Player Matchup

Achilles
Achilles
Atomicworks1995
Achilles
Level 25
God Stats
1W - 2L
1,680 SR
Queue Stats
45W - 70L
1,407 Elo+
Party 1
Ares
Ares
JU66ERNAu7
Ares
Level 35
God Stats
4W - 10L
1,367 SR
Queue Stats
30W - 53L
1,398 Elo+
Party 1
Awilix
Awilix
Samsquanch92995
Awilix
Level 31
God Stats
1W - 1L
1,720 SR
Queue Stats
57W - 79L
1,441 Elo+
Party 1
Xbalanque
Xbalanque
SwordsMedic
Xbalanque
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,355 Elo+
Party 1
Janus
Janus
Troofaloof
Janus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 41L
1,413 Elo+
Party 1
Team Averages
Level 29
1,553 SR
1,403 Elo+

VS

Team Averages
Level 30
1,490 SR
1,399 Elo+
Charybdis
Charybdis
AyeCoolBreeze
Charybdis
Level 29
God Stats
20W - 22L
1,439 SR
Queue Stats
163W - 171L
1,385 Elo+
Solo
Amaterasu
Amaterasu
Nasdun
Amaterasu
Level 24
God Stats
30W - 22L
1,552 SR
Queue Stats
74W - 56L
1,431 Elo+
Solo
Fenrir
Fenrir
Papi_McPoyle
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,316 Elo+
Party 2
Tiamat
Tiamat
starysteam01
Tiamat
Level 67
God Stats
3W - 2L
1,486 SR
Queue Stats
26W - 31L
1,445 Elo+
Party 2
Cthulhu
Cthulhu
wounded-slow
Cthulhu
Level 27
God Stats
24W - 21L
1,472 SR
Queue Stats
86W - 75L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
3 / 5 / 1
9,502
950
10,054
19,581
22,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
0 / 9 / 4
9,670
967
9,354
21,944
25,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
1 / 7 / 1
8,524
852
7,395
16,671
7,137
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
SwordsMedic
Xbalanque
15
1 / 7 / 2
8,541
854
10,133
13,102
5,825
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
15
0 / 3 / 3
8,676
868
13,215
7,256
2,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

109

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AyeCoolBreeze
Charybdis
17
7 / 0 / 17
10,933
1,093
19,885
9,668
3,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
Nasdun
Amaterasu
17
6 / 0 / 9
9,986
999
8,340
13,916
7,959
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
17
3 / 4 / 22
10,108
1,011
9,411
11,996
8,952
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
17
10 / 1 / 15
10,912
1,091
18,616
9,942
6,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
wounded-slow
Cthulhu
17
5 / 0 / 18
11,000
1,100
13,732
9,090
7,423
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
112
5
Kills
31
31
Deaths
5
11
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Achilles
3
5
1
0.7
W
Charybdis
AyeCoolBreeze
Charybdis
7
0
17
15.5
L
0
9
4
0.22
W
Amaterasu
Nasdun
Amaterasu
6
0
9
10.5
W
Fenrir
3
4
22
3.5
L
1
7
1
0.21
L
Xbalanque
SwordsMedic
Xbalanque
1
7
2
0.29
L
Janus
0
3
3
0.5
W
Tiamat
10
1
15
17.5
W
Cthulhu
wounded-slow
Cthulhu
5
0
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,151
Damage
69,984
78,554
Taken
54,612
63,363
Mitigated
34,632
2,698
Healing
14,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
10,054
2,996
0
1,786
19,581
22,783
0
7,941
11,640
0
23,025
W
Charybdis
AyeCoolBreeze
Charybdis
19,885
15,229
0
6,410
9,668
3,715
0
3,488
6,028
0
37,568
L
9,354
670
0
823
21,944
25,151
0
8,953
12,991
28,637
0
W
Amaterasu
Nasdun
Amaterasu
8,340
4,802
0
2,606
13,916
7,959
0
4,548
9,138
0
11,701
W
Fenrir
9,411
3,153
0
1,107
11,996
8,952
0
6,352
5,446
0
15,190
L
7,395
3,132
0
0
16,671
7,137
0
6,570
10,101
0
13,522
L
Xbalanque
SwordsMedic
Xbalanque
10,133
2,397
0
89
13,102
5,825
0
4,622
8,480
0
25,562
L
Janus
13,215
356
0
0
7,256
2,467
0
4,262
2,994
33,149
0
W
Tiamat
18,616
1,370
0
3,754
9,942
6,583
0
3,196
6,571
35,179
0
W
Cthulhu
wounded-slow
Cthulhu
13,732
1,352
911
0
9,090
7,423
0
4,985
4,065
41,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,913
Gold Earned
52,939
145
Minions Killed
178
3
Camps Cleared
6
865,351
Distance Traveled
967,358
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,502
950
27
3
2
166,926
0
W
Charybdis
10,933
1,093
48
5
2
159,260
4
L
Ares
9,670
967
23
2
0
162,861
0
W
Amaterasu
9,986
999
7
1
1
226,313
0
W
Fenrir
10,108
1,011
17
2
0
183,924
0
L
Awilix
8,524
852
12
1
1
198,836
0
L
Xbalanque
8,541
854
40
4
0
150,845
0
L
Janus
8,676
868
43
4
0
185,883
0
W
Tiamat
10,912
1,091
42
4
3
182,544
2
W
Cthulhu
11,000
1,100
64
6
0
215,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role