Player Matchup

Bacchus
Bacchus
DezFerre
Bacchus
Level 49
God Stats
10W - 4L
1,500 SR
Queue Stats
109W - 77L
1,685 Elo+
Party 2
Bastet
Bastet
Jhall015
Bastet
Level 70
God Stats
35W - 33L
1,571 SR
Queue Stats
441W - 450L
1,546 Elo+
Party 2
Danzaburou
Danzaburou
MoistWood
Danzaburou
Level 45
God Stats
4W - 1L
1,784 SR
Queue Stats
193W - 124L
1,728 Elo+
Party 2
Anubis
Anubis
SimpIePanda
Anubis
Level 63
God Stats
3W - 0L
1,878 SR
Queue Stats
328W - 246L
1,741 Elo+
Party 2
Cliodhna
Cliodhna
xHeartlessV2
Cliodhna
Level 75
God Stats
94W - 56L
1,596 SR
Queue Stats
448W - 419L
1,654 Elo+
Party 2
Team Averages
Level 60
1,666 SR
1,670 Elo+

VS

Team Averages
Level 62
1,669 SR
1,607 Elo+
Kuzenbo
Kuzenbo
FlamingZeus
Kuzenbo
Level 103
God Stats
2W - 3L
1,709 SR
Queue Stats
214W - 192L
1,633 Elo+
Party 1
Fenrir
Fenrir
NoobCab
Fenrir
Level 35
God Stats
0W - 2L
1,548 SR
Queue Stats
73W - 75L
1,584 Elo+
Party 3
Discordia
Discordia
Stood648
Discordia
Level 27
God Stats
6W - 7L
1,722 SR
Queue Stats
57W - 47L
1,670 Elo+
Party 1
Artemis
Artemis
Tutis71
Artemis
Level 123
God Stats
1W - 2L
1,663 SR
Queue Stats
114W - 138L
1,507 Elo+
Party 3
Guan Yu
Guan Yu
ZRudolf
Guan Yu
Level 24
God Stats
32W - 22L
1,703 SR
Queue Stats
85W - 87L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DezFerre
Bacchus
13
1 / 0 / 11
8,508
532
6,311
9,422
9,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
Jhall015
Bastet
14
0 / 5 / 1
8,951
559
8,640
12,939
4,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
MoistWood
Danzaburou
18
10 / 0 / 2
11,487
718
13,380
9,001
3,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
16
6 / 2 / 8
9,902
619
9,290
10,577
7,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cliodhna
xHeartlessV2
Cliodhna
15
8 / 1 / 3
9,798
612
9,474
7,307
2,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FlamingZeus
Kuzenbo
13
2 / 4 / 2
8,094
506
6,677
15,822
18,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
NoobCab
Fenrir
13
3 / 8 / 0
8,084
505
6,400
14,635
4,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Stood648
Discordia
12
0 / 8 / 2
7,366
460
6,125
12,577
2,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Tutis71
Artemis
10
0 / 4 / 0
6,523
408
5,051
6,898
1,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
ZRudolf
Guan Yu
14
3 / 1 / 1
7,995
500
5,886
10,593
5,847
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
25
Kills
8
8
Deaths
25
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DezFerre
Bacchus
1
0
11
6.5
L
Kuzenbo
FlamingZeus
Kuzenbo
2
4
2
0.75
W
Bastet
Jhall015
Bastet
0
5
1
0.1
W
Danzaburou
MoistWood
Danzaburou
10
0
2
11
L
Fenrir
NoobCab
Fenrir
3
8
0
0.38
W
Anubis
6
2
8
5
L
Discordia
Stood648
Discordia
0
8
2
0.13
L
Artemis
Tutis71
Artemis
0
4
0
0
L
Guan Yu
ZRudolf
Guan Yu
3
1
1
3.5
W
Cliodhna
xHeartlessV2
Cliodhna
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,095
Damage
30,139
49,246
Taken
60,525
26,453
Mitigated
32,720
21,028
Healing
16,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DezFerre
Bacchus
6,311
917
486
2,548
9,422
9,141
143
2,986
6,436
16,012
0
L
Kuzenbo
FlamingZeus
Kuzenbo
6,677
1,420
378
3,419
15,822
18,387
0
6,189
9,555
28,908
0
W
Bastet
Jhall015
Bastet
8,640
1,574
0
4,908
12,939
4,352
0
249
12,690
0
49,241
W
Danzaburou
MoistWood
Danzaburou
13,380
7,269
0
4,043
9,001
3,087
4,542
941
8,060
0
93,505
L
Fenrir
NoobCab
Fenrir
6,400
1,591
0
3,620
14,635
4,533
0
2,184
12,451
0
48,017
W
Anubis
9,290
1,107
0
5,923
10,577
7,022
470
6,301
4,276
68,727
0
L
Discordia
Stood648
Discordia
6,125
427
20
1,796
12,577
2,880
0
4,500
8,077
49,738
0
L
Artemis
Tutis71
Artemis
5,051
2,981
0
1,351
6,898
1,073
0
2,206
4,692
0
37,158
L
Guan Yu
ZRudolf
Guan Yu
5,886
1,435
172
5,780
10,593
5,847
0
522
9,414
0
38,464
W
Cliodhna
xHeartlessV2
Cliodhna
9,474
744
0
3,120
7,307
2,851
47
2,325
4,982
0
53,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,646
Gold Earned
38,062
503
Minions Killed
387
0
Camps Cleared
0
1,597,916
Distance Traveled
1,438,254
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,508
532
12
1
0
339,664
5
L
Kuzenbo
8,094
506
32
2
0
323,295
3
W
Bastet
8,951
559
111
7
0
285,559
2
W
Danzaburou
11,487
718
164
10
0
329,388
2
L
Fenrir
8,084
505
92
6
0
274,987
2
W
Anubis
9,902
619
124
8
0
264,534
4
L
Discordia
7,366
460
100
6
0
292,604
0
L
Artemis
6,523
408
77
5
0
212,228
2
L
Guan Yu
7,995
500
86
5
0
335,140
1
W
Cliodhna
9,798
612
92
6
0
378,771
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role