,635
390
17
1
0
294,997
5
L
Artemis
8,283
487
73
4
0
296,882
4
W
Ullr
7,536
443
58
3
0
289,548
1
L
Freya
9,103
535
84
5
0
264,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role